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| image2=KingBoomBoo (Sonic X).jpg
 
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| charcolor = lightblue
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| charcolor=lightblue
| charname = King Boom Boo, the King of Ghosts
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| textcolor=black
| debut = [[Sonic Adventure 2]]
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| charname=King Boom Boo, the King of Ghosts
| debutyear = 2001
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| debut=Sonic Adventure 2
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| debutyear=2001
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| species=Ghost
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| gender=Male
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| height=?m{{fileref|Sonicx-ep19-eye2.jpg}}
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| weight=?kg{{fileref|Sonicx-ep19-eye2.jpg}}
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| dislikes=Sunlight
 
}}
 
}}
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{{stub}}
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'''King Boom Boo''' (キングブーブ), also known as the '''King of Ghosts''', is a character in the ''Sonic the Hedgehog'' series. He is the leader of the [[Boo]]s and [[Boom Boo]]s, and is distinguished from them by his much larger size and ability to grunt, blue mouth with teeth and multicoloured tongue and eyes.
  
'''King Boom Boo''' (キングブーブ) is the leader of the ghosts that haunt the pyramid where [[Eggman]]’s secret base in ''[[Sonic Adventure 2]]'' is located. He’s distinguishable from [[Boo|Boos]] and [[Boom Boo|Boom Boos]] by his much larger size and ability to grunt, blue mouth with teeth and multicoloured tongue and eyes. He’s the fourth boss encountered in the Hero side story of ''[[Sonic Adventure 2]]'' and fought by [[Knuckles]] after he finds the three Gate Keys that open the door towards the centre of the base.
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==Personality and traits==
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[[image:Sonic Pict 2022-10-28.jpg|thumb|190px|King Boom Boo partying with [[Big]] and [[Froggy]] in [[Pumpkin Hill]], drawn by [[Yui Karasuno]].]]
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{{sectstub}}
  
This ghost also appears in ''[[Sonic X]]'', with a different purpose of that in the games, and completely independent from the game adaptation. It's sealed in a old castle instead, where [[Lindsay Fair|Lindsay]]'s is shooting a film with her as lead role. The ghost is the leader of the ghosts as well and is able to mimic human speech, not limited to grunts. Although it's defeat is also related to an hourglass, the purpose and way of handling it are completely unrelated. The ghost doesn't have any attacks like the game's counterpart, and also seems to be more interested in mishief than into harming the heroes. However, when angered, it seems to take them on seriously.
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==History==
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===''[[Sonic Adventure 2]]''===
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{{mainArticle|{{PAGENAME}} (boss)}}
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In King Boom Boo's debut appearance in ''Sonic Adventure 2'', he haunts the pyramid where [[Dr. Eggman]]'s secret base is located. He is the fourth boss of the Hero side story, and is fought by [[Knuckles the Echidna|Knuckles]] after he finds the three Gate Keys in [[Death Chamber]] that open the door towards the centre of the base.
  
<br clear="all">
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===''[[Sonic Runners]]''===
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{{sectstub}}
  
==Sonic Adventure 2==
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===''[[Team Sonic Racing]]''===
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{{sectstub}}
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King Boom Boo makes a cameo appearance in [[Boo's House]].
  
===Boss===
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==In other media==
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===''[[Sonic X]]''===
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[[File:KingBoomBoo (Sonic X).jpg|thumb|right|200px|King Boom Boo in ''Sonic X''.]]
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King Boom Boo also appears in ''[[Sonic X]]'' with a different purpose of that in the games, and completely independent from the series' adaptation of ''[[Sonic Adventure 2]]''. He is the central plot of the stand-alone episode "[[Sonic's Scream Test]]", where he is sealed in a old castle instead, where [[Lindsey Thorndyke]] is shooting a film with her as lead role. He is able to mimic the speech of others instead of simply being limited to grunts, which he does so to trick [[Amy Rose|Amy]] into releasing the ghosts by faking [[Sonic the Hedgehog|Sonic]]’s voice.
  
{{BossInfo
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After Amy realizes she has been tricked, she tries to hit him with her [[Piko Piko Hammer]] spitefully, but the ghost is able to disappear quickly. However, Sonic is able to hit it with the aid of a [[Power Ring]] [[Spin Dash]]. After this, the ghost is enraged and chases the group of heroes up a staircase, chewing and destroying them. As they reach the surface, Amy and [[Chris Thorndyke|Chris]] successfully seal King Boom Boo and the rest of the ghosts with the aid of an hourglass.
| image=KingBoomBoo.png
 
| imagewidth=300
 
| game=Sonic Adventure 2
 
| hits=4
 
| rings=[[Image:DCicon.png]] 8, [[Image:GCicon.png]] 16(?)
 
| playedas=Knuckles
 
| music=Masters Of The Desert<br/>
 
}}
 
 
 
The boss arena is toroid shaped and mainly, it’s a slightly modified upper route of the central core of [[Death Chamber]]. The central mechanical section, which was labelled E-01, is replaced by a solid wall with the same prints as the interior pyramid levels along with new ones depicting large ghosts.
 
 
 
King Boom Boo will always occupy the whole track therefore the only option is to run away in the opposite direction. However, if Knuckles’ runs too fast, King Boom Boo will notice and turn to chase Knuckles in the opposite direction. King Boom Boo has three attacks, two while chasing: trying to bite Knuckles (which will always happens if he's close) and throwing homing blue flame projectiles, and one where he stops to breathe successive walls of impenetrable blue fire, which will sweep the whole track and stop 3/4 of where the ghost is. In this attack, its' possible to reach the ghosts' backs, that will only repel Knuckles if he attacks or touches the ghost. It will stay and place for a little to catch its breath, but it will start chasing Knuckles again, whether in the same direction or the opposite, whether Knuckles is on its front or backs, restarting the pattern.
 
 
 
*'''Pattern 1 (0 and 1 hits):''' Blue flame projectiles (four), blue flame walls.
 
*'''Pattern 2 (2 hits):''' Biting sprint, flame projectiles (six), flame walls
 
*'''Pattern 3 (3 hits):''' Biting sprint, flame projectiles (eight), flame walls.
 
 
 
The blue flame walls is the only instance where the back of the ghost is reachable, where a jumping Boo ghost is, guarding an hourglass. When Knuckles flips the hourglass, the hatches on the ceiling will open and let the sunlight in. King Boom Boo doesn’t like the sunlight, so it’ll shrink into a shadow to hide in the floor or walls and quickly scuttle away. While the skylights are open, Knuckles should catch up to the shadow (that will climb up the walls past the first hit) and dig into it to force the ghost out in the open. King Boom Boo will then emerge in a smaller size than his non sunlight form and run away. It’s in this small window of time that Knuckles can successfully hit him to drain its health. It will continue running but at a higher velocity.  It is possible to hit the ghost more than once, though hard.  The trick is to run as close as you can to the wall so that you can catch up with it to land another hit. When the skylights close, King Boom Boo regains its size and invulnerability and the pattern starts all over again. With each hit, the ghost seems faster and the amount of time the skylight is open also seems smaller.
 
 
 
<gallery>
 
File:KingBoomBoo_FlameProjectileAttack.png|Flame projectile attack
 
File:KingBoomBoo_FlameWallAttack.png|Flame wall attack
 
File:SkylightClosed.png|Closed skylight
 
File:SkylightOpen.png|Open skylight
 
File:KngBoomBoo_Hourglass.png|Hourglass
 
File:KngBoomBoo_HourglassFlipped.png|Hourglass flipped
 
File:KingBoomBoo_Shadow.png|Shadow
 
File:Kingboomboo sunlight.png|King Boom Boo sunlight form
 
</gallery>
 
 
 
===Music===
 
The music played while clashing with King Boom Boo is a different version of "Masters Of The Desert." The version used is missing the up-front guitar present in the [[Egg Golem (Sonic Adventure 2)|Egg Golem]] version. The Egg Golem version is the only one that was present on the CD release of the [[Multi-dimensional Sonic Adventure 2 Original Sound Track|soundtrack]].
 
 
 
==''[[Sonic X]]''==
 
  
King Boom Boo isn’t part of ''[[Sonic X]]'' adaptation of ''[[Sonic Adventure 2]]''. However, it’s the central plot of the stand-alone [[The Ghost of King Boom Boo in the Old Castle|episode 19]], ''The Ghost of King Boom Boo in the Old Castle'' (EN: ''Sonic's Scream Test''). It tricks [[Amy]] into releasing them by faking [[Sonic]]’s voice.. After Amy realizes she has been tricked, she tries to hit it with her hammer spitefully, but the ghost is able to disappear quickly. However, Sonic is able to hit it with the aid of a [[Power Ring]] spindash. After this, the ghost is enraged and chases the group of heroes up a staircase, chewing and destroying them. As they reach the surface, Amy and Chris successfully seal King Boom Boo and the rest of the ghosts with the aid of an hourglass.
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Compared to his game appearances, King Boom Boo seems to be more interested in mischief than into harming the heroes. However, when angered, he seems to take them on seriously.
  
 
<gallery>
 
<gallery>
File:KingBoomBoo (Sonic X).jpg
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File:Sonicx-ep19-eye2.jpg|''Sonic X'' eyecatch card
File:Sonicx-ep19-eye2.jpg|Sonic X info card
 
 
</gallery>
 
</gallery>
  
{{SA2Omni|5}}
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==References==
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<references/>
  
[[Category:Characters]]
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{{Characters}}
[[Category:Sonic Adventure 2 bosses]]
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{{SA2Omni|5|collapse}}

Latest revision as of 12:42, 7 April 2024


KingBoomBoo.png
KingBoomBoo (Sonic X).jpg
King Boom Boo, the King of Ghosts
First seen: Sonic Adventure 2 (2001)
Species: Ghost
Gender: Male
Height: ?mMedia:Sonicx-ep19-eye2.jpg[1]
Weight: ?kgMedia:Sonicx-ep19-eye2.jpg[1]
Dislikes: Sunlight
Sonicretro-round.svg This short article is in need of work. You can help Sonic Retro by adding to it.

King Boom Boo (キングブーブ), also known as the King of Ghosts, is a character in the Sonic the Hedgehog series. He is the leader of the Boos and Boom Boos, and is distinguished from them by his much larger size and ability to grunt, blue mouth with teeth and multicoloured tongue and eyes.

Personality and traits

King Boom Boo partying with Big and Froggy in Pumpkin Hill, drawn by Yui Karasuno.
Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.

History

Sonic Adventure 2

Sonic Retro emblem.svg Main article: King Boom Boo (boss)

In King Boom Boo's debut appearance in Sonic Adventure 2, he haunts the pyramid where Dr. Eggman's secret base is located. He is the fourth boss of the Hero side story, and is fought by Knuckles after he finds the three Gate Keys in Death Chamber that open the door towards the centre of the base.

Sonic Runners

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.

Team Sonic Racing

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.

King Boom Boo makes a cameo appearance in Boo's House.

In other media

Sonic X

King Boom Boo in Sonic X.

King Boom Boo also appears in Sonic X with a different purpose of that in the games, and completely independent from the series' adaptation of Sonic Adventure 2. He is the central plot of the stand-alone episode "Sonic's Scream Test", where he is sealed in a old castle instead, where Lindsey Thorndyke is shooting a film with her as lead role. He is able to mimic the speech of others instead of simply being limited to grunts, which he does so to trick Amy into releasing the ghosts by faking Sonic’s voice.

After Amy realizes she has been tricked, she tries to hit him with her Piko Piko Hammer spitefully, but the ghost is able to disappear quickly. However, Sonic is able to hit it with the aid of a Power Ring Spin Dash. After this, the ghost is enraged and chases the group of heroes up a staircase, chewing and destroying them. As they reach the surface, Amy and Chris successfully seal King Boom Boo and the rest of the ghosts with the aid of an hourglass.

Compared to his game appearances, King Boom Boo seems to be more interested in mischief than into harming the heroes. However, when angered, he seems to take them on seriously.

References


Characters in the Sonic the Hedgehog game series
Recurring characters
Heroes Sonic (Super, Starfall, Hyper, Darkspine, the Werehog, Excalibur) | Tails (Super) | Knuckles (Super, Hyper) | Amy (Super, Hyper) | Mighty (Super) | Ray (Super) | Espio | Charmy | Vector | Cream | Big | Blaze (Burning) | Silver (Super) | Sticks
Anti-heroes/Neutrals Shadow (Super) | Rouge | E-102 Gamma | E-123 Omega | Jet | Wave | Storm
Villains Dr. Eggman | Metal Sonic (Rocket, Neo, 3.0) | Mecha Sonic (8-bit, Mk. II, Mk. III, Super) | Fang | Tails Doll | Metal Knuckles | Chaos (Perfect) | E-Series | ZERO | Biolizard (Finalhazard) | Black Doom (Devil Doom) | Eggman Nega | Orbot | Cubot | Deadly Six (Zavok, Zazz, Zomom, Master Zik, Zeena, Zor)
Teams Sonic/Heroes | Rose | Dark | Chaotix | Babylon
Other Animals (Flicky) | Froggy | Chao (Hero, Dark) | Tikal | Pachacamac | Omochao | Chaclon | Gerald & Maria Robotnik | President | King Boom Boo | Cheese | Chocola | Vanilla | G.U.N. Commander | Wisps | Mother Wisp
One-off characters
Heroes Emerl | Marine | Lumina Flowlight | Chip | Shahra | Knights of the Round Table | Caliburn | Yacker | Avatar | Barry | Trip (Super)
Anti-heroes/Neutrals Bean | Bark | Shade | Merlina | Sage
Villains Witchcart | Hocke-Wulf | Bearenger | Carrotia | Battle Kukku Army (15th, 16th, Dr. Fukurokov) | E-101 Beta | Void | Chaos Gamma | Gemerl | Shugo-hei | Iblis | Mephiles | Solaris | Erazor Djinn | Captain Whisker | Johnny | Master Core: ABIS | Ix (Super) | Dark Gaia | King Arthur | Hard Boiled Heavies | Infinite | The End | Mirage Express
Teams Vector | Eggman
Other Birdie | Illumina | Secretary | Elise | Duke of Soleanna | Sonic Man | Coconut Crew | Vikings | Professor Pickle | Wentos | Don Fachio | Dodon Pa | Koco | Ancients | Conductor | Conductor's wife | Ariem | Heavy | Bomb | Tiara Boobowski | Honey


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