Sonic the Werehog
From Sonic Retro
|Sonic the Werehog|
|First seen: Sonic Unleashed (2008)|
|Height: 125 cm (4'1")|
|Weight: 60 kg (132 lbs)|
|Power source: Dark Gaia energy|
|Base character: Sonic the Hedgehog|
Sonic the Werehog (ソニック・ザ・ウェアホッグ) is the form that Sonic takes in the game Sonic Unleashed. This form was gained when Dr. Eggman sucked the energy from the Chaos Emeralds while being used by Super Sonic and used that energy in his Chaos Energy Cannon to blast the planet into seven pieces in order to wake Dark Gaia. When it was awoken, a part of it went inside Sonic, thus turning him into a Werehog. From that point on, Sonic would transform into the Werehog whenever the sun would set, and revert back to a hedgehog at sunrise. Sonic eventually lost this form permanently when Dark Gaia reclaimed the energy that caused the transformation.
The basic appearance of the Werehog is the same as Sonic, except it is much more furry and savage looking. He also has ripped socks, spiked shoes and white tipped spikes.
Werehog gameplay focuses on platforming and combat. Sonic is now much slower, but gains a strength increase from Dark Gaia which is used for fighting. Sonic can now stretch his arms in a manner similar to Chaos 0 to reach things from far away as well as swing on poles and such. Sonic's moves are more feral as his battles are primarily a hack and slash affair. Players can chain attacks to score combos and maintain health.
Sonic's health and endurance is also extended by means of a "Life" bar in the HUD. The meter works the same way as Tails' and Eggman's walkers from Sonic Adventure 2. He can take hits without Rings, but is not invincible. Collecting Rings and defeating enemies replenishes the meter.
At the end of a stage, Sonic gains experience points from the amount of Chaos Orbs (yellow diamonds found via defeating enemies and breaking items) that were collected. These experience points level up Sonic which allows him to gain new attacks, increase his health meter, and raise his "Unleashed" meter. This helps him master the true power of Dark Gaia. In the PS2/Wii version, Sonic collects Red Dark Gaia Force instead, and (unlike the Xbox 360/PS3 counterparts) the player can't choose what to upgrade.
While Sonic's the Hedgehog's repertoire is, as usual, restricted to the trusty spin attack and its variants, the Werehog has an abundance of brawling fighting moves that use button combos to execute. Further moves are unlocked by levelling up the Combat stat in the end-of-level EXP assignments. On the Wii and PS2 versions of the game, the EXP total maxes out at 72,000 with all of his attack and defensive stats being capped out at 5.
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|Were-Hammer||Straight Attack||360:||Sonic smashes an opponent with three straight punches followed by a massive overhead strike that knocks foes backwards.|
|Double Kick Combo||Straight Attack||360:||Sonic deliveres a roundhouse kick that briefly stuns an opponent.|
|Sho-hog-ken||Straight Attack||360:||A jumping uppercut that knocks an enemy skywards. Allows Aerial moves into combos. Is similar to the shoryuken move from Street Fighter.|
|Donkey Kick Combo||Straight Attack||360:||Sonic balances on his arms and delivers a two-footed kick that knocks an enemy backwards.|
|Double Axle Combo||Straight Attack||360:||A pinwheeling aerial claw-strike turns into a flurry of kicks on making contact with the enemy.|
|Wild Whirl||Hook Attack||360:||Sonic flails around with his claws, dealing damage to anything inside their radius. Great for mauling hordes of Little Rex.|
|Rolling Kick Combo||Hook Attack||360:||A wide overhead kick that can knock back several surrounding foes.|
|Sho-claw-ken||Hook Attack||360:||Similar to the Sho-hog-ken; a jumping uppercut. Allows Aerial moves into combos.|
|Egg Scrambler||Hook Attack||360:||Sonic spins his claws like helicopter blades and dervishes through anything in front of him.|
|Wereclap||Hook Attack||360:||Sonic slams his hands together, dealing a crippling blow to anything caught in between.|
|Flying Double-Punch||Aerial Attack||360: Aerial||Delivers a double punch to an enemy in the air.|
|Aerial Claw Slash||Aerial Attack||360: Aerial||Delivers a double slash to an enemy in the air.|
|Diving Body Press||Aerial Attack||360: Aerial||Sonic slams down to impact on enemies below.|
|Aerial Piledriver||Aerial Attack||360: Aerial||Sonic grabs an opponent in the air and slams them down on the floor head-first.|
|Flying Double-Punch Crush||Aerial Attack||360: Aerial||An airbourne double-punch combo that sends the enemy flying.|
|Aerial Claw Slash and Spin||Aerial Attack||360: Aerial||An airbourne double-slash combo that sends the enemy flying.|
|Shooting Star Combo||Aerial Attack||360: Aerial||An airbourne double-kick combo that sends the enemy flying.|
|Typhoon Combo||Aerial Attack||360: Aerial||Sonic performs a vertical pinwheel in the air, punching the enemy back down to the ground.|
|Were-Claw Charge||Special Attack||360: Dash||Attack while dashing; Sonic rends enemies in front of him with his claws.|
Other game appearances
In Sonic Runners, Sonic the Werehog was a playable Power Type character. In gameplay, he would boost the Distance and Animal Bonus score by 37%, and, like all Power Type characters, had the ability to perform a midair dash attack.
Sonic the Werehog appears as an Advanced class Neutral-type support spirit that can be summoned using cores from the Togedemaru and Werewolf spirits. Once he has been summoned for the first time, he will start appearing on the Spirit Board, where he possesses a puppet fighter based on Wolf. When equipped to a spirit team, the Werehog increases the power of a fighter's physical attacks.
In other media
In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, the Werehog first made a non-canon appearance in a brief Sonic Unleashed adaptation which took place in an alternate reality in Issue #193.
The Werehog's "true" appearance would not happen until after the Super Genesis Wave had occured. Sonic, who had come into contact with some concentrated Dark Gaia Energy shortly after settling into the new reality, would start to transform into the Werehog under times of stress, only for it to subdue. When he was caught by the Soumerca Egg Army however, he fully transformed into the Werehog and briefly lost control of himself. After receiving training from Moss the Sloth, Sonic gained control over his Werehog form. Since then, Sonic would maintain his form, only letting himself be seen as a Werehog when left with no choice, and would eventually lose the form permanently when Dark Gaia begins drawing its energy from across the planet, including its energy inside Sonic.
Sonic the Werehog appeared in a flashback in Sonic the Hedgehog Issue 16.
- http://sonic.sega.jp/SonicChannel/character/werehog.html (Wayback Machine: 2019-05-25 19:26)