Security Hall
From Sonic Retro
Security Hall is an Action Stage in Sonic Adventure 2.
Purpose
Rouge the Bat sneaks into Security Hall while on a mission to steal three Chaos Emeralds. Due to a bit of bragging, Rouge is forced to find the Chaos Emeralds in five minutes. When she does, she battles the Security Hall's guard robot: R/1A Flying Dog. Defeating Flying Dog results in an embarrassing incident where Rouge is locked in the vault and is going to die. Despite this, she is rescued by Shadow the Hedgehog, who uses Chaos Control to teleport them to shelter.
| Sonic Adventure 2 |
|---|
| Main Article | Enemies | Bosses | Game Secrets | SCHG | Cheat Codes |
| Sonic Adventure 2: Battle |
| Main Article | Game Secrets | SCHG | Cheat Codes |
| Sonic Adventure 2 Hero Stages |
| City Escape | Wild Canyon | Prison Lane | Metal Harbor | Green Forest | Pumpkin Hill | Mission Street | Aquatic Mine | Route 101 | Hidden Base | Pyramid Cave | Death Chamber | Eternal Engine | Meteor Herd | Crazy Gadget | Final Rush |
| Sonic Adventure 2 Dark Stages |
| Iron Gate | Dry Lagoon | Sand Ocean | Radical Highway | Egg Quarters | Lost Colony | Weapons Bed | Security Hall | White Jungle | Route 280 | Sky Rail | Mad Space | Cosmic Wall | Final Chase |
| Sonic Adventure 2 Extra Stages |
| Cannon's Core | Green Hill |


