|Tenth dark storyline level, Sonic Adventure 2|
|Level theme: urban|
|Mission 1: Chase the Tornado!|
| Mission 2: Collect 100 rings!
| Mission 3: Don't hit other cars!
| Mission 4: Don't hit the walls!
| Mission 5: Clear Hard Mode!
|← White Jungle | Sky Rail →|
Route 280 is alike to Tails’ Route 101, but the track itself is tighter and meanders more than Tails' stretch of highway, with gaps in the road and open parts of walls that lead to falling off the track entirely.
Route 280 and Tails's Route 101 share the same kart gameplay, mission setting and level themes, although the former is more dangerous and harder to beat than the latter. It's of no wonder, since both are located at the highway outskirts of the city.
Unlike Rouge's other stages, Route 280 is a kart racing stage, like Tails’ Route 101. The gameplay is the same as well but with the difference of her convertible being faster and being harder to steer.
The controls for the stage are straightforward. Use to accelerate; when turning, tap then hold it down to start a powerslide, which is useful on corners. You can stop sliding by releasing the analog stick for a second. activates a 5-second boost, which is received for every twenty rings collected.
|Checkpoint||Rings||Time (s)||Time (s) (Hard Mode)|
If this level is beaten before Route 101, the Kart Race minigame will become available; if it is beaten after Route 101 the 2P Kart Race minigame will become available.
|Sonic Adventure 2|