Difference between revisions of "Spiny"
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− | '''Spiny''', called Lander (ランダー) in the | + | '''Spiny'''{{fileref|Sonic2 MD US SonicJam manual.pdf|page=8}}, called '''Lander''' (ランダー) in the Japanese manual{{fileref|Sonic2 MD JP SonicJam manual.pdf|page=24}}, is a [[Badnik]] from the 16-bit version of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' found in [[Chemical Plant Zone]]. They move back and forth slowly on the floor or walls, but can suddenly shoot a projectile out of their upper spikes, so you must still be aware when you approach one. |
− | + | Spiny has made a number of reappearances in later games, starting with ''[[Sonic Pocket Adventure]]''<nowiki>'</nowiki>s [[Secret Plant Zone]], and later in ''[[Sonic Colours]]''<nowiki>'</nowiki> [[Starlight Carnival]] and [[Asteroid Coaster]], however in this game they cannot be destroyed with a [[Homing Attack]], but can still be jumped on. They reappear in ''[[Sonic Generations]]''<nowiki>'</nowiki> [[Chemical Plant (Sonic Generations)|Chemical Plant]] visually similar to ''Sonic Colours'', and once more in ''[[Sonic Mania]]''<nowiki>'</nowiki>s [[Chemical Plant Zone (Sonic Mania)|Chemical Plant Zone]]. | |
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
− | Spiny_Generations.jpg | + | Spiny_Generations.jpg|Spiny in ''[[Sonic Generations]]'' |
</gallery> | </gallery> | ||
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!Subparameters | !Subparameters | ||
|- | |- | ||
− | |[[SCHG:Sonic 2|Sonic the Hedgehog 2]] | + | |[[SCHG:Sonic the Hedgehog 2 (16-bit)|''Sonic the Hedgehog 2'' (16-bit)]] |
|Spiny on floor | |Spiny on floor | ||
|$A5 | |$A5 |
Revision as of 10:59, 16 September 2018
File:Spiny.png |
Spiny |
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Games: Sonic the Hedgehog 2 (16-bit), Sonic the Hedgehog Pocket Adventure, Sonic Colours, Sonic Generations, Sonic Mania |
Spiny[1], called Lander (ランダー) in the Japanese manual[2], is a Badnik from the 16-bit version of Sonic the Hedgehog 2 found in Chemical Plant Zone. They move back and forth slowly on the floor or walls, but can suddenly shoot a projectile out of their upper spikes, so you must still be aware when you approach one.
Spiny has made a number of reappearances in later games, starting with Sonic Pocket Adventure's Secret Plant Zone, and later in Sonic Colours' Starlight Carnival and Asteroid Coaster, however in this game they cannot be destroyed with a Homing Attack, but can still be jumped on. They reappear in Sonic Generations' Chemical Plant visually similar to Sonic Colours, and once more in Sonic Mania's Chemical Plant Zone.
Gallery
Spiny in Sonic Generations
Technical information
Game | Description | Object ID # | Code offset | Mappings offset | Compressed art offset | Subparameters |
---|---|---|---|---|---|---|
Sonic the Hedgehog 2 (16-bit) | Spiny on floor | $A5 | $38AEA | $8B430 (Nemesis Format, 32 blocks) | $00 | |
Sonic the Hedgehog 2 | Spiny on wall | $A6 | $38B86 | $38CCA | $8B430 (Nemesis Format, 32 blocks) | $00 |
References
Sonic the Hedgehog 2 (16-bit) | |
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Main page (KiS2|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Levels: Scrapped Enemies: 2013 remake only: 2013 remake only: Knuckles in Sonic 2 Prototypes: |
Sonic the Hedgehog Pocket Adventure | |
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Manuals |
show;hide
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Sonic Colours (Wii) / Sonic Colours: Ultimate | |
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Main page (Ultimate) Manuals Development (Ultimate) |
show;hide
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Sonic Generations / Sonic X Shadow Generations | |
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Main page (X Shadow) Manuals |
show;hide
Sonic Generations:
Shadow Generations:
Rivals: Bosses:
Shadow Generations:
Books:
Music:
Videos:
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Sonic Mania / Sonic Mania Plus | |
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Main page (Plus) Manuals |
show;hide
Scrapped Enemies: Mini-Bosses:
Level Bosses: Scrapped Bosses: |
- Pages with broken file links
- Sonic the Hedgehog 2 (16-bit) enemies
- Sonic the Hedgehog Pocket Adventure enemies
- Sonic Colours enemies
- Sonic Generations enemies
- Sonic Mania enemies
- Enemies without affiliation
- Sonic the Hedgehog 2 (16-bit)
- Sonic the Hedgehog Pocket Adventure
- Sonic Colours (Wii)
- Sonic Generations
- Sonic Mania