IPB

Welcome Guest ( Log In | Register )


 

Recent Changes | Random | Help | Special Pages | Upload
home | info | forums | svn | irc | podcast | about

We've managed to restore 99% of our file loss earlier in the year, but it's now THE FINAL COUNTDOWN. Visit the wiki file request topic to help make Sonic Retro better than ever.

Coconuts

From Sonic Retro

Coconuts art from the Sonic 2 JP Manual
This page deals with the mass-produced simian badnik model. For more on the individual Adventures of Sonic the Hedgehog character, see Coconuts (AoStH).

Coconuts, called Aiai (アイアイ) in the Japanese manual, is a monkey-like badnik from the 16-bit version of Sonic the Hedgehog 2 found in Emerald Hill Zone. Coconuts launch coconuts (hence where they get their name from) at Sonic when he gets nearby, so when you jump towards them, they'll fire at you! Try passing under them so when they launch a coconut, they have to pause before reloading and then you can take them out.

This badnik was used as the base for the character Coconuts in Adventures of Sonic the Hedgehog and Dr. Robotnik's Mean Bean Machine.

The enemy reappeared in Sonic Pocket Adventure's Neo South Island Zone.

Technical Information

Game Object ID # Code offset Mappings offset Compressed art offset Subparameters
Sonic the Hedgehog 2 $9D $37BFA $37D96 $8A87A (Nemesis Format, 38 blocks) $00

Sonic the Hedgehog 2 (16-bit)
Sonic 2

Main Article (KiS2)
Levels
Advertisements
Enemies
Bosses
Bug List
Cheat Codes (KiS2)
Game Development
Game Secrets
Magazine Articles
Music
Level Maps
SCHG

Sonic the Hedgehog Pocket Adventure
Sonic Pocket Adventure

Main Article
Levels
Advertisements
Enemies
Bosses
Bugs
Cheat Codes
Game Development
Game Secrets
Level Maps
SCHG