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Buzzer
From Sonic Retro
Buzzer, called Stinger (スティンガー) in the Japanese manual, is a badnik in the 16-bit version of Sonic the Hedgehog 2 found in Emerald Hill Zone. It serves exactly the same function as the Buzz Bomber enemy from Sonic the Hedgehog, but now with a slightly different look. A Buzzer flies above Sonic and makes a slight pause before firing a small bullet diagonally down at him before flying off. Try to attack while Buzzer pauses to take them out.
There are differences between the sprite for Buzzer in Sonic 2 Beta and the final Sonic 2. Some of the more noticeable differences include the eyes, rocket pack, and shading on stripes. These were improvements done by Judy Totoya, art director for the project.
Extra animation frames for Buzzer, which show a bulge produced when fireballs are shot and larger fireballs being shot, were found in a digitizer disk given by Tom Payne to ICEknight, which contained art of several prototype enemies.
Buzzer, as seen in Sonic the Hedgehog 4
The enemy reappeared in Sonic Pocket Adventure's Neo South Island Zone, and appeared with a modified design in Sonic the Hedgehog 4's Splash Hill Zone.
Technical Information
| Game
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Object ID #
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Code offset
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Mappings offset
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Nemesis compressed art offset
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Subparameters
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| Sonic 2 (Final)
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4B
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$2D068
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$2D2EA
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$8316A (28 blocks)
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$00
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| Sonic 2 (NA)
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4B
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$16794
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$A732C
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$00
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3
| Sonic the Hedgehog 2 (16-bit)
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Sonic 2
Main Article (KiS2)
Levels
Enemies
Bosses
Bug List
Prereleases
Music: OSV / OST Level Maps
Cheat Codes (KiS2)
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Game Development
Game Secrets
SCHG
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Welcome to the Next Level
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Enemies and Obstacles:
Scrapped Enemies and Obstacles:
Cheat Codes:
These are cheat codes which can be accessed by inputting button sequences or by various other methods.
Note: in cheat codes, + signifies that the buttons must be held simultaneously.
- Zone Select: Play tunes 19, 65, 09, 17 on the options screen,
+ on title screen.
- 14 Continues: Play tunes 01, 01, 02, 04 on the options screen. An incorrect sound command is issued, causing OOZ music to continue playing until a reset.
- Super Sonic: Play tunes 04, 01, 02, 06 on the zone select sound test, an emerald sound triggers, select zone, hold
until Sonic appears.
- Debug mode + Slow-motion/Restart: Play tunes 01, 09, 09, 02, 01, 01, 02, 04 on the zone select sound test, a ring sound triggers, select zone, hold
until Sonic appears.
- Super Sonic + Debug: Play tunes 01, 09, 09, 02, 01, 01, 02, 04, 01, 02, 06 on the zone select sound test, a ring sound triggers after 04 and an emerald sound triggers after 06, select zone, hold
until Sonic appears.
For a list of all codes, see Cheat Codes:Sonic the Hedgehog 2 (16-bit).
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