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Sky Chase Zone

From Sonic Retro


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Image:skychase.png

Sky Chase Zone

Ninth level, Sonic the Hedgehog 2

Number of Acts: 1
OSV: Sonic the Hedgehog 2 OSV
Maximum Rings, Act 1: 67 + 0
Music:

Sky Chase Zone is the ninth zone in Sonic the Hedgehog 2. The entire level is auto-scrolling, with Sonic standing on the Tornado, which will move with Sonic. If you jump to hit a badnik, Tails will fly in and keep you from falling. Half way through the Level, you will fly right by Robotnik's Wing Fortress.

Because it is auto scrolling, some players believe it is very frustrating due to the fact that they cannot go back and collect rings that they have missed, and also, the fact that it is a much slower paced level than the earlier, more linear level. However, there are others who believe it to be easiest, for the same reason. All that needs to be done to complete the level is to survive, which just means jumping when a badnik comes!

Instruction Manual Description

Robotnik has escaped to the sky! Sonic's a wing-walker (and "Tails" is his pilot!) in a perilous battle above the clouds!

Sonic 2 US Manual, p. 16


Enemies

  • Nebula - Spherical enemy with a small propeller, drops a spiked ball on Sonic when he moves underneath it.
  • Balkiry - Bird enemy, flies horizontally at high speed.
  • Turtloid - Turtle enemy, fires small missiles at you. Once the little turtle is destroyed, the large turtle can be used as a platform.
Sonic the Hedgehog 2 (16-bit)
Main Article (S2K) | Enemies | Bosses | Magazine Articles | Game Development | Game Secrets | Bugs | SCHG | OSV | Cheat Codes (S2K)
Levels in Sonic the Hedgehog 2 (16-bit)
Emerald Hill Zone | Chemical Plant Zone | Aquatic Ruin Zone | Casino Night Zone | Hill Top Zone | Mystic Cave Zone | Oil Ocean Zone | Metropolis Zone | Sky Chase Zone | Wing Fortress Zone | Death Egg Zone | Special Stage
Scrapped Levels in Sonic the Hedgehog 2 (16-bit)
Hidden Palace Zone | Wood Zone | Genocide City Zone | Desert Zone | Winter level | Rock Zone