Sonic the Hedgehog 2 (16-bit)/Comparisons
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Contents
2-player mode comparisons
In 2-player mode, many objects are dropped from Casino Night Zone, either for performance reasons or to make the level easier. Various bumpers, flippers and blue moving blocks are removed across both Acts.
1-player |
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2-player |
1-player |
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2-player |
Localisation comparisons
The Sonic 2 Mega Drive cartridge is not region locked. However, playing on a Japanese system changes a handful of small details in the game for the localised audience. These changes can also be toggled by pressing on the title screen.
Japanese version |
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Western version |
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Japanese Mega Drive games often trim the ™ symbol because it doesn't mean anything in Japan. Sonic 2 is no different - the Sega logo is altered...
Japanese version |
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Western version |
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...as is the title screen.
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Western version |
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It is said that Yasushi Yamaguchi was not keen on calling his newly created character "Tails", preferring his pun on "miles per hour", "Miles Prower". The name "Miles" already turns up several times during Sonic 2, such as in Casino Night Zone and the animated background menus, but in the Japanese version, most cases of "Tails" are suppressed. Switch to Japanese, and it becomes Sonic and Miles, not Sonic and Tails.
Japanese version |
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Western version |
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Miles as a life icon.
Japanese version |
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Western version |
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Miles finishes an Act.
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Western version |
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Miles in the Special Stage.
Japanese version |
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Western version |
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Miles gets a Chaos Emerald.
Revision comparisons
REV. 01
REV. 02
References
Sonic the Hedgehog 2 (16-bit) | |
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Main page (KiS2|2013|3D|Ages) Manuals Development |
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Scrapped Levels: Scrapped Enemies: 2013 remake only: 2013 remake only: Knuckles in Sonic 2 Prototypes: |