City Escape (Sonic Generations)
From Sonic Retro
Sonic Generations |
Levels |
City Escape |
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City Escape |
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Fifth stage, Sonic Generations |
Number of Acts: 2 |
Level theme: urban |
Boss: Shadow the Hedgehog |
Non-English names:
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← Speed Highway | Seaside Hill → |
City Escape is the fifth stage in the console and PC versions of Sonic Generations, and the second stage representing the "Dreamcast Era". It is an adaptation of City Escape from Sonic Adventure 2.
Contents
Story
City Escape is part of the Dreamcast-era trio of levels opened up after the defeat of the Death Egg Robot, coming after Speed Highway and before Seaside Hill. Rouge the Bat is the character to be unfrozen outside this level; if it's Modern Sonic who does the saving, Rouge remarks that this is the first time she's been stolen. This isn't actually true: Eggman Nega stole her once before, during Shadow's story in Sonic Rivals.
Overview
Rolling around at the speed of sound down the streets of this bustling city, Modern Sonic is faced with a wide-open Act with much more freedom to walk around. While both characters will have an encounter with the dreaded G.U.N. Truck, Classic Sonic is pursued by it for the majority of the stage, and lots of the platforming relies on keeping ahead of the pantechnican's destructive rampage.
Classic Sonic speeds through Act 1 like normal, until partway into the Act, the G.U.N. truck smashes out from behind a building and endlessly chases down Sonic for the rest of the level. Along the way, the destruction that the G.U.N. truck brings can open new paths, and destroy access to other paths. The G.U.N. truck is defeated at the very end when it smashes into a concrete highway pillar and is sent careening off to the side. Also found in this Act are special Item Boxes containing Skateboards that Classic Sonic can ride on.
Act 2 has a ton of similarities to the original stage from Sonic Adventure 2, to the point where it can almost be considered a recreation of the original layout, only redesigned around Modern Sonic's moveset. The Act starts off with Sonic snowboarding down the streets of the city, and ends with a chase scene from the G.U.N. truck. This time, however, the G.U.N. truck is more relentless and determined to take down the player, to the point where it will fly and chase Sonic on a wall. Sonic only loses the truck when he manages to slip through a crack between two buildings, and enters the Goal Ring area, which resembles the original.
The stage includes cameos of several Sonic characters long since vanished from the games at the time of Sonic Generations' original 2011 release. Fang the Hunter, Bean the Dynamite, and Bark the Polar Bear all appear on WANTED posters strewn around the place, while Mighty the Armadillo and Ray the Flying Squirrel are pictured on missing persons' flyers. These posters remain the same in Sonic X Shadow Generations despite the characters having made more appearances since.
Enemies
As in the original version of the level, it's the Guardian Units of Nations fielding the enemies here, namely:
- Mono Beetle - A threatless hovering robot, good only as Homing Attack fodder.
- Gun Hunter - Humanoid robots that fire energy balls.
Challenge Acts
Act 1
Name | Screenshot | In-game description | Overview | Reward | Rank requirements |
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Lord of the Board | Show off your skateboard skills while racing to the goal before time runs out. |
S xx:xx.xx | |||
Thunder Shield Challenge | Use Thunder Shield to reach the goal in time and obtain the Thunder Shield Skill. | Thunder Shield is added to the Skill Shop |
S xx:xx.xx | ||
Rouge: The Bombardier | Watch out for the bombs Rouge drops and get to the goal in time. |
S xx:xx.xx | |||
Doppelganger Race! | Face off against Sonic's double and beat him in a race to the goal. | The player must play through the full Act, racing against a faint-image "doppelganger" of Sonic who follows a pre-determined path through the Act. They must reach the goal before the doppelganger does to clear the Challenge Act. |
S xx:xx.xx | ||
Rite of Spring | Springs everywhere! Use them to bounce your way to the goal in time. |
S xx:xx.xx |
Act 2
Name | Screenshot | In-game description | Overview | Reward | Rank requirements |
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Cream: Helping Hand | The only Rings are the ones Cream drops for you. Get to the goal in time. |
S xx:xx.xx | |||
Dash Ring 1-2-3 | Pass through all Dash Rings in order and reach the goal before time runs out. |
S xx:xx.xx | |||
Topsy-Turvy | Use the Horizontal Bars and Spinning Platforms to reach the goal before time runs out. |
S xx:xx.xx | |||
High-Speed Hijinks 2 | Enemies move and shoot at double speed. Try to get to the goal in time! |
S xx:xx.xx | |||
Doppelganger Race! | Face off against Sonic's double and beat him in a race to the goal. | The player must play through the full Act, racing against a faint-image "doppelganger" of Sonic who follows a pre-determined path through the Act. They must reach the goal before the doppelganger does to clear the Challenge Act. |
S xx:xx.xx |
Special item locations
The following are the locations of the Red Star Rings and Chao in each Act. The Chao can only be found in the version of Sonic Generations that is featured in Sonic X Shadow Generations.
Red Star Rings
Act 1
Name | Screenshot | Location |
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Ring #1: | ||
Ring #2: | ||
Ring #3: | ||
Ring #4: | ||
Ring #5: |
Act 2
Name | Screenshot | Location |
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Ring #1: | ||
Ring #2: | ||
Ring #3: | ||
Ring #4: | ||
Ring #5: |
Chao
Act 1
Name | Screenshot | Location |
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Chao #1: | Found after checking the poster in City Escape ACT 1. | |
Chao #2: | Found on the road where the truck passed by in City Escape ACT 1. | |
Chao #3: | Found around the falling platforms in City Escape ACT 1. |
Act 2
Name | Screenshot | Location |
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Chao #1: | Found after destroying the wooden box in City Escape ACT 2. | |
Chao #2: | Found after checking the poster in City Escape ACT 2. | |
Chao #3: | Found on the pathway beyond the stairs in City Escape ACT 2. |
References
Sonic Generations / Sonic X Shadow Generations | |
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Main page (X Shadow) Manuals (X Shadow) Development (X Shadow) |
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