Sonic Rivals

From Sonic Retro


SonicRivals title.png
Sonic Rivals
Publisher: Sega
System(s): PlayStation Portable
Genre: Action
Release Date RRP Code
Sony PlayStation Portable
2006-11-14 $? ULUS-10195
Sony PlayStation Portable
(Greatest Hits)
20xx $? ULUS-10195GH
Sony PlayStation Portable
2006-12-01 £? ULES-00622
Sony PlayStation Portable
2007 £? ULES-00622/PL
Sony PlayStation Portable
20xx £? ULES-00622/E
Sony PlayStation Portable
2006 €? ULES-00622
Sony PlayStation Portable
2007 €? ?
Sony PlayStation Portable
2006 €? ULES-00622
Sony PlayStation Portable
2007 €? ?
Sony PlayStation Portable
2006 €? ULES-00622
Sony PlayStation Portable
20xx  ?RUB ?
Sony PlayStation Portable
2009-10-01[1] $6.99[1] ULUS-10195
Sony PlayStation Portable
2010-08-18[2] £3.69[2] ULES-00622
Sony PlayStation Portable
2010-08-18[3] €4.49[3] ULES-00622
Sony PlayStation Portable
2010-08-18[4] $6.75[4] ULES-00622

Sonic Rivals is a game in the Sonic the Hedgehog series, developed by Backbone Entertainment exclusively for the PlayStation Portable. This is the first Sonic game to be developed by a Canadian company, and the first to be released on the PSP.

It features 2.5D gameplay, as players scramble to reach the end of a level before the other players do (whether they are computer-controlled or live opponents). It otherwise plays very much like the older titles in the series.

Sonic Rivals starts as a competition between Sonic and Knuckles, but expands as further rivals get added to the mix, including Shadow, Silver, and Metal Sonic.


There are 7 types of power-ups, fire, ice, mine, illusion, wind, ring magnet, and star. The effects of each one are different for each character, though generally have similar outcomes. For example: the Fire power-up gives the character a fire attack, the Ice power-up gives the character an ice attack, and the Star power-up gives the character a special attack specific to that character. The game features a revamped power-up system, including both offensive and defensive abilities.

Single player consists of a Story Mode, in which each of the four playable characters have separate story lines, and must race each other to the finish line in each stage in order to thwart Doctor Eggman's various schemes. Multiplayer mode is played ad-hoc, and players can customize their racers using collectible cards won in Single player, trade cards with friends, and wager cards on races.

Boss battles at the end of levels require you to not only defeat the boss, but also prevent your opponents from defeating it before you. Badniks are featured as enemies, though some are similar to those of Sonic Heroes.

Performing objectives throughout the game will give you collectible cards. Such tasks include getting a certain number of rings, hitting your rival a certain number of times and getting to the goal within a certain amount of time. Rivals features an extensive collectible card system that spans a total of 150 cards, featuring cameo appearances of robots, major characters, minor characters, box covers, and items from past Sonic games such as Sonic Heroes, Sonic Adventure, Shadow the Hedgehog, and even dating back to the original Sonic the Hedgehog. The cards themselves are used to unlock secret costumes for the characters among other things.


Sonic Retro emblem.svg Main article: Sonic Rivals manuals

Voice actors

English Voice Actor Character(s)
Jason Griffith Sonic the Hedgehog/Shadow the Hedgehog
Dan Green Knuckles the Echidna
Pete Capella Silver the Hedgehog
Mike Pollock Doctor Eggman/Eggman Nega
Amy Palant Miles "Tails" Prower
Lisa Ortiz Amy Rose
Kathleen Delaney Rouge the Bat

Production credits

Backbone Entertainment Vancouver
  • Producer: Taylor Miller
  • Lead Engineer: Peter Phillips
  • Lead Designer: Tyler Sigman
  • Lead Artist: Chris Bourassa
  • Senior Designer: Derek Tam
  • Lead Level Designer: Eric Emery
  • Lead Level Artist: Mabel Chan
  • Effects Artist and Animation Coordinator: Daniel Lam
  • Technical Artist: Eric Ronay
  • Lead Animator: Karen Matskiw-Rodriguez
  • Associate Producer: Zoë Curnoe
  • Engineers: Aaron Koenig, Brian Provinciano, Chuck Chow, Clinton Blackmore, Devin Murnane, Francois Laberge, Greg Wilson, Jim Lao, Kelvin Tang, Luke Huang, Melina Eby, Richard Orth, Erwin Tang, Marcel Barker, Pete Thompson
  • Designers: Cory Hasselbach, Kyle Mohammed, Nick Letizia, Richard Knight
  • Artists: Aaron Parrott, Beth Dewhirst, Brent Kirby, Erik Larsson, John Mah, Kate Freeman, Kim Sawula, Shane Holmes
  • Animators: Chun Sin Loh, Duncan Lin
  • Front End Artist: Mark Pearce
  • Additional Design Assistance: Josh Zisserson, Michael K. Donovan
  • Studio Quality Assurance: Tom "MrLuigi" McGarry
  • Testing Provided by QA Labs: Justin Bruckal, Chris Love
  • Music Composition: Chris Rezanson
  • Sound Effects Design: OMNI Interactive Audio, Alistair Hirst, Robert Ridihalgh, Daylon Walden, Tom Smurdon, Chase Combs, Lisa Elliott Cobb
  • Senior Producer: Ivan Allan
  • Assistant Producer: Jarett Metcalfe
  • Studio Head: Joe Bonar
  • Technical Director: George Phillips
  • Creative Director: Trent Ward
  • Art Director: Ryan Slemko
  • Business Development: Jim Sink
Backbone Entertainment Emeryville
  • Senior Engineer (CORE Engine Team): Ian McLean
  • Senior Engineers (Reaper Engine Team): David Aldridge, Issac Bender, Tanio Klyce, Peter Phillips
  • Engineers: Rocco Balsamo, Dan Halpern, Benn Herrera, Chris Marsh, Ian Sherman, J. Wilburn
  • Senior Technical Artist: Norm Badillo
  • Technical Artists: Mike Badillo, Glen McKnight, Justin Rosenthal-Kambis
  • Senior Designer: Aaron Keppel
  • Design-Scripting: Chris Opdahl, Marty Newcomb, Joe Morrissey, Dan Miller
  • Technical Director: David R. Sullivan
  • Creative Director: Micah Russo
  • Studio Head: Mike Mika
  • COO: Larry Kelly
  • Senior Producer: Steven Kovensky
  • PR/Marketing: Nicole Tanner (Communications Manager), Sandra Lew (Communications Assistant)
Sega of America, Inc. Staff Credits
Sega of Europe Limited Staff Credits
4 Kids Production, Inc.
  • Voice Directors: Christopher Collet, Julie Rath
  • Production Coordinator: Salvatore Oppedisano
  • Recording Engineers: Suzy Goldish, Paul Grassini, Mike Knoblauch, Alon Namdar, Questar Welsh
  • Special Thanks: Tom Zuber, Matt Osness, Bob Baffy, Jessica Sigman, Darren Tarnoff, Paul and David Chan, Lily, Kitty Tang, Marty Hasselbach, Carla St. Pierre, Tara Mustapha, Mary Jane, Teruko Mizuki, Audrey Bourassa, Lisa Poh, NeoGaf, Andrea, Tony Rodriguez, Lindsay Morris, Matthew Fortini, Geraldine Kor, Kim Keskinen, Conner Fan, Carlin, Nicole, Karl and Natalie, Coleco and Brooke, Brynn, Beejey Enriquez, Mina Provonsha, Aya Takeuchi, Lee Brotherton (Remix Factory), Sonic Committee
  • Presented by: Sega Corporation
Off Base Productions
  • Manual Documentation: Greg Off
Option-Shift Design
  • Manual Design: Tim Lindquist (a.s.h.)



Physical scans

PlayStation Portable, US
Sonic Rivals US cover.jpg
Sonic Rivals US UMD.PNG
SonicRivals PSP US manual.pdf
PlayStation Portable, US (Greatest Hits)
Rivals psp us gh cover.jpg
Rivals psp us gh umd.jpg
PlayStation Portable, UK
Rivals PSP UK cover.jpg
Sonic Rivals UMD.PNG
SonicRivals PSP UK manual.pdf
PlayStation Portable, UK (Platinum)
Rivals uk BestOf psp.jpg
PlayStation Portable, UK (PSP Essentials)
Rivals uk PSP Essentials psp.jpg
PlayStation Portable, FR

PlayStation Portable, FR (Platinum)
SonicRivals PSP FR Box Platinum.jpg
PlayStation Portable, DE
SonicRivals PSP DE Box.jpg
PlayStation Portable, DE (PSP Essentials)
SonicRivals PSP DE Box Essentials.jpg
PlayStation Portable, ES

PlayStation Portable, RU (PSP Essentials)
SonicRivals PSP RU Box Essentials.jpg

External links

  • Sonic Rivals on US, UK
  • Sonic Rivals on PlayStation Store: US, UK, AU


Sonic Rivals
SonicRivals title.png

Main page
Level maps
Cheat codes

Print advertisements
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Magazine articles

Hacking guide

Sonic games for the following systems
Sony PlayStation Portable
 2006  Sonic Rivals | Sega Genesis Collection     2007  Sonic Rivals 2     2009  Sega Fun Pack: Sonic Rivals 2 & Sega Genesis Collection     2011  Double Rivals Attack Pack!