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Sonic Rivals 2

From Sonic Retro

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SonicRivals2 title.png
Sonic Rivals 2
System(s): PlayStation Portable
Publisher: Sega
Developer:
Genre: Action
Number of players: 1-2
Release Date RRP Code Rating
Sony PlayStation Portable
US
2007-11-13[1] $? ULUS-10323
ESRB: Everyone
Sony PlayStation Portable
US
(Greatest Hits)
200x $? ULUS-10323GH
ESRB: Everyone
Sony PlayStation Portable
CA
2007 $? ?
ESRB: Everyone
Sony PlayStation Portable
UK
2007-12-07 £? ULES-00940
INL-U00940-UK
PEGI: 7+
Sony PlayStation Portable
FR
2007 €? ULES-00940
INL-U00940-FR
PEGI: 7+
Sony PlayStation Portable
DE
2007 €? ULES-00940
INL-U00940-GE
USK: 6
Sony PlayStation Portable
ES
2007 €? ULES-00940
INL-U00940-SP
PEGI: 7+
Sony PlayStation Portable
IT
2007 €? ULES-00940
INL-U00940-IT
PEGI: 7+
Sony PlayStation Portable
AU
2007 $? ULES-00940
INL-U00940-AU
OFLC: G
Sony PlayStation Portable
UK
(Platinum)
200x £? ULES-U00940/P
INL-U00940-PL-UK
PEGI: 7+
Sony PlayStation Portable
FR
(Platinum)
200x  ? ?
PEGI: 7+
Sony PlayStation Portable
AU
(Platinum)
200x $? ULES-00940/P
INL-U00940-PL-AU
OFLC: G
Sony PlayStation Portable
UK
(Essentials)
200x £? ULES-00940/E
INL-U00940ES-UK
PEGI: 7+
Sony PlayStation Portable
FR
(Essentials)
200x  ? ULES-00940/E
INL-U00940ES-FR
PEGI: 7+
Sony PlayStation Portable
DE
(Essentials)
200x  ? ULES-00940/E
INL-U00940ES-GE
USK: 6
Sony PlayStation Portable
ES
(Essentials)
200x  ? ULES-00940/E
INL-U00940ES-SP
PEGI: 7+
Sony PlayStation Portable
IT
(Essentials)
200x  ? ULES-00940/E
INL-U00940ES-IT
PEGI: 7+
Sony PlayStation Portable
AU
(Essentials)
200x $? ?
OFLC: G
Sony PlayStation Portable
EU
(Promo)
200x €? ULES-00940
PEGI: 7+
Sony PlayStation Portable
US
2009-10-01[2] $6.99[2] ULUS-10323
ESRB: Everyone
Sony PlayStation Portable
UK
2010-08-18[3] £3.69[3] ULES-00940
PEGI: 7+
Sony PlayStation Portable
EU
2010-08-18[4] €4.49[4] ULES-00940
PEGI: 7+
Sony PlayStation Portable
DE
2010-08-18[5] €4.49[5] ULES-00940
USK: 6
Sony PlayStation Portable
AU
2010-08-18[6] $6.75[6] ULES-00940
OFLC: G

Sonic Rivals 2 is the second Sonic the Hedgehog game to be developed for the PlayStation Portable, and is the sequel to Sonic Rivals. Unlike the last game, this game has 8 different playable characters, and a much more complex plot. The theme music is Race to Win.

Gameplay

Gameplay in Sonic Rivals 2 is largely the same as its predecessor, in that players scramble to reach the end of a 2.5D level before their rival does (whether they are computer-controlled or live opponents over ad-hoc). Players are again capable of performing Boosts to clear specific obstacles when prompted (with X to perform an Air Boost and Circle to perform a Speed Boost), and players can attack each other using Power-Ups or by pressing Circle when right behind them to shove them, X once to jump over them, and pressing X or Circle when jumping over an opponent to attack. Attacking a rival will make them lose their Rings and stun them for a while.

Signature Moves are no longer acquired by collecting Star Power Ups in this game. Instead, players have a Signature Meter displayed on the screen that is gradually filled by collecting Rings. When the meter is full, it will flash, signifying a player that they can execute their Signature Move by pressing Square.

Cards also return as a central focus in the game. There are 150 different cards to collect, and each is tied to a certain achievement. For example, getting an S Rank in Knockout Mode unlocks a card of Mephiles the Dark. The cards themselves contain art from various older Sonic games, and can unlock things such as alternate suits for the characters. Unlike the first game, only one card is needed to unlock an outfit; and each character has four outfits instead of the original three. The cards also unlock the Cup Circuits, and Chao Detectors for the Zones. Players can also trade cards with friends.

Single player

Sonic Rivals 2 has four main Single Player modes. Story Mode is the main single player mode. Players will go through each of the game's battle modes (listed below) and levels to advance the plot. Each Zone has three Acts and a boss, with the exception of the final Zone. The characters are divided into four teams (Sonic and Tails, Shadow and Metal Sonic, Silver and Espio, Knuckles and Rouge) and each character has their own story.

The game introduces a new mode called Free Play. In this single player mode, players can choose any one of the eight characters and play through the Zones in traditional 2D Sonic fashion. They can also try Time Attacking, or finding the ten hidden Chao in the levels. There are no opponents for this mode. This is a first for many of the characters featured.

In addition, players can also try the Cup Circuit and Single Event modes. Races and battle can be customized in every aspect, and players can try to earn cards by completing challenges.

Multiplayer

Sonic Rivals 2 boasts a new "Battle Mode" with six different types of competition in addition to the main race mode. These modes are also worked into the story. The lengths of the battles can be set though the selection menus.

  • Knockout: Each player starts with three Rings. Players must knock all of the Rings out of their opponent and then attack them to win. First player to the set number of knockouts wins.
  • Rings Battle: Players have a set time to collect as many Rings as possible. The player with the most Rings at the end of the time limit wins.
  • Capture the Chao: A Sonic-themed version of Capture the Flag. Players must steal a set number of Chao from their opponent's base and bring them back to their own base with their own Chao still there to win.
  • Laps Race: The first player complete a set number of laps around the track wins.
  • King of the Hill: An Omochao is stationed at the top of the level with a light beam. Players earn points by simply standing under it. The first player to the set number of points wins.
  • Tag: A Sonic-themed cross between Hot Potato and Tag. Each player has a time limit that drops when they hold the bomb. Players pass the bomb by tagging the other player. The first player to have their time limit expire loses.

Characters

SonicRivals2 PSP Sprite CharacterRenders.png
Sonic the Hedgehog
The world's fastest supersonic hedgehog, unrivalled in speed returns. His actions and attitude are legendary, and he possesses many high-speed offensive and defensive capabilities. When Sonic hears that the Chao have gone missing, the race is on to catch up with his old nemesis, Dr. Eggman.Media:SonicRivals2 PSP US manual.pdf[7]

His Signature Move is Sonic Boom, which grants him a speed boost and temporary invincibility.

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Miles "Tails" Prower
Tails is Sonic's best friend and a master mechanic. This two-tailed fox excels at building robots and flying machines, but he can also be very naive and gullible. Tails has teamed up with Sonic to locate Dr. Eggman and get to the bottom of the missing Chao.Media:SonicRivals2 PSP US manual.pdf[7]

His Signature Move is Tail Copter, which allows him to fly for a while.

SonicRivals2 PSP Sprite CharacterRenders.png
Knuckles the Echidna
Knuckles, the steadfast echidna is known for his great strength and martial arts prowess. He often uses his rock-hard fists to his advantage to smash his enemies. Guardian of the Master Emerald, Knuckles is going to have to reluctantly team up with the sly Rouge to track down Eggman.Media:SonicRivals2 PSP US manual.pdf[7]

His Signature Move is Knuckle Slam, which damages nearby enemies, rivals and objects.

SonicRivals2 PSP Sprite CharacterRenders.png
Rouge the Bat
Rouge is a professional treasure hunter, forever in search of the world's most precious stones, as well as a part-time government spy. Fearless, bewitching, and overflowing in feminine charm, Rouge is dedicated to her work and never leaves a task empty handed. In this adventure, she's looking for a certain kind of Emerald...Media:SonicRivals2 PSP US manual.pdf[8]

Her Signature Move is Bat Guard, which summons bats to protect her and attack enemies.

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Shadow the Hedgehog
Created as the ultimate life form in a lab by Professor Gerald Robotnik, Shadow believes Sonic to be his rival in all aspects of his life. Unlock Sonic, however, Shadow's speed comes from his Hover Shoes, which allow him to glide just above the surface. This time around, Shadow answers the call of... Dr. Eggman?!Media:SonicRivals2 PSP US manual.pdf[8]

His Signature Move is Chaos Control, which temporarily slows down his rival.

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Metal Sonic
A robotic version of Sonic The Hedgehog, Metal is looking forward to proving he is the REAL hedgehog and not a "loathsome copy" of Sonic. A pawn of Eggman, this speedy robot is forced to do his master's bidding.Media:SonicRivals2 PSP US manual.pdf[8]

His Signature Move is Copycat, which copies his rival's Signature Move.

SonicRivals2 PSP Sprite CharacterRenders.png
Silver the Hedgehog
A mysterious young silver hedgehog, Silver is equipped with psychic powers that allow him to confuse rivals with the power of his mind. All that is known about Silver is that he comes from the future. For unknown reasons, he also seems to be looking for Chao.Media:SonicRivals2 PSP US manual.pdf[9]

His Signature Move is ESP, which scrambles the controls of his rival.

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Espio the Chameleon
Espio is an opinionated and obsessive chameleon at the Chaotix Detective Agency. He has a militaristic discipline despite being quiet and calm. Thanks to his extensive ninja training, he faces trouble head-on and uses his stealthy camouflage to render him invisible. Going deep undercover, Espio is trying to get to the bottom of the Chao disappearance.Media:SonicRivals2 PSP US manual.pdf[9]

His Signature Move is Chroma-Cammo, which makes him invisible and also grants him a speed boost.

Power Ups

In competitive modes, players can find Power Ups inside Item Boxes or hovering in the air, and can be used by pressing Triangle. Each Power Up has an Offensive use and a Defensive use. When a player is ahead of their rival, the Power Up will be used defensively; if they are behind their rival, the Power Up will be used offensively. In Battle mode, Power Ups are always used offensively.

Power Up Offensive effect Defensive effect
Fire Flying Fireball Fire Shield
Ice Ice Bolts Snow Bank
Lightning Ball Lightning Lightning Ring
Mine Homing Mine Proximity Mine
Illusionary Energy Vision Scramble Illusionary Trap
Wind Trailing Twister Drop Twister
Ring Magnet Attract Rings Attract Rings
Oil Slick Oil Dripper Oily Puddle
Glue Trap Glue Dripper Glue Trap

Unlockables

Chao Detectors

  • Zone 1 Chao Detector: Get the High Score in Zone 1 Act 3.
  • Zone 2 Chao Detector: Get the High Score in Zone 2 Act 3.
  • Zone 3 Chao Detector: Get the High Score in Zone 3 Act 3.
  • Zone 4 Chao Detector: Get the High Score in Zone 4 Act 3.
  • Zone 5 Chao Detector: Get the High Score in Zone 5 Act 3.
  • Zone 6 Chao Detector: Get the High Score in Zone 6 Act 3.

Cups

  • Espio Cup: Defeat the Ifrit with Espio.
  • Espio Cup: Defeat the Ifrit with Rouge.
  • Knuckles Cup: Defeat the Ifrit with Knuckles.
  • Metal Cup: Defeat the Ifrit with Metal Sonic.
  • Shadow Cup: Defeat the Ifrit with Shadow.
  • Silver Cup: Defeat the Ifrit with Silver.
  • Sonic Cup: Defeat the Ifrit with Sonic.
  • Tails Cup: Defeat the Ifrit with Tails.

Cards

Sonic Retro emblem.svg Main article: Sonic Rivals 2/Card collection

Outfits

Sonic Retro emblem.svg Main article: Sonic Rivals 2/Outfits

Versions

Also released for

Production credits

SEGA OF AMERICA
BACKBONE ENTERTAINMENT
  • Producer: Taylor Miller
  • Associate Producer: Paige Meekison
  • Lead Engineer: Chuck Chow
  • Lead Designer: Eric Emery
  • Lead Artist: Eric Ronay
  • Lead Battle Mode Designer: Clint Forward
  • Lead Level Designer: Cory Hasselbach
  • Lead Level Artist: Aaron Parrott
  • Lead Front End Design: Giovanni Sasso
  • Engineers: Jason Collinge, Stephane Conde, Rick Falck, Colin Fletcher, Alex Houghton, Brook Jones, George Phillips, Brian Provinciano, Karl Sizmur, Ryan Thom, George Wu, Andrew Zhi
  • Additional Programming: Clinton Blackmore, Deirdra Kiai, Tanio Klyce, Greg Wilson
  • Designers: Kee Won Ahn, Mike Donovan, Justin McGuire, Kyle Mohammed, Mihir Patel, Yoni Rabinowitz, Anat Rabkin, Craig Williams, Josh Zisserson
  • Artists: Vinnie Chan, Mabel Chan, Eric Cheng, Anna Fong, Aaron Hempler, Shane Holmes, Victor Kalvachev, Sean Karemaker, Carrie McLean, Matt Osness, Stephen Pearce, VYK Global, Inc., Cinematico Inc., Imperia Media
  • Studio Quality Assurance Lead: Mike Coules
  • Studio Quality Assurance: Jesse Brocksmith, Eric Spornitz
  • Music Composer: Chris Rezanson
  • Sound Effects Design: Lotus Audio
  • Assistant Producer: Tim Quinn
  • Technical Director: Peter Phillips
  • Studio Head: Joe Bonar
  • Additional Help: Jay Barber, Travis Guadan, Chun-Sin Loh, Richard Orth
4 KIDS Production, Inc.
Source: US manualMedia:SonicRivals2 PSP US manual.pdf[10]

Manuals

Sonic Retro emblem.svg Main article: Sonic Rivals 2/Manuals

Artwork

Box art

Wallpaper

Physical scans

Segaretro-round.svg Reception »
PlayStation Portable, US
Rivals2 us box.jpg
Cover
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Disc
SonicRivals2 PSP US manual.pdf
Manual
PlayStation Portable, US (Greatest Hits)
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Cover
Rivals2 psp us gh umd.jpg
Disc
PlayStation Portable, UK
Rivals2 eu box back.jpgNospine.pngRivals2 eu box.jpg
Cover
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Disc
SonicRivals2 PSP UK manual.pdf
Manual
PlayStation Portable, UK (Platinum)
Rivals2 PSP UK box platinum.jpg
Cover
PlayStation Portable, UK (PSP Essentials)
Rivals2 psp uk pspessentials cover.jpg
Cover
PlayStation Portable, FR
SonicRivals2 PSP FR cover.jpg
Cover
PlayStation Portable, FR (Platinum)
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Cover
PlayStation Portable, FR (PSP Essentials)
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Cover
PlayStation Portable, DE
Rivals2 psp de cover.jpg
Cover
PlayStation Portable, DE (PSP Essentials)
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Cover
PlayStation Portable, ES
SonicRivals2 PSP ES cover.jpg
Cover
PlayStation Portable, ES (PSP Essentials)
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Cover
PlayStation Portable, IT
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Cover
PlayStation Portable, IT (PSP Essentials)
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Cover
PlayStation Portable, AU
Rivals2 psp au cover.jpg
Cover
PlayStation Portable, AU (Platinum)
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Cover
PlayStation Portable, AU (PSP Essentials)
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Cover
PlayStation Portable, CA
SonicRivals2 PSP CA cover.jpg
Cover
PlayStation Portable, EU (Promo)
Rivals2 psp eu promo back.jpgRivals2 psp eu promo cover.jpg
Cover
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Disc
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Inlay
PlayStation Portable, PT
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Cover
PlayStation Portable, PT (Platinum)
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Cover
PlayStation Portable, PT (PSP Essentials)
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Cover
PlayStation Portable, BX (PSP Essentials)
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Cover
PlayStation Portable, AT (PSP Essentials)
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Cover

External links

  • Sonic Rivals 2 on PlayStation.com: US, UK
  • Sonic Rivals 2 on PlayStation Store: US, UK, AU

References


Sonic Rivals 2
SonicRivals2 title.png

Main page
Maps


Manuals
Promotional material
Magazine articles
Reception


Development
Hidden content
Bugs
Technical information


Card collection
Outfits

Sonic the Hedgehog games for the following systems
Sony PlayStation Portable
 2006  Sonic Rivals | Sega Genesis Collection     2007  Sonic Rivals 2     2009  Sega Fun Pack: Sonic Rivals 2 & Sega Genesis Collection     2011  Double Rivals Attack Pack!    
 Prototypes  Sonic Rivals 2