Difference between revisions of "Coconuts"
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− | + | {{EnemyBob | |
− | :''This page | + | | image=Sonic2 MD Artwork Coconuts.png |
− | + | | game=Sonic the Hedgehog 2 (16-bit) | |
+ | | game2=Sonic Blast | ||
+ | | game3=Sonic the Hedgehog Pocket Adventure | ||
+ | | game4=Sonic Lost World | ||
+ | | affiliation=Eggman Empire, [[Deadly Six]] | ||
+ | | hits=1 | ||
+ | | points=100 | ||
+ | }} | ||
+ | :''This page deals with the Badnik model. For the [[Adventures of Sonic the Hedgehog]] character, see [[Coconuts (AoStH)]]. | ||
− | + | {{Images|Lost World model}} | |
− | + | '''Coconuts'''{{fileref|Sonic2 MD US SonicJam manual.pdf|page=8}}, called '''Aiai''' (アイアイ) in the Japanese manual{{fileref|Sonic2 MD JP SonicJam manual.pdf|page=24}}, is a monkey-like [[Badnik]] from the 16-bit version of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' found in [[Emerald Hill Zone]]. Coconuts launch coconuts (hence where they get their name from) at Sonic when he gets nearby, so when you jump towards them, they'll fire at you! Try passing under them so when they launch a coconut, they have to pause before reloading and then you can take them out. | |
− | ==Technical | + | The enemy reappeared in ''[[Sonic Blast]]''<nowiki>'</nowiki>s [[Green Hill Zone (Sonic Blast)|Green Hill Zone]] and ''[[Sonic Pocket Adventure]]''<nowiki>'</nowiki>s [[Neo South Island Zone]]. In both of these appearances, they have the same attack pattern as in ''Sonic 2''. |
− | {|class="prettytable" | + | |
+ | In the Wii U/PC version of ''[[Sonic Lost World]]'', Coconuts can be found in [[Tropical Coast]] Zone 4. This time, their coconuts will explode when thrown, but the player can [[Flying Kick|kick]] them back at them to avoid damage, while knocking them down. | ||
+ | |||
+ | ==Variants== | ||
+ | Like many Badniks, [[Dr. Eggman]] has made many monkey-type Badniks that have similar appearances and attack patterns in later games. These are all the known variants: | ||
+ | *[[Monkey Dude]] (''[[Sonic the Hedgehog 3]]'') | ||
+ | *[[Kiki]] (''[[Sonic Adventure]]'') | ||
+ | *[[Mon]] (''[[Sonic Advance 2]]'') | ||
+ | *[[Circus]] (''Sonic Advance 2'') | ||
+ | *[[Ape]] (''[[Sonic Advance 3]]'') | ||
+ | |||
+ | ==Technical information== | ||
+ | {|class="prettytable" style="width:auto;" | ||
!Game | !Game | ||
!Object ID # | !Object ID # | ||
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!Subparameters | !Subparameters | ||
|- | |- | ||
− | |[[SCHG:Sonic 2|Sonic the Hedgehog 2]] | + | |''[[SCHG:Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2 (16-bit)]]'' |
|$9D | |$9D | ||
|$37BFA | |$37BFA | ||
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|$00 | |$00 | ||
|} | |} | ||
− | {{ | + | |
− | {{ | + | ==References== |
− | + | <references /> | |
− | + | ||
+ | {{S2MDOmni|2|collapse}} | ||
+ | {{SonicBlastOmni|2|collapse}} | ||
+ | {{SPAOmni|2|collapse}} | ||
+ | {{SLWOmni|2|collapse}} |
Latest revision as of 08:55, 2 August 2023
Coconuts |
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Games: Sonic the Hedgehog 2 (16-bit), Sonic Blast, Sonic the Hedgehog Pocket Adventure, Sonic Lost World |
Affiliation: [[Eggman Empire, Deadly Six]][[Category:Eggman Empire, Deadly Six enemies]] |
Hits to defeat: 1 |
Points: 100 |
- This page deals with the Badnik model. For the Adventures of Sonic the Hedgehog character, see Coconuts (AoStH).
Coconuts[1], called Aiai (アイアイ) in the Japanese manual[2], is a monkey-like Badnik from the 16-bit version of Sonic the Hedgehog 2 found in Emerald Hill Zone. Coconuts launch coconuts (hence where they get their name from) at Sonic when he gets nearby, so when you jump towards them, they'll fire at you! Try passing under them so when they launch a coconut, they have to pause before reloading and then you can take them out.
The enemy reappeared in Sonic Blast's Green Hill Zone and Sonic Pocket Adventure's Neo South Island Zone. In both of these appearances, they have the same attack pattern as in Sonic 2.
In the Wii U/PC version of Sonic Lost World, Coconuts can be found in Tropical Coast Zone 4. This time, their coconuts will explode when thrown, but the player can kick them back at them to avoid damage, while knocking them down.
Variants
Like many Badniks, Dr. Eggman has made many monkey-type Badniks that have similar appearances and attack patterns in later games. These are all the known variants:
- Monkey Dude (Sonic the Hedgehog 3)
- Kiki (Sonic Adventure)
- Mon (Sonic Advance 2)
- Circus (Sonic Advance 2)
- Ape (Sonic Advance 3)
Technical information
Game | Object ID # | Code offset | Mappings offset | Compressed art offset | Subparameters |
---|---|---|---|---|---|
Sonic the Hedgehog 2 (16-bit) | $9D | $37BFA | $37D96 | $8A87A (Nemesis Format, 38 blocks) | $00 |
References
Sonic the Hedgehog 2 (16-bit) | |
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Main page (KiS2|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Levels: Scrapped Enemies: 2013 remake only: 2013 remake only: Knuckles in Sonic 2 Prototypes: |
Sonic Blast | |
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Manuals |
show;hide
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Sonic the Hedgehog Pocket Adventure | |
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Manuals |
show;hide
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Sonic Lost World | |
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Main page Manuals |
show;hide
DLC: |