Spikes
From Sonic Retro
- For the level obstacle, see Spikes (obstacle).
Spikes |
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Games: Sonic the Hedgehog (16-bit), Sonic the Hedgehog (8-bit), Sonic Jump (2012), Sonic the Hedgehog 4: Episode II, Sonic Dash, Sonic Lost World |
Affiliation: [[Eggman Empire, Deadly Six]][[Category:Eggman Empire, Deadly Six enemies]] |
Hits to defeat: 1 |
Points: 100 |
Spikes, also known as Yadorin or Yadrin (ヤドリン) in the Japanese manual[1], is a hermit crab-like Badnik that crawls along the ground. It is a placable object in Marble Zone using debug and appears in Spring Yard Zone in the Sega Mega Drive version of Sonic the Hedgehog and Bridge Zone in the 8-bit version. They are protected with spikes, making them invulnerable from above. Destroy these with a spin. "Yadokari" is Japanese for hermit crab.
Other appearances
Spikes appears in the 2012 version of Sonic Jump in Jungle Zone, where it can be easily destroyed with a Spin Jump.
In Sonic the Hedgehog 4 Episode II, Spikes returns with an updated appearance in White Park Zone. Unlike previous games, it will hide in its shell when approached and it cannot be destroyed by rolling into it, but it can be crushed by a snowball or the Rolling Combo.
Spikes also returns in Sonic Dash, looking similar to its Sonic 4 iteration. In this game, it can only be destroyed using the Spin Attack or Dash Boost.
In Sonic Lost World, Spikes can be found in Tropical Coast Zone 4 with its classic look. Here, it must be destroyed using a Spin Dash.
Quotes
“ | A Hermit crab type robot which has been newly developed for cold regions. The spines on its hard shell will repel any attacks done by Sonic alone. There must be another way to defeat it... | „ |
— Sonic the Hedgehog 4: Episode II website[2] |
Gallery
Sonic the Hedgehog 4 Episode II concept art.
Spikes in Sonic the Hedgehog (16-bit).
Spikes in Sonic the Hedgehog (8-bit).
Spikes in Sonic Jump (2012).
Spikes in Sonic the Hedgehog 4 Episode II.
Spikes in Sonic Dash.
Spikes in Sonic Lost World.
Technical information
Game | Object ID # | Code offset | Mappings offset | Compressed art offset | Subparameters |
---|---|---|---|---|---|
Sonic the Hedgehog (16-bit) | $50 | $F83A | $F93A | $37E2A (Nemesis Format, $3D blocks) | $00 |
References
- ↑ File:Sonic1 MD JP manual.pdf, page 42
- ↑ http://www.sonicthehedgehog4.com:80/us/html/ep2-badniks.html (Wayback Machine: 2013-05-24 06:35)
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