Difference between revisions of "Octus"
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− | + | {{EnemyBob | |
− | + | | image=Sonic2 MD Artwork Octus.png | |
+ | | game=Sonic the Hedgehog 2 (16-bit) | ||
+ | | game2=Sonic Lost World | ||
+ | | game3=Sonic Mania | ||
+ | | affiliation=Eggman Empire, [[Deadly Six]] | ||
+ | | hits=1 | ||
+ | | points=100 | ||
+ | }} | ||
+ | '''Octus'''{{fileref|Sonic2 MD US SonicJam manual.pdf|page=9}}, called '''Octar''' (オクター) in the Japanese manual{{fileref|Sonic2 MD JP SonicJam manual.pdf|page=26}}, is a [[Badnik]] from the 16-bit version of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' found in [[Oil Ocean Zone]]. It resembles an octopus, which tends to stay on the ground and then jump up to fire a bullet horizontally towards you, but it can still be simply taken out with a [[spin attack]]. A different behavior for this Badnik was discovered in the [[Sonic the Hedgehog 2 (Simon Wai prototype)|''Sonic the Hedgehog 2'' "Simon Wai" prototype]], where the Badnik flies away after shooting its projectile. | ||
− | ==Technical | + | Octuses return exclusively in the Wii U version of ''[[Sonic Lost World]]'' with a redesign, adapted to the art style as other Badniks in the game. They appear in [[Tropical Coast]] Zone 4, sneaking on water surfaces; in [[Frozen Factory]] Zone 4, floating up on the oil puddles and firing projectiles during the factory parts; and in [[Silent Forest]] Zone 3, skidding with their tentacles on the ground and shooting projectiles against the player. |
− | {| | + | |
+ | They return in ''[[Sonic Mania]]'', again in [[Oil Ocean Zone (Sonic Mania)|Oil Ocean Zone]], with the same attack pattern. In addition, [[Mega Octus]], the zone's boss, is a giant and more powerful version of this Badnik. | ||
+ | |||
+ | ==Technical information== | ||
+ | {| class="prettytable sortable" style="width:auto;" | ||
!Game | !Game | ||
!Object ID # | !Object ID # | ||
Line 11: | Line 23: | ||
!Subparameters | !Subparameters | ||
|- | |- | ||
− | |[[SCHG:Sonic 2|Sonic the Hedgehog 2]] | + | |[[SCHG:Sonic the Hedgehog 2 (16-bit)|''Sonic the Hedgehog 2'' (16-bit)]] |
|$4A | |$4A | ||
|$2CA14 | |$2CA14 | ||
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|$00 | |$00 | ||
|- | |- | ||
− | |[[SCHG: | + | |[[SCHG:Sonic the Hedgehog 2 (Nick Arcade prototype)|''Sonic the Hedgehog 2'' (Nick Arcade prototype)]] |
|$4A | |$4A | ||
|$16AA0 | |$16AA0 | ||
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|$00 | |$00 | ||
|} | |} | ||
− | {{ | + | |
− | + | ==References== | |
+ | <references /> | ||
+ | |||
+ | {{S2MDOmni|2|collapse}} | ||
+ | {{SLWOmni|2|collapse}} | ||
+ | {{SManiaOmni|2|collapse}} |
Latest revision as of 21:40, 28 November 2019
Octus |
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Games: Sonic the Hedgehog 2 (16-bit), Sonic Lost World, Sonic Mania |
Affiliation: [[Eggman Empire, Deadly Six]][[Category:Eggman Empire, Deadly Six enemies]] |
Hits to defeat: 1 |
Points: 100 |
Octus[1], called Octar (オクター) in the Japanese manual[2], is a Badnik from the 16-bit version of Sonic the Hedgehog 2 found in Oil Ocean Zone. It resembles an octopus, which tends to stay on the ground and then jump up to fire a bullet horizontally towards you, but it can still be simply taken out with a spin attack. A different behavior for this Badnik was discovered in the Sonic the Hedgehog 2 "Simon Wai" prototype, where the Badnik flies away after shooting its projectile.
Octuses return exclusively in the Wii U version of Sonic Lost World with a redesign, adapted to the art style as other Badniks in the game. They appear in Tropical Coast Zone 4, sneaking on water surfaces; in Frozen Factory Zone 4, floating up on the oil puddles and firing projectiles during the factory parts; and in Silent Forest Zone 3, skidding with their tentacles on the ground and shooting projectiles against the player.
They return in Sonic Mania, again in Oil Ocean Zone, with the same attack pattern. In addition, Mega Octus, the zone's boss, is a giant and more powerful version of this Badnik.
Technical information
Game | Object ID # | Code offset | Mappings offset | Compressed art offset | Subparameters |
---|---|---|---|---|---|
Sonic the Hedgehog 2 (16-bit) | $4A | $2CA14 | $2CBFE | $8336A (Nemesis Format, 58 blocks) | $00 |
Sonic the Hedgehog 2 (Nick Arcade prototype) | $4A | $16AA0 | $A7868 | $00 |
References
Sonic the Hedgehog 2 (16-bit) | |
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Main page (KiS2|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Levels: Scrapped Enemies: 2013 remake only: 2013 remake only: Knuckles in Sonic 2 Prototypes: |
Sonic Lost World | |
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Main page Manuals |
show;hide
DLC: |
Sonic Mania / Sonic Mania Plus | |
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Main page (Plus) Manuals |
show;hide
Scrapped Enemies: Mini-Bosses:
Level Bosses: Scrapped Bosses: |