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Sonic the Hedgehog 2 (16-bit) scrapped enemies

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Sonic Retro emblem.svg Sonic the Hedgehog 2 (16-bit)
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Scrapped enemies

Numerous enemies were conceived for the Sega Mega Drive game Sonic the Hedgehog 2, with many failing to be used in the final product. The following lists miscellaenous scrapped Sonic 2 enemies, most of which were devised by Tom Payne. Others, such as Ball, BBat, BFish, Bubbler, Frog, Gator, Redz, Snail and Stegway, are discounted as they either made it into prototypes of the game, or were officially given the go-ahead by planner Hirokazu Yasuhara.

Concept art

Digitizer artwork

References


Sonic the Hedgehog 2 (16-bit)
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