Difference between revisions of "Sandbox"
From Sonic Retro
Lightoftruth (talk | contribs) |
m |
||
Line 181: | Line 181: | ||
[[Category:Sonic Retro]] | [[Category:Sonic Retro]] | ||
+ | |||
+ | ==Testing 2== | ||
+ | |||
+ | <span class="morphMaster" id="TestingMaster"></span> | ||
+ | {| class="bottomtemplate" align="center" | ||
+ | |- | ||
+ | ! class="bottomtemphead" align="center" colspan="2"| <center>'''''{{PAGENAME}}'''''</center> | ||
+ | |- | ||
+ | |class="bottomtempalt" valign="center"| | ||
+ | <span id="TestingLink1">Sonic Adventure</span><br/> | ||
+ | <span id="TestingLink2">Sonic Adventure 2</span><br/> | ||
+ | <span id="TestingLink3">Sonic Advance 2</span><br/> | ||
+ | |||
+ | |class="bottomtemptext" align="center" width="400" | | ||
+ | <div id="TestingContent1" {{#ifeq: {{{1|1}}} | 5 | | style="display: none;"}}> | ||
+ | {{SAdvOmni|2}} | ||
+ | </div> | ||
+ | <div id="TestingContent2" {{#ifeq: {{{1|1}}} | 5 | | style="display: none;"}}> | ||
+ | {{SA2Omni|2}} | ||
+ | </div> | ||
+ | <div id="TestingContent3" {{#ifeq: {{{1|1}}} | 5 | | style="display: none;"}}> | ||
+ | {{SAdv2Omni|2}} | ||
+ | </div> | ||
+ | |} |
Revision as of 18:26, 1 July 2010
Contents
Like this so all scanned material fits together
- Sonic2 us manual 00.gif
- S2-md-eu-manual-p01.jpg
- Sonic2 jp manual 01.gif
- Sonic2 md as manual 00.jpg
Template:Box-header
adgasdg
asdg
asdg
asdg
asdgasdgafjhsaertjsdftjdfgjsfgj
Testing..testing...is this thing on?...
<x86>
- =============== S U B R O U T I N E =======================================
- Attributes
- bp-based frame
_WinMain proc near ; DATA XREF: start�o
push ebp mov ebp, esp push ebx push esi push edi sub esp, 108h mov esi, [ebp+8] push 104h lea eax, [ebp-114h] push eax push esi lea edi, [ebp-114h] call cs:GetModuleFileNameA sub ecx, ecx dec ecx xor eax, eax repne scasb not ecx dec ecx mov eax, ecx jmp short loc_4CDFFC
</x86>
<forumuser name="andlabs" type="game" />
Blah blah blah blah blah blah Blah blah blah blah blah blah Blah blah blah blah blah blah Blah blah blah blah blah blah Blah blah blah blah blah blah Blah blah blah blah blah blah Blah blah blah blah blah blah Blah blah blah blah blah blah
Meeerrrrrrrrrhhhhhhhhhhhhhhhhhhhhhh!!! D8 WE HAVE A SANDBOX?!
Name | Number | Number (Hard Mode) |
---|---|---|
Gold Beetle | 1 | 1 |
Gun Hawk | 2 | 6 |
Rhino Cannon | 2 | 4 |
Boo | ||
Boom Boo | 0 | 5 |
Animal | Number |
---|---|
Bat | 4 |
Boar | 1 |
Cheetah | 2 |
Half fish | 1 |
Skeleton Dog | 2 |
Total | 10 |
Types of official gamepads
Picture | Description |
---|---|
200px | Sega Genesis Gamepad: This is the first version of the NTSC gamepad for the Sega Genesis, and as such has a Sega Genesis logo printed on the controller. It features three buttons—![]() ![]() ![]() ![]() |
200px | Sega Mega Drive Gamepad, PAL Type I: The Sega Mega Drive Gamepad for PAL regions is extremely similar to the Sega Genesis gamepad; however, it has "Mega Drive Control Pad" and the Sega logo printed in lieu of the Sega Genesis logo. |
200px | Sega Mega Drive Gamepad, JP Type I: Again, the Japanese version of the Sega Mega Drive gamepad is very much like the controllers released in the other two territories, though it has some distinct coloring differences: the ![]() ![]() ![]() ![]() |
200px | Sega Mega Drive Gamepad, JP Type II: Following the success of arcade-to-Mega Drive games such as Street Fighter II, the six-button gamepad was released for a more arcade-like experience. This version of the gamepad featured ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
200px | Sega Genesis 3 Gamepad: The Sega Genesis 3 Gamepad, which was packed into the Genesis 3 console, is an improved version of the Sega Genesis Gamepad and a near-identical clone of the JP Type II Gamepad. It features six buttons, mode and start; the ![]() |
200px | Sega Megafire Gamepad: Released exclusively in the PAL region, the Sega Megafire is an official version of the then-popular "turbo" controllers of the time, which offered autofire capabilities. The gamepad offers autofire for ![]() ![]() ![]() |
200px | Sega Genesis Wireless Gamepad: Released only in the NTSC region, the Wireless Gamepad is a six-button gamepad that interfaces with the Sega Genesis by placing a receiver in the control port to receive RF signals from the wireless gamepad. The pad takes two AA batteries, which are inserted under a lid on the bottom side of the controller. |
Checking Signature
--BadbreadTalk Cont 04:25, 2 February 2010 (UTC)
LightofTruth link test
Testing 2
| |
---|---|
Sonic Adventure |