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Master Zik

From Sonic Retro

DeadlySix MasterZik.png
Master Zik
First seen: Sonic Lost World (2013)
Species: Zeti
Gender: Male
Age: 1,036Media:SonicLostWorld Zik Profile.jpg[1]
Height: 61cm (2'0")Media:SonicLostWorld Zik Profile.jpg[1]
Weight: 8kg (17.6lbs)Media:SonicLostWorld Zik Profile.jpg[1]
Likes: Watering his bonsai treeMedia:SonicLostWorld Zik Profile.jpg[1]

Master Zik (マスタージーク Masutā Jīku) is one of the primary antagonists of Sonic Lost World and a member of the Deadly Six. He is by far the oldest of the Zeti, and is the group's original founder and mentorMedia:SonicLostWorld Zik Profile.jpg[1], having taught Zavok everything he knows and appointing him as leader. He sports a short blue build, yellow horns and long white moustache.

Character conception

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Personality and traits

As the oldest member of the Deadly Six, Master Zik is the wisest, serving as a source of wisdom for his student Zavok and the rest of the group. Normally, he takes it easy during his semi-retirement, remaining very calm and in a state of peace most of the time, telling Zavok calmly not to be concerned when he asked Zik not to trouble himself. He is so calm that he never shows any sign of distress or surprise, and taunts and insults seem to have no effect on him. Despite the air of peace around him, he is very firm, and shows no problem in taking matters into his own hands and can be very strict when the situation calls for it. Boasting confidence thanks to his wisdom, he believes that wisdom always triumphs over strength, and looks down on younger, less-traveled people in general, thinking youth is truly wasted on them. It is possible for him to take a liking to those that can impress him in battle.

Despite his calmness, he's just as callous as the other Zeti, and takes a leveled joy in the torture of others and even causing global genocide for his own gain. He will also gladly encourage the genocidal actions of his fellow Zeti, praising Zavok for his plan to destroy Sonic's world.

With unparalleled wisdom and powers, Zik is a fighting genius, and thanks to his wisdom he has been able to train Zavok into the physical powerhouse he is. Despite his age, he can fight just as well as someone who is only a fraction of his age.Media:SonicLostWorld Zik Profile.jpg[1] He has incredible dexterity as he is shown to be able to balance on his wooden staff and atop fruits perfectly, and appears to be telekinetic, as he can move his staff and fruit with his mind. Like all Zeti, Zik has the ability to manipulate magnetic fields, allowing him to control electronics, which he does to Eggman's Badniks.

Game appearances

Sonic Lost World

Though Master Zik can be seen in the background when the Deadly Six are initially introduced, he appears as a silhouette until his proper introduction in the story. Once the Zeti are free from Eggman's control, Zik decides to put his gardening duties aside to test Sonic in battle, despite Zavok's concerns. After his first encounter, he sees potential in the blue hedgehog despite being enemies, and expresses approval over Zavok's plan to use the Extractor to drain Sonic's world and make the Deadly Six stronger.

Later, as Zavok studied Sonic further, Zik suggests using the knowledge on how to make robots bestowed upon them by Eggman to turn Sonic into a robot. After Sonic arrives at Lava Mountain, Zik, along with Zazz and Zomom, gang up on Sonic to get their revenge using the energy they have absorbed from the Extractor, but the trio are ultimately defeated one last time. What happened to Master Zik afterwards is unclear.

Sonic Runners

Master Zik appeared during the storyline of the "Zazz Raid" event in Sonic Runners, where he teaches Zazz how to power himself up even more through meditation, which doesn't work, and only makes Zazz frustrated to the point in which he absorbs the force of the Power Rings through his fists. He later asks Zavok why he encouraged Zazz to keep fighting Team Sonic since he would never be able to win, but becomes pleased to hear that Zavok's true plan was to gather data on Sonic from Zazz's battles for the Deadly Six's benefit.

In other media

Sonic the Hedgehog (Archie comics)

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Sonic the Hedgehog (IDW comics)

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Voice actors

References


Characters in the Sonic the Hedgehog game series
Recurring characters
Heroes Sonic (Super, Starfall, Hyper, Darkspine, the Werehog, Excalibur) | Tails (Super) | Knuckles (Super, Hyper) | Amy (Super, Hyper) | Mighty (Super) | Ray (Super) | Espio | Charmy | Vector | Cream | Big | Blaze (Burning) | Silver (Super) | Sticks
Anti-heroes/Neutrals Shadow (Super) | Rouge | E-102 Gamma | E-123 Omega | Jet | Wave | Storm
Villains Dr. Eggman | Metal Sonic (Rocket, Neo, 3.0) | Mecha Sonic (8-bit, Mk. II, Mk. III, Super) | Fang | Tails Doll | Metal Knuckles | Chaos (Perfect) | E-Series | ZERO | Biolizard (Finalhazard) | Black Doom (Devil Doom) | Eggman Nega | Orbot | Cubot | Deadly Six (Zavok, Zazz, Zomom, Master Zik, Zeena, Zor)
Teams Sonic/Heroes | Rose | Dark | Chaotix | Babylon
Other Animals (Flicky) | Froggy | Chao (Hero, Dark) | Tikal | Pachacamac | Omochao | Chaclon | Gerald & Maria Robotnik | President | King Boom Boo | Cheese | Chocola | Vanilla | G.U.N. Commander | Wisps | Mother Wisp
One-off characters
Heroes Emerl | Marine | Lumina Flowlight | Chip | Shahra | Knights of the Round Table | Caliburn | Yacker | Avatar | Barry | Trip (Super)
Anti-heroes/Neutrals Bean | Bark | Shade | Merlina | Sage
Villains Witchcart | Hocke-Wulf | Bearenger | Carrotia | Battle Kukku Army (15th, 16th, Dr. Fukurokov) | E-101 Beta | Void | Chaos Gamma | Gemerl | Shugo-hei | Iblis | Mephiles | Solaris | Erazor Djinn | Captain Whisker | Johnny | Master Core: ABIS | Ix (Super) | Dark Gaia | King Arthur | Hard Boiled Heavies | Infinite | The End | Mirage Express
Teams Vector | Eggman
Other Birdie | Illumina | Secretary | Elise | Duke of Soleanna | Sonic Man | Coconut Crew | Vikings | Professor Pickle | Wentos | Don Fachio | Dodon Pa | Koco | Ancients | Conductor | Conductor's wife | Ariem | Heavy | Bomb | Tiara Boobowski | Honey