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'''Gemerl''' is one of Dr. Eggman's robots and an upgrade of [[Emerl]] from [[Sonic Battle]]. He appeared in the game [[Sonic Advance 3]].
 
'''Gemerl''' is one of Dr. Eggman's robots and an upgrade of [[Emerl]] from [[Sonic Battle]]. He appeared in the game [[Sonic Advance 3]].
  
== Boss Battles ==  
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== Boss ==
Gemerl serves as a miniboss throughout Sonic Advance 3, usually protecting Goal Rings and in two instances larger boss machines. In each of these battles, Gemerl takes four hits to destroy in Normal Mode, and two in In Easy Mode. Like Emerl before him, Gemerl learns new attacks throughout the game and gradually becomes a more serious foe (though, based on the mechanical nature of his projectile attacks, some of these acquired skills could arguably be specs upgrades).  
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Gemerl appears as a miniboss either protecting the [[Goal Ring]] or one of [[Eggman]]'s robots. In Normal Mode, you must damage Gemerl six times to proceed. In Easy Mode, Gemerl takes two hits. In the end of the game, Gemerl goes insane and becomes a doomsday machine. [[Super Sonic]] and Eggman [[Nonaggression|team up]] and destroy Gemerl for good.
 
 
You must battle Gemerl in each of the following zones...
 
 
 
'''Route 99''' - Fought almost immediately in the Boss Act. Gemerl simply sweeps the arena in low-attitude, slow-moving bursts. Trash the up-and-comin' contender to advance to the first bona-fide boss.
 
 
 
'''Sunset Hill''' - Fought near the end of Act 3. Gemerl sweeps the arena, as well as jumping in the air and performing a fairly accurate homing attack on the player.  
 
 
 
'''Toy Kingdom''' - Fought near the end of Act 3. In addition to his old sweeping and homing maneuvers, Gemerl learns to launch small, slow-moving missiles that cover the horizontal extent of the arena. They're a tad tricky to dodge.
 
 
 
'''Cyber Track''' - Fought near the end of Act 3. Gemerl learns three new tricks for this battle. First, he'll sometimes sprout a protective shield while you attack him, preventing you from landing a hit. Secondly, he'll teleport directly beside your character and attempts to cut through you. Finally, he'll leap into the air and quickly fly to the other side of the screen and back, each time leaving a trail of missiles that will home in on you. Strangely enough, Gemerl still retains his antiquated sweeping attack.
 
 
 
'''Alter Emerald''' - Fought almost immediately. Gemerl operates almost exactly the same as he did last time (sans evasive shield maneuver) with one new card up his metallic sleeve: Gemerl warps to the top of the screen and sprouts six orbiting missiles, which are eventually released from their center of gravity. While only two impact the floor inside the arena, it's unpredictable to tell where they'll land, so watch out. Defeat the battle-hardened robot and brace yourself for the penultimate boss.  
 
  
 
== Ending ==
 
== Ending ==

Revision as of 20:57, 11 December 2009

Gemerl, as seen in Sonic Advance 3.

Gemerl is one of Dr. Eggman's robots and an upgrade of Emerl from Sonic Battle. He appeared in the game Sonic Advance 3.

Boss

Gemerl appears as a miniboss either protecting the Goal Ring or one of Eggman's robots. In Normal Mode, you must damage Gemerl six times to proceed. In Easy Mode, Gemerl takes two hits. In the end of the game, Gemerl goes insane and becomes a doomsday machine. Super Sonic and Eggman team up and destroy Gemerl for good.

Ending

In the end, Cream the Rabbit and Vanilla the Rabbit find a damaged Gemerl on the beach. Miles Prower takes it to his laboratory and repairs the robot. Cream and Gemerl play together, and the new robot is programmed never to go evil and to stay heroic.

Trivia

Like Emerl, he is based upon Forte/Bass from the Rockman games.

Gemerl is able to fuse himself to Eggman's robots.


Characters in the Sonic the Hedgehog game series
Recurring characters
Heroes Sonic (Super, Starfall, Hyper, Darkspine, the Werehog, Excalibur) | Tails (Super) | Knuckles (Super, Hyper) | Amy (Super, Hyper) | Mighty (Super) | Ray (Super) | Espio | Charmy | Vector | Cream | Big | Blaze (Burning) | Silver (Super) | Sticks
Anti-heroes/Neutrals Shadow (Super) | Rouge | E-102 Gamma | E-123 Omega | Jet | Wave | Storm
Villains Dr. Eggman | Metal Sonic (Rocket, Neo, 3.0) | Mecha Sonic (8-bit, Mk. II, Mk. III, Super) | Fang | Tails Doll | Metal Knuckles | Chaos (Perfect) | E-Series | ZERO | Biolizard (Finalhazard) | Black Doom (Devil Doom) | Eggman Nega | Orbot | Cubot | Deadly Six (Zavok, Zazz, Zomom, Master Zik, Zeena, Zor)
Teams Sonic/Heroes | Rose | Dark | Chaotix | Babylon
Other Animals (Flicky) | Froggy | Chao (Hero, Dark) | Tikal | Pachacamac | Omochao | Chaclon | Gerald & Maria Robotnik | President | King Boom Boo | Cheese | Chocola | Vanilla | G.U.N. Commander | Wisps | Mother Wisp
One-off characters
Heroes Emerl | Marine | Lumina Flowlight | Chip | Shahra | Knights of the Round Table | Caliburn | Yacker | Avatar | Barry | Trip (Super)
Anti-heroes/Neutrals Bean | Bark | Shade | Merlina | Sage
Villains Witchcart | Hocke-Wulf | Bearenger | Carrotia | Battle Kukku Army (15th, 16th, Dr. Fukurokov) | E-101 Beta | Void | Chaos Gamma | Gemerl | Shugo-hei | Iblis | Mephiles | Solaris | Erazor Djinn | Captain Whisker | Johnny | Master Core: ABIS | Ix (Super) | Dark Gaia | King Arthur | Hard Boiled Heavies | Infinite | The End | Mirage Express
Teams Vector | Eggman
Other Birdie | Illumina | Secretary | Elise | Duke of Soleanna | Sonic Man | Coconut Crew | Vikings | Professor Pickle | Wentos | Don Fachio | Dodon Pa | Koco | Ancients | Conductor | Conductor's wife | Ariem | Heavy | Bomb | Tiara Boobowski | Honey