Difference between revisions of "Flicky"
From Sonic Retro
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==Role in the Sonic series== | ==Role in the Sonic series== | ||
− | In | + | In [[Sonic the Hedgehog 2|Sonic 2]], they were described as being the animal inhabitants of [[Mobius]], imprisoned by [[Dr. Robotnik]] for use as 'living batteries' for his [[Badnik|badnik]] army. Sonic's goal is to free them from their badnik shells, and free imprisoned Flickies from the [[Capsule|Egg Prison]] capsule that is found at the end of almost every boss fight. |
− | Flickies were also the central focus of ''[[Sonic 3D: Flickies' Island]]''. In this game, the freed Flickies of previous games inhabit their own island - however, they (surprise, surprise) are roboticised by Dr. Robotnik, and require Sonic's help. | + | Flickies were also the central focus of ''[[Sonic 3D: Flickies' Island]]''. In this game, the freed Flickies of previous games inhabit their own island - however, they (surprise, surprise) are roboticised by Dr. Robotnik, and require Sonic's help. When rescued from their badnik shells they follow Sonic around the same way the Chirps would follow Flicky in his game. Other mechanics were also similar, such as losing Flickies that happen to touch an enemy or hazard, or losing them all if Sonic himself hit an enemy. The point system (extra points awarded for rescuing Flickies/Chirps together instead of one at a time) had the same principle, as well. |
+ | |||
+ | In the ''[[Sonic Adventure]]'' [[Chao]] Gardens, the Flicky species became part of a different variety of animals that are small even in comparison to the playable "animals." This species is known as "small animals", but some fans still refer to them as Flickies. | ||
==Other Cameos== | ==Other Cameos== |
Revision as of 18:21, 14 April 2008
Flickies are the stars of the classic Sega arcade game Flicky, and the Sonic the Hedgehog series.
They are most commonly birds - indeed, their original appearance was as a family of deep Sega-blue birds. However, in the Sonic the Hedgehog series other animals such as bears, mice, rabbits and so on, are referred to as 'Flickies' in the game manuals.
Role in the Sonic series
In Sonic 2, they were described as being the animal inhabitants of Mobius, imprisoned by Dr. Robotnik for use as 'living batteries' for his badnik army. Sonic's goal is to free them from their badnik shells, and free imprisoned Flickies from the Egg Prison capsule that is found at the end of almost every boss fight.
Flickies were also the central focus of Sonic 3D: Flickies' Island. In this game, the freed Flickies of previous games inhabit their own island - however, they (surprise, surprise) are roboticised by Dr. Robotnik, and require Sonic's help. When rescued from their badnik shells they follow Sonic around the same way the Chirps would follow Flicky in his game. Other mechanics were also similar, such as losing Flickies that happen to touch an enemy or hazard, or losing them all if Sonic himself hit an enemy. The point system (extra points awarded for rescuing Flickies/Chirps together instead of one at a time) had the same principle, as well.
In the Sonic Adventure Chao Gardens, the Flicky species became part of a different variety of animals that are small even in comparison to the playable "animals." This species is known as "small animals", but some fans still refer to them as Flickies.
Other Cameos
Flicky was also shown in various other Sega games throughout the 80's.
- TeddyBoy Blues
- SDI
- Flash Point
- Super Monaco GP (Flicky can be seen flying by at the end of the arcade game)
- Bloxeed