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Difference between revisions of "Sonic Adventure 2 (2012)/Hidden content"

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(Created page with "==Gamecube memory card== In the game files, the gamecube memory Card & tutorial Menu can be found in the steam version of Sonic Adventure 2 since this game is a port of the c...")
 
 
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==Gamecube memory card==
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{{back}}{{IncompleteList}}
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==Unused content==
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===Leftovers from previous versions===
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====Tutorial menu====
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{{HiddenContent
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| image1=
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| desc=Previous releases of ''Sonic Adventure 2'' had a Tutorial presented by [[Omochao]] in the Extras sub-menu. The 2012 version replaced this, however the original Omochao version (as well as the option for it) are still in the game and is identical to the GameCube version.
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}}
  
In the game files, the gamecube memory Card & tutorial Menu can be found in the steam version of Sonic Adventure 2 since this game is a port of the console these were never removed from ge file
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====GameCube memory card====
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{{HiddenContent
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| noimage=yes
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| desc=In the Steam version's files, Data_DLL.dll's cardObj export contains a list of four models of GameCube memory cards in a box with indicators for Slot A and Slot B in English and Japanese above them. Additionally, textures for the GameCube model that appears in the back of the GameCube version's save file select screen can be found in fileSelect.prs, fileSelect_e.prs, fileSelect.pak, and fileSelect_e.pak.
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<gallery>
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</gallery>
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}}
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==References==
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<references/>
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{{SA2Omni}}

Latest revision as of 08:04, 21 December 2022

Back to: Sonic Adventure 2 (2012).
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This list is incomplete.
The following list has been marked as incomplete. If you can, please complete it.

Unused content

Leftovers from previous versions

Tutorial menu

Notavailable.svg

Previous releases of Sonic Adventure 2 had a Tutorial presented by Omochao in the Extras sub-menu. The 2012 version replaced this, however the original Omochao version (as well as the option for it) are still in the game and is identical to the GameCube version.

GameCube memory card

In the Steam version's files, Data_DLL.dll's cardObj export contains a list of four models of GameCube memory cards in a box with indicators for Slot A and Slot B in English and Japanese above them. Additionally, textures for the GameCube model that appears in the back of the GameCube version's save file select screen can be found in fileSelect.prs, fileSelect_e.prs, fileSelect.pak, and fileSelect_e.pak.

References


Sonic Adventure 2 / Sonic Adventure 2: Battle
Sa2 title.png

Main page (SA2B|2012)
Comparisons
Maps
Cheat codes (SA2B)
Achievements
Credits (SA2B)


Manuals (SA2B)
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Magazine articles (SA2B)
Video coverage
Reception
Merchandise (SA2B)


Development (SA2B)
Hidden content (SA2B) (2012)
Bugs (SA2B) (2012)
Hacking guide
Bootlegs

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