Buzzer
From Sonic Retro
Revision as of 22:07, 1 April 2016 by OtavioGamer999 (talk | contribs)
Buzzer, called Stinger (スティンガー) in the Japanese manual, is a badnik in the 16-bit version of Sonic the Hedgehog 2 found in Emerald Hill Zone. It serves exactly the same function as the Buzz Bomber enemy from Sonic the Hedgehog, but now with a slightly different look. A Buzzer flies above Sonic and makes a slight pause before firing a small bullet diagonally down at him before flying off. Try to attack while Buzzer pauses to take them out.
There are differences between the sprite for Buzzer in Sonic 2 Beta and the final Sonic 2. Some of the more noticeable differences include the eyes, rocket pack, and shading on stripes. These were improvements done by Judy Totoya, art director for the project.
Extra animation frames for Buzzer, which show a bulge produced when fireballs are shot and larger fireballs being shot, were found in a digitizer disk given by Tom Payne to ICEknight, which contained art of several prototype enemies.
The enemy reappeared in Sonic Pocket Adventure's Neo South Island Zone, and they are not very different from those seen in Sonic 2, up to the same standard attack.
In Sonic Rivals, Buzzers are seen in the form of collectible cards.
Buzzers re-appears in Sonic 4's, being part of a new Dr. Eggman models fleet to destroy Sonic. In this appearance they shoot projectiles as in previous games, but now they have bigger stingers and are slower compared to previous. His first appearance is in Splash Hill Zone.
Also appears in both versions of Sonic Colors. And this time, they have a general redesign, now with four wings on its back. They maintain their pattern attack, but now faster hovering their previous appearances and their energy projectiles are slower. They appear in various 2D sections of Sweet Mountain, Starlight Carnival and Game Land stages related the mentioned stages.
Buzzer in Sonic 2.
Technical Information
Game | Object ID # | Code offset | Mappings offset | Nemesis compressed art offset |
Subparameters |
---|---|---|---|---|---|
Sonic 2 (Final) | 4B | $2D068 | $2D2EA | $8316A (28 blocks) | $00 |
Sonic 2 (NA) | 4B | $16794 | $A732C | $00 |
Sonic the Hedgehog 2 (16-bit) | |
---|---|
Main page (KiS2|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Levels: Scrapped Enemies: 2013 remake only: 2013 remake only: Knuckles in Sonic 2 Prototypes: |
Sonic the Hedgehog Pocket Adventure | |
---|---|
Manuals |
show;hide
|
Sonic the Hedgehog 4 | |
---|---|
Main page (I|II|Metal) |
show;hide
Episode I:
Episode II: Episode I: Episode II: Episode I:
Episode II: |
Sonic Colours (Nintendo DS) | |
---|---|
Manuals |
show;hide
|