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Flying Eggman (Sonic the Hedgehog 4 boss)

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Sonic Retro emblem.svg Sonic the Hedgehog 4
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Flying Eggman
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Flying Eggman
Game: Sonic the Hedgehog 4: Episode I
Level: Mad Gear Zone
Hits to defeat: 8

Flying Eggman[1] is the fourth boss of Sonic the Hedgehog 4: Episode I, fought at the end of Mad Gear Zone.

Strategy

This boss takes inspiration from the boss of Sonic the Hedgehog 2's Metropolis Zone. Dr. Eggman's Egg Mobile has many flying balls flying around him, and hitting them causes the balls to become mini-Egg Mobile balloons like the original fight. The difference here is the balloons are now harmful to touch and will now explode in a set amount of time, making this boss a bit more challenging than its predecessor.

Pinch Mode

After 5 hits, Eggman suddenly flees, destroys the remaining bombs, and Sonic gives chase in a running battle similar to Mushroom Hill's boss. Eggman throws more Egg Mobile balloons, only now there are different types, including speedy ones and huge ones. Sonic needs to dodge them all and hit Eggman a few more times before Eggman will flee in defeat. When the player hits the boss, all the bombs on screen will be destroyed to prevent them from getting hurt when going back.

References


Sonic the Hedgehog 4 Episode I
Sonic4EpI PC title.png

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