Difference between revisions of "Sonic Origins"
From Sonic Retro
BSonirachi (talk | contribs) |
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Sonic Origins - Eggman.png|[[Dr. Eggman]] | Sonic Origins - Eggman.png|[[Dr. Eggman]] | ||
Sonic Origins - Metal Sonic.png|[[Metal Sonic]] | Sonic Origins - Metal Sonic.png|[[Metal Sonic]] | ||
+ | </gallery> | ||
+ | |||
+ | ==Web Manuals== | ||
+ | ===For PC=== | ||
+ | <gallery> | ||
+ | Sonic Origins Web Manual (PC version) BR.pdf|Sonic Origins Web Manual (Brazilian Portuguese version) | ||
+ | Sonic Origins Web Manual (PC version) CS.pdf|Sonic Origins Web Manual (Simplified Chinese version) | ||
+ | Sonic Origins Web Manual (PC version) CT.pdf|Sonic Origins Web Manual (Traditional Chinese version) | ||
+ | Sonic Origins Web Manual (PC version) DE.pdf|Sonic Origins Web Manual (German version) | ||
+ | Sonic Origins Web Manual (PC version) EN.pdf|Sonic Origins Web Manual (English version) | ||
+ | Sonic Origins Web Manual (PC version) ES.pdf|Sonic Origins Web Manual (Spanish version) | ||
+ | Sonic Origins Web Manual (PC version) FR.pdf|Sonic Origins Web Manual (French version) | ||
+ | Sonic Origins Web Manual (PC version) IT.pdf|Sonic Origins Web Manual (Italian version) | ||
+ | Sonic Origins Web Manual (PC version) JP.pdf|Sonic Origins Web Manual (Japanese version) | ||
+ | Sonic Origins Web Manual (PC version) KR.pdf|Sonic Origins Web Manual (Korean version) | ||
+ | Sonic Origins Web Manual (PC version) PL.pdf|Sonic Origins Web Manual (Polish version) | ||
+ | Sonic Origins Web Manual (PC version) RU.pdf|Sonic Origins Web Manual (Russian version) | ||
+ | </gallery> | ||
+ | ===For Consoles=== | ||
+ | <gallery> | ||
+ | Sonic Origins Web Manual (Console version) BR.pdf|Sonic Origins Web Manual (Brazilian Portuguese version) | ||
+ | Sonic Origins Web Manual (Console version) CS.pdf|Sonic Origins Web Manual (Simplified Chinese version) | ||
+ | Sonic Origins Web Manual (Console version) CT.pdf|Sonic Origins Web Manual (Traditional Chinese version) | ||
+ | Sonic Origins Web Manual (Console version) DE.pdf|Sonic Origins Web Manual (German version) | ||
+ | Sonic Origins Web Manual (Console version) EN.pdf|Sonic Origins Web Manual (English version) | ||
+ | Sonic Origins Web Manual (Console version) ES.pdf|Sonic Origins Web Manual (Spanish version) | ||
+ | Sonic Origins Web Manual (Console version) FR.pdf|Sonic Origins Web Manual (French version) | ||
+ | Sonic Origins Web Manual (Console version) IT.pdf|Sonic Origins Web Manual (Italian version) | ||
+ | Sonic Origins Web Manual (Console version) JP.pdf|Sonic Origins Web Manual (Japanese version) | ||
+ | Sonic Origins Web Manual (Console version) KR.pdf|Sonic Origins Web Manual (Korean version) | ||
+ | Sonic Origins Web Manual (Console version) PL.pdf|Sonic Origins Web Manual (Polish version) | ||
+ | Sonic Origins Web Manual (Console version) RU.pdf|Sonic Origins Web Manual (Russian version) | ||
</gallery> | </gallery> | ||
Revision as of 04:25, 18 January 2023
Sonic Origins | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Nintendo Switch, Steam, Epic Games Store | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega, Headcannon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: Hanho (animation), Pole To Win (testing), Powerhouse Animation Studios (animation), Sega Black Sea (localisation) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Game total: 4 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sonic Origins (ソニックオリジンズ) is a compilation containing the Sega Mega Drive games Sonic the Hedgehog, Sonic the Hedgehog 2 and Sonic the Hedgehog 3 & Knuckles and the Sega Mega-CD game Sonic the Hedgehog CD, each running under the Retro Engine with enhancements. It was first announced during the Sonic Central presentation in May 2021, with a full reveal on April 20, 2022.
Contents
Gameplay
Sonic Origins is presented with an interactive world map that serves as the main menu, depicting 3D animated dioramas of South Island (Sonic 1), Never Lake (Sonic CD), West Side Island (Sonic 2), Angel Island (Sonic 3 & Knuckles), Mt. Mobius (Mission) and Flicky Island (Museum). All of the games in the collection can be played in different modes, with animated cutscenes displayed when starting and completing each game.
The games include additional bonus content, including content previously featured in their respective remasters from 2011 and 2013, including playing as extra characters, the addition of Hidden Palace Zone as a secret stage in Sonic 2, and numerous minor changes and bug fixes included throughout. Super transformations are given their own dedicated button for all games that feature them, allowing players to use character abilities without having to transform. Progress in all modes is automatically saved when passing Checkpoints and clearing levels.
Sonic the Hedgehog 3 and Sonic & Knuckles are not treated as separate games in this collection, meaning users can only play the locked-on Sonic the Hedgehog 3 & Knuckles. Knuckles in Sonic the Hedgehog 2 no longer needs to exist as a stand-alone product as Knuckles can be selected at the outset of Sonic 2 in Anniversary Mode, but Blue Sphere does exist, alongside an updated New Blue Spheres, which includes new sphere types previously seen in Sonic Mania and the intial mobile port pitch from 2014.
Anniversary Mode
In Anniversary Mode, the games run in a 16:9 aspect ratio, and the lives system and time limit have been removed, giving the player infinite lives. All instances where the player would normally earn an extra life will instead award the player a Coin, and instances that award Continues will award three Coins. Additionally, if the player fails a Special Stage, they are given the option of using one Coin to retry the Special Stage.
Tails is playable in all games, and Knuckles in all games except Sonic CD. Tails may also follow Knuckles as a partner in Sonic 2. Additionally, the Drop Dash from Sonic Mania is added to Sonic's moveset across the four games, though in most games the Drop Dash lacks unique animations and charges up a Spin Dash for one frame before releasing upon landing. In Sonic 3 & Knuckles, the Drop Dash behaves exactly the same as in Sonic Mania.
Classic Mode
In Classic Mode, the games run in a 4:3 aspect ratio with the lives system and 10-minute time limit retained. The sides of the screen will be black, but decorative pillar-box borders can be added via DLC.
Character choices are restricted to those that were available in the original versions of the games (Sonic only in Sonic 1 and CD, Sonic and Tails in Sonic 2), though these restrictions can be circumvented using in-game cheats. Some extra features are still available, such as the Spin Dash for Sonic 1, Hidden Palace Zone for Sonic 2, and Tails assist for Sonic 2 and 3 & Knuckles.
Boss Rush
In this mode, the player fights the major bosses of a game sequentially as either Sonic, Tails or Knuckles. The player has a limited stock of three lives to defeat all the bosses, and only certain bosses will provide Rings before their respective fights. Completing the mode will award the player with 25 Coins and record their best time.
- Sonic 1
- Sonic CD
- Sonic 2
- Sonic 3 & Knuckles (Sonic/Tails)
- Sonic 3 & Knuckles (Knuckles)
Round | Boss |
---|---|
1 | Egg Wrecker |
2 | Egg Scorcher |
3 | Egg Stinger |
4 | Egg Mobile |
5 | Egg Spiker |
6 | Egg Crusher |
Round | Boss |
---|---|
1 | EGG-HVC-001 |
2 | Egg Tilter |
3 | Egg Bubble |
4 | Egg Conveyor |
5 | Egg Razer |
6 | Metal Sonic |
7 | Egg Spinner |
Round | Boss |
---|---|
1 | Egg Drillster |
2 | Egg Poison |
3 | Egg Hammer |
4 | Egg Claw |
5 | Egg Scorcher Mk. II |
6 | Egg Digger |
7 | Eggmarine |
8 | Egg Bouncer |
9 | Laser Prison |
10 | Mecha Sonic, Death Egg Robot |
Round | Boss |
---|---|
1 | Egg Scorcher Mk. III |
2 | Egg Vortex |
3 | Egg Drillster Mk. II |
4 | Egg Gravitron |
5 | Egg Froster |
6 | Egg Cannon, Egg Rocket, Big Arms |
7 | Egg Scrambler |
8 | Egg Hanger |
9 | Egg Golem |
10 | Egg Inferno |
11 | Giant Eggman Robo |
Round | Boss |
---|---|
1 | Egg Scorcher Mk. III |
2 | Egg Vortex |
3 | Egg Drillster Mk. II |
4 | Egg Froster |
5 | Egg Rocket, Big Arms |
6 | Egg Scrambler |
7 | Egg Hanger |
8 | Egg Golem |
9 | Mecha Sonic Mk. II, Super Mecha Sonic Mk. II |
Mirror Mode
In Mirror Mode, all levels are mirrored, requiring the player to move left instead of right. This mode is unlocked by clearing the Classic, Anniversary or Story modes, but can be unlocked immediately via the Start Dash DLC. All other features in this mode are the same as in Anniversary Mode.
Story Mode
In this mode, accessible via the Missions menu, all four games are played sequentially in a chronological order. The respective title screens and menus of each game are skipped, and the player's character is restricted to Sonic for Sonic 1 and CD, and Sonic & Tails for Sonic 2 and 3 & Knuckles. All other features in this mode are the same as in Anniversary Mode.
Missions
Main article: Sonic Origins/Missions |
In this mode, the player can play missions for each game in which they must complete specific objectives in altered level layouts. The player's performance is graded with a Rank that determines how many Coins they'll earn as a reward, with the possible payouts increasing based on the difficulty of each mission, and an additional 5 Coins for clearing a mission for the first time. Each of the payouts are listed below:
Difficulty | Rank | |||
---|---|---|---|---|
|
|
|
| |
5 | 3 | 2 | 1 | |
7 | 5 | 3 | 2 | |
10 | 7 | 5 | 3 | |
15 | 10 | 7 | 5 | |
20 | 15 | 10 | 7 |
Museum
Main article: Sonic Origins/Museum |
A Museum is also included in the collection with various content to unlock, such as music and artwork. Content in the "Normal Collection" is unlocked as the player progresses through each game, while content in the "Premium Collection" must be unlocked by spending Coins earned in other modes. The content available in the Museum includes:
- Sounds: Includes songs from each of the four games in the Normal Collection, while the Premium Collection includes remixes from Super Smash Bros. Brawl, Sonic Generations, Sonic Forces and Team Sonic Racing. Users can create up to five custom playlists with up to 300 songs each.
- Illustrations: Artwork in the Normal Collection includes character illustrations, box art scans, manual scans, 2017 promotional illustrations and cover scans for IDW Publishing's Sonic the Hedgehog 30th Anniversary Special, while the Premium Collection includes illustrations from Harmony, calendar illustrations, album covers and concept art.
- Movies: The Normal Collection includes the animated cutscenes for Sonic Origins as well as all six episodes of Sonic Mania Adventures, while the Premium Collection includes animatics for Sonic Origins and Sonic Mania Adventures as well as clips from the Sonic 30th Anniversary Symphony.
- My Data & Ranking: Lists the player's best times for each game in Anniversary Mode, Classic Mode, Boss Rush and Mirror Mode, and allows the user to compare their best times on an online leaderboard.
Achievements
Main article: Sonic Origins/Achievements |
History
Development
Main article: Sonic Origins/Development |
Versions
Version history
Main article: Sonic Origins/Changelog |
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Sonic Origins | Sonic Origins |
English (US) | Sonic Origins | Sonic Origins |
Japanese | ソニックオリジンズ | Sonic Origins |
Korean | 소닉 오리진스 | Sonic Origins |
Chinese (Traditional; Taiwan) | 索尼克 起源 | Sonic Origin |
Downloadable content
Main article: Sonic Origins/Downloadable content |
Production credits
- Sonic Series Producer: Takashi Iizuka
- Producer: Nobuya Ohashi
- Director: Katsuyuki Shigihara
- Assistant Producer/Game Design: Masashi Jinbo
- Lead Game Design: Kanako Kusunoki
- Game Design: Mio Ebara, Ayaka Iyazaki, Fumiya Kyoden, Yukinobu Arikawa, Ryusuke Kurita, Kazuki Shimada, Kazuhide Noda, Taiki Uchida
- Art Director: Keiko Suzuki
- UI Graphic Artists: Kei Tatsu, Jang Taekwon, Yuiko Kashima, Hiroi Sato
- Lead 3D Artist: Yuji Yamaga
- Character and Environment Artists: Kazuki Matsui, Masateru Kawasaki, Tomoko Arikawa, Shigeo Tamura, Hiroyuki Watanabe, Keisuke Nakayama
- Technical Director: Kazuhiro Matsuta
- Lead Programmer: Motoyoshi Sato
- Programmers: Maki Nishimori, Taisei Aso, Hiroaki Yanagisawa, Kentaro Oyama, Kazuki Nakamura, Ryosuke Nakauchi, Yoshihiko Toyoshima, Kenzo Sadahiro, Takefumi Nakayama, Hiroya Suzuki, Hideo Ikeuchi
- Sound Director: Jun Senoue
- Sound Department: Kenichi Tokoi, Teruhiko Nakagawa
- Animation Sound Editors by Sound Racer Ltd.: Kenichi Saito, Eiji Nakamura
- Animation Music Arrangement by: Tee Lopes
- Sonic 1 & 2 Original Music Composition by: Masato Nakamura (DREAMS COME TRUE)
- Licensing Coordinators: Wave Master Inc., Fumitaka Shibata, Kazuo Koizumi
- Art Section Manager: Hitoshi Furukubo
- System R&D Section Manager: Keiichi Noda
- System Programmers: Hiroshi Inokuma, Takahiro Sekiguchi, Koji Ogino, Akira Kanasugi, Takateru Ohyama, Fumihiro Narita, Takanori Miyata, Makoto Kohori
- Technical Artist: Yusuke Kashiwagi
- Sonic Character Supervisors: Kazuyuki Hoshino, Yuji Uekawa, Eitaro Toyoda, Yui Karasuno
- Development Support: Katsunori Uchibori, Ryuichi Taki, Takaharu Terada, Masaru Kohayakawa, Yoshitaka Maeyama, Takayuki Iwasaki, Kazuo Komuro, Hideyuki Katoh, Takeshi Numazawa, Shun Nakamura, Sachiko Kawamura, Koji Yoshida, Yasuyuki Tsuzuki, Yoshitaka Miura, Hiroyuki Abe, Hiroyasu Tamura, Yoshitaka Kawabata, Yoshinori Ohgane, Tetsu Katano, Yasuhiro Takagi, Haruyoshi Tomita, Naofumi Hataya, Fumio Itoh, Kagasei Shimomura, Shigefumi Tanzawa, Masami Inoue, Satoru Okano, Takayuki Kasai, Makoto Sugawara, Tomohiro Kashiwada, Masatoshi Nakamura
- Localization Department: Kazuaki Oono, Yoshiki Sugiura, Kashiwakura Go, Shusaku Itaya, Kim Hyekyoung, Chen Ying
- entalize co., ltd.
- PTW Shanghai Co., Ltd.: Kun Li, Zheng Li, Jingjing Li, Zhiwei Ma
- PTW (Singapore) Pte. Ltd., Taiwan Branch: An Ting Chu, Danto Hung, Ya-Yun Tan, Hsin-Yi Lin, Ching-Wung Wang, Szu-Chen Liu, Yi-Hsiang Huang
- PTW Korea Co., Ltd.: Daesung Kim, Dongho Choi, Hyeji Kim, Taeho Jeong, Jihun Yun, Minseok Kim, Sangtaek Kim
- Radius5 Inc. ML Engineers: Kenta Sugawara, Masanori Shimao
- Remastering Editor: Reiji Watabe
- TOKYU Agency Inc.: Akiyoshi Sato, Hayato Okitsu, Daisuke Hasegawa, Yohei Shimokawa
- Production Management: Akane Inoue, Rena Sakai, Sho Nanmoku
- Promotion: Tsuguharu Ishihara
- Community Management: Keita Fujiki, Naoko Fujita, Edmundo Prado
- Creative Video Development: Toru Muramoto, Takeshi Watabe, Shiori Ichinose, Miyuki Mase
- Digital Marketing: Mari Yamamoto
- PR Managers: Nana Yamaguchi, Haruka Kikuchi
- PR - Publicity: Huizi Jin, Seiji Takanezawa, Teruyuki Kaida, Mamoru Kodama, Yasushi Nagumo, Ai Yamada, Ryoko Masuda, Nozomi Yamada, Masako Funakoshi
- Sales Promotion: Ruiko Miyamoto, Toshiaki Tamesue, Sachiko Ide, Chifuyu Sakata
- Sales Manager: Katsutoshi Memezawa
- Sales: Tomohiko Hayashi, Keigo Kimura, Takafumi Osaka, Daisuke Matsunaga, Hiroshi Matsubara, Junichiro Suzuki, Toshiyuki Tanaka, Kota Aso, Masahiro Tanaka, Shinya Oosaki, FIELD CREW SERVICE Co.,Ltd.
- Sales Planning: Keigo Endo, Hiroki Ohta
- Merchandise Planning: Aiko Matsuda, Akemi Kamata, Yosuke Okunari, Izumi shirafune, Jun Takemura
- Sales Management: Takashi Kabasawa, Youko Oda, Nobuaki Sone
- Public Relations: Tetsuo Sasaki, Natsuki Sato
- Global Marketing Support: Makoto Senoo, Erika Nagata, Natsune Kitaoka
- Asia Product Management: Moe Kobori
- Asia Sales: Shintaro Tanioka, Yuichiro Shimada, Rey Irie, Yuta Tamagami
- SEGA Publishing Korea Ltd.: Hyunju Kim, Kyusang Kim, Dayeong Lee, Haechang Song, Chiwoo Nam, Cheong Lee, Jihyeon Mun, Chikyun Won, Minji Kim
- SEGA Amusements Taiwan Ltd.: Takuro Mishina, Nina Lin, Chunchieh Hsu, Yuping Shih, Max Hsu, Wayne Li, Bill Huang, Chihyu Chang, Yihui Chien, Jianchih Liou, Lili Lee, Mike Wang, Yujin Tsai
- Marketing Supervision: Yusuke Suai, Junji Sudo, Satoshi Imai, Yohei Tanioku, Seiichi Kato, Koichi Hanatate, Daichi Mukai, Go Saito, Hiroyuki Miyazaki, Takayoshi Ohuchi, Kousuke Honma, Hiroko Karube
- Project Administration Department: Akira Nishikawa, Toyota Tokoro
- Software Quality Control Team: Hiroshi Masui, Daisuke Suzuki, Yuki Shinohara, Daijiro Tsukahara, Naoto Yako
- Product Control Team: Isao Akiyama, Atsushi Hirano, Teruo Yabumoto, Junichi Miyaki, Yuki Sano
- Asia Operation Team: Makoto Ito, Ryuta Sakamoto, Satoshi Kuwano, Yoko Fukada, Susumu Ookoshi, Takenori Terauchi
- Quality Assurance: Tomoki Kaji, Yasuyuki Hattori, Yuji Nakamura, Shunya Shimizu, Yasuhisa Kawase, Atsushi Nakaza
- Customer Relationship Management: Atsuyoshi Okada, Mariko Okada, Minori Hattori, Nobuyuki Inoue
- Game Manual Production: Yoshihiro Sakuta, Sunao Murayama, Takashi Nishimura, Iljun Kang, Yoshitake Ohta, Makoto Nishino, Hiroyoshi Takuma, Yoichi Takahashi, Colin Restall
- Creative Producers: Eigo Kasahara, Toru Ohara
- HEADCANNON Lead Developer + Lead Programmer: Simon Thomley
- Programmer: Noah Joseph Hall
- Programmer: Derrek Harbold
- Lead Artist: Andy Collins
- Associate Artist and QA: Elizabeth Ramirez
- "Sonic 3 & Knuckles" is using Headcannon's "Path Tracer" collision and movement system, featured in "HCGE" and "Methyl" Game engines (C)1997-present Simon Thomley / Headcannon
- Director: Tyson Hesse
- Writer: Ian Flynn
- Executive Producer: Brad Graeber
- Studio Executive: Bruce Tinnin
- Supervising Producer: Shane Minshew
- Supervising Director: Kellan Stover
- Supervising Technical Director: Lindsey Chastain
- Producer: Rachel Citron
- Production Manager: Ryan Arrington
- Outsource Coordinator: Mark-Ryan Magallanez
- Production Assistants: Sergio Diaz, Ember Schwager
- Supervising Pre-Production Artist: Meg Kluck
- Pre-Production Artists: Mikk Dado, Tory Patterson, Savannah Ruddy, Suree Yowell
- Supervising Background/Layout Illustrator: Chris Beaver
- Lead Background/Layout Illustrator: Megan Redlich
- Background/Layout Illustrators: Caroline Born, Brett Carville, Maya Dumas, Ashley Lange, Dania Nava
- Supervising Animators: Tyler Richlen, Deanna Trudeau
- Animators: Carlos Bobadilla, Jeff Freeman, Aleksander Hristov, William Martinez, Sergey Savvin, Viacheslav Spirianin, Elena Suarez, Husain Untoro, John Varvir, Daria Verzilina
- Compositors: Sam Batterbury, Kevin Cavanagh, Jennifer Fields, Nick Graves, Sofia Puerto
- Director: Kiho Whang
- Animators: Hyunduck Hong, Jongmin Kim, Gun Lee, Youngbum Lee, Hyangho Song, Sunhee Whang
- Model/Animation Checking: Heesun Kim
- Clean Up Animators: Heejin Choi, Soonhee Jo, Yeonhee Jo, Sungwkun Kang, Seol Oh, Seungyeol Oh, Meeyoung Park, Myosook Yoon
- Administrator: Sosang Yoon
- Supervisor: Seokki Kim
- © 2022 Powerhouse Animation® Studios, Inc.
- Director / Lead Editor: Brady Hartel
- Specialty AI Model Training: Austin Squitieri, Christian Vestermark
- Compositing / Touchup: Elaine Morland
- Special Thanks: Coury Carlson
- Retro Engine Authors: Christian Whitehead, Hunter Bridges
- Retro Engine Support Engineer: Justin Akan-Etuk
- Retro Engine Branding: Tom Fry
- Evening Star CEO: Dave Padilla
- Monotype is a trademark of Monotype Imaging Inc. registered in the United States Patent and Trademark Office and may be registered in certain other jurisdictions. The Monotype logo is a trademark of Monotype Imaging Inc. and may be registered in certain jurisdictions.
- Director of Production: Austin Keys
- Producers: Shotaro Kobayashi, Hannah Motegi, Miki Takahashi
- Producers: Bao Calvin Vu, Aaron Roseman
- Director of Marketing: John Choon
- Sr. Brand Manager: David Abramov
- PR Manager: Evan Bader
- Social Media Manager: Katie Chrzanowski
- Associate Social Media Manager: Kenneth Washington
- Social Media Specialist: Justin Thormann
- Director of Product Strategy: Ryan Hamlyn
- Director of Creative Services: Hiroshi Nishiyama
- Manager: Jimmy Lenoir
- Graphic Designer: Petia Koutzarova
- Manager: Makiko Suda
- Associate Manager: Ayumi Tanioka
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- Sr. Management of Product Development: Sandra Jo
- Manager of Product Development: Mai Kiyotaki
- Product Development Specialist: Scott Murata
- Sr. Manager of Licensing: Michael Cisneros
- Associate Manager of Licensing: Jennifer Cox
- Licensing Specialist: Maria Romo
- Licensing Coordinator: Maida Chan
- Licensing Translator: Yusuke Sato
- Director of Animation: Yukio Kusumoto
- Sr. Manager of Development: Ian Drazen
- Associate Manager of Production: Jasmin Hernandez
- Special Thanks: Alan Hadaya, FILMharmonic Orchestra Prague, Katie Golden, Matt Group, Ryan Langley, Danny Russel, soundtrec, Adam Tuff
- SVP & Chief Brand Officer: Ivo Gerscovich
- EVP: Hitoshi Okuno
- SVP of Product Development: Hiroshi Kadowaki
- Development Services: Bryant Green, Jack Miller
- Director of Production: Samuel G. Mullen
- Translator: Yosuke Osakabe
- QA Leads: Darryl Le, Lucas Amutan
- QA Compliance Specialists: Johnny Huynh, Rob Stone
- QA Testers: Matthew Aclaro, Benson Ishii, John Jeon, John Nieroski, Melissa Nieroski, Sarah-Anne Valle
- Assistant QA Manager: Scott Williams
- QA & PD Ops Coordinator: Steven Kawafuchi
- PD Operations & Submissions: Chris Asano, Emil Tokaev
- Sr. Manager, QA & Dev Support: Carl Chen
- Release Director: Stuart Massie
- VP of Sales and Digital Strategy: Alaine de Leon
- Director, Commercial Operations: Nate Harris
- Digital Operations Manager: Rain Gregorio
- Digital Operations Coordinator: Kurumi Flanagan
- Operations Administrator: Carlos Vega
- Sales Administrator: Bryce Dunbar
- Sr. Sales Manager: Danny Miscevich
- Digital Promotions Manager: Mike Manzanares
- Associate Sales Support Manager: Kirk Whang
- EVP of Publishing: Ryan Okum
- VP of Corporate Planning: Kenya Numata
- Business Planning: Alex Pham, Karin Miyata, Sawako Yamaji, Yuko Shimura
- Forecasting & Research: Daniil Loza, Jiyang Xie, Christopher Perez
- SVP of Business Strategy: Noboru Nagashima
- Product Coordination: Mikako Ogata, Minoru Iwasaki
- Director of Finance: Daisuke Miyawaki
- Accounting: Junko Fukaya, Naoko Kogawa, Samantha Nasab, Akiko Takahashi, Noriko Watanabe, Samantha Tamura
- Finance Managers: Yuka Yoshida, Jeremy Swain
- Human Resources & Payroll: Akiko Okihara, Jessica Frausto, Nicole Hall, Alex Lee
- Director of HR: Will Meek
- Recruiter: Daniel Collins
- VP, Finance & HR: Misaki Gertz
- Director of Business Development: Dai Kudo
- SVP, Legal & Business Affairs: Jeffrey Shieh
- Director, Legal & Business Affairs: Pamela Bingcang
- Sr. Counsel, Legal & Business Affairs: Katherine Zhang
- Legal Counsel and Coordination: Samantha Munoz
- CFO & SVP of Production: Mitsuhiro Tanaka
- President & COO: Ian Curran
- External Testing provided by Huwiz QA UX: Alexis Delarosbil, Carolljo Maher, Frédéric Renard, Guillaume Lanéel, Jonathan D. Loyer, Louis St-Denis, Martin Gagnon, Nathan Legault, Olivier Hallé-Malette, Patrick Joly, Sandra Malenfant, Sandrine Mecteau, Sébastien Heyne, Sébastien Pruneau
- President North America and India: Sijo Jose (PTW)
- QA Manager: Veerendra Naik (PTW)
- Project Manager: Praveen Vaman (PTW)
- QA Lead: Aditya Yadav (PTW)
- QA Team: Ajay S Nair, Manjunath Puttaswamy, Agassi Jacob Thomas
- Director of Studio Operations: Marta Lois González
- Head of Localisation: Vanessa Shallcross
- Localisation Project Manager: Miguel Lerma Garcia
- Localisation Engineer: Gordon McKendrick
- Associate Localisation Engineer: Ajay Modasiya
- Localisation QA Manager: Alessandro Irranca
- Localization QA Project Manager: Firas Al Sekran
- Localisation QA Associate Lead: Felix Neuperth
- Localisation QA Senior Testers: Brunella Angela Pontillo, Irina Nekrashevich, Mónica González Alacreu, Selvir Katich
- Localization QA Testers: Artiom Timofeyev, Camille Krieg, Ekaterina Tabachnikova, Elisa Cavaliere, Fabio Rossini, Frederico Encarnação, Gianni Bruno Gallotta Magnoli, Hubert Czubrychowski, Kay Iwanczuk, Lucile Minard, Melanie Fuchs, Nika Hodkevica, Pawel Bryll, Rebeca Acco
- LQA Administration and Resource Coordinator: Selina Kishore
- Development Support Engineer: Shaun Young
- Submissions, Equipment & Mastering Engineer: Tony Langan
- Test Data Delivery Manager: Julie Metior
- QA Director: Iulian Bajan
- Resource Manager: Yasser Ramirez
- Compliance & Mastering Manager: Lyuboslav Karmidzhanov
- Senior Compliance QA Tester: Viktor Yordanov, Constantine Chotov
- Compliance QA Tester: Bozhidar Georgiev, Kaloyan Lyubenov
- FIGS Translations by PxlHrt
- French Translation: Gwladys Gaye-Williams, Marc Eybert-Guillon
- Italian Translation: Fabio Bortolotti, Chiara Di Modica
- German Translation: Alexia Trensch, Nicole Thomer
- Spanish Translation: Luis J. Paredes, Concha Fernández Álvarez
- Brazilian Portuguese Translations by Locsmiths
- Brazilian Localization: Amanda do Prado, Bárbara Coelho Melo, Bruno Dias
- Polish and Russian Translations by The Most Games
- PM: Ekaterina Dyakonenko
- Polish Team: Wojciech Brudziński, Asia Mleczak
- Russian Team: Maksim Onishchenko, Veronika Konoplina, Nadezhda Martynova
- Localization QA Support by GlobalStep
- LQA Director: Maurizio Cigoli
- LQA Test Leads: Cèlia Fenollosa Romaní, Lysandre Cyr
- LQA Testers: Alba Rodríguez Ríos, Annekathrin Bedard, Everton de Lira Nardeli, Francesco Bellacicco, Gleb Vinokurov, Isabel Manzano, José Alberto Lanzós, Jurek Depa, Nunzia Vitale, Timothee Delmotte
- Commercial Director, EMEA: Simon Inch
- Commercial Manager Digital, EMEA: James McNerney
- Commercial Manager Physical, EMEA: Ben Chitty
- Commercial Administrator, EMEA: Greg Cardy
- Marketing Manager, EMEA: Thach Quach
- Product Marketing Manager, EMEA: Jim Dyer
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- Director of Operations, EMEA: Natalie Cooke
- Head of Operations, EMEA: Linda Kershaw
- Operations Manager (Physical), EMEA: Peter Mattison
- Operations Manager (Digital), EMEA: Jake Nixon
- Operations Executive, EMEA: Linda Chiao-Hsien Smith
- Operations Administratior, EMEA: Ben Dixon
- Operations Manager (PC Digital), EMEA: Clinton Allman
- Operations Executive (PC Digial), EMEA: Craig Cox
- Operations Co-ordinator (PC Digial), EMEA: Daniel Clarke
- COO / President: Gary Dale
- Thank you for playing!
- CRIWare
- Fontworks, Monotone
- Executive Producers: Haruki Satomi, Yukio Sugino, Shuji Utsumi, Osamu Ohashi
- ©SEGA. All rights reserved. SEGA is registered in the U.S. Patent and Trademark Office. SEGA, the SEGA logo and SONIC ORIGINS are registered trademarks or trademarks of SEGA CORPORATION or its affiliates. All other trademarks, logos and copyrights are property of their respective owners.
- ©SEGA. Tous droits réservés. SEGA est enregistré auprès du bureau américain des brevets et des marques déposées. SEGA, le logo SEGA et SONIC ORIGINS sont des marques commmerciales ou déposées de SEGA CORPORATION ou de ses sociétés affiliées. Toutes les autres marques, tous les autres logos et tous les autres dépôts légaux appartiennent á leurs propriétaires respectifs.
- Source: In-game credits
Artwork
Web Manuals
For PC
For Consoles
External links
- Official website: US/EU/AU, JP
- Official trailer: US, JP, DE[fn 1]
- Launch trailer: US, JP
- Speed Strats trailers: Game Modes, Sonic 1, Sonic CD, Sonic 2, Sonic 3 & Knuckles, Secrets, Speedrunning
- Sonic Origins on Steam
- Sonic Origins on Epic Games Store
- Sonic Origins on PlayStation Store: JP, US, UK, FR, DE, ES, IT, AU, KR, TW
- Sonic Origins on PlayStation Store (Digital Deluxe Edition): JP, US, UK, FR, DE, ES, IT, AU, KR, TW
- Sonic Origins on Xbox.com: JP, US, UK, FR, DE, ES, IT, AU, KR, TW
- Sonic Origins on Xbox.com (Digital Deluxe Edition): JP, US, UK, FR, DE, ES, IT, AU, KR, TW
- Nintendo catalogue pages: JP, US, UK, FR, DE, ES, IT, KR
Footnotes
- ↑ Unofficial upload because the trailer seems to be nowhere else but on TV.
References
- ↑ 1.0 1.1 PlayStation Store (ja-jp; JP0177-PPSA05326_00-SONICORIGINS0000) (archive.today)
- ↑ 2.0 2.1 PlayStation Store (ja-jp; JP0177-PPSA05326_00-SONICORIGINSDX00) (archive.today)
- ↑ 3.0 3.1 PlayStation Store (en-us; UP0177-PPSA05324_00-SONICORIGINS0000) (archive.today)
- ↑ 4.0 4.1 PlayStation Store (en-us; UP0177-PPSA05324_00-SONICORIGINSDX00) (archive.today)
- ↑ 5.0 5.1 PlayStation Store (fr-fr; EP0177-PPSA05325_00-SONICORIGINS0000) (archive.today)
- ↑ 6.0 6.1 PlayStation Store (fr-fr; EP0177-PPSA05325_00-SONICORIGINSDX00) (archive.today)
- ↑ 7.0 7.1 PlayStation Store (de-de; EP0177-PPSA05325_00-SONICORIGINS0000) (archive.today)
- ↑ 8.0 8.1 PlayStation Store (de-de; EP0177-PPSA05325_00-SONICORIGINSDX00) (archive.today)
- ↑ 9.0 9.1 PlayStation Store (en-gb; EP0177-PPSA05325_00-SONICORIGINS0000) (archive.today)
- ↑ 10.0 10.1 PlayStation Store (en-gb; EP0177-PPSA05325_00-SONICORIGINSDX00) (archive.today)
- ↑ 11.0 11.1 PlayStation Store (en-au; EP0177-PPSA05325_00-SONICORIGINS0000) (archive.today)
- ↑ 12.0 12.1 PlayStation Store (en-au; EP0177-PPSA05325_00-SONICORIGINSDX00) (archive.today)
- ↑ 13.0 13.1 PlayStation Store (ko-kr; JP0177-PPSA05326_00-SONICORIGINS0000) (archive.today)
- ↑ 14.0 14.1 PlayStation Store (ko-kr; JP0177-PPSA05326_00-SONICORIGINSDX00) (archive.today)
- ↑ 15.0 15.1 PlayStation Store (en-tw; JP0177-PPSA05326_00-SONICORIGINS0000) (archive.today)
- ↑ 16.0 16.1 PlayStation Store (en-tw; JP0177-PPSA05326_00-SONICORIGINSDX00) (archive.today)
- ↑ 17.0 17.1 Xbox.com (ja-JP; store/sonic-origins) (archive.today)
- ↑ 18.0 18.1 Xbox.com (ja-JP; store/sonic-origins-digital-deluxe-edition) (archive.today)
- ↑ 19.0 19.1 Xbox.com (en-US; store/sonic-origins) (archive.today)
- ↑ 20.0 20.1 Xbox.com (en-US; store/sonic-origins-digital-deluxe-edition) (archive.today)
- ↑ 21.0 21.1 Xbox.com (fr-FR; store/sonic-origins) (archive.today)
- ↑ 22.0 22.1 Xbox.com (fr-FR; store/sonic-origins-digital-deluxe-edition) (archive.today)
- ↑ 23.0 23.1 Xbox.com (de-DE; store/sonic-origins) (archive.today)
- ↑ 24.0 24.1 Xbox.com (de-DE; store/sonic-origins-digital-deluxe-edition) (archive.today)
- ↑ 25.0 25.1 Xbox.com (en-GB; store/sonic-origins) (archive.today)
- ↑ 26.0 26.1 Xbox.com (en-GB; store/sonic-origins-digital-deluxe-edition) (archive.today)
- ↑ 27.0 27.1 Xbox.com (en-AU; store/sonic-origins) (archive.today)
- ↑ 28.0 28.1 Xbox.com (en-AU; store/sonic-origins-digital-deluxe-edition) (archive.today)
- ↑ 29.0 29.1 Xbox.com (ko-KR; store/sonic-origins) (archive.today)
- ↑ 30.0 30.1 Xbox.com (ko-KR; store/sonic-origins-digital-deluxe-edition) (archive.today)
- ↑ 31.0 31.1 Xbox.com (zh-TW; store/sonic-origins) (archive.today)
- ↑ 32.0 32.1 Xbox.com (zh-TW; store/sonic-origins-digital-deluxe-edition) (archive.today)
- ↑ 33.0 33.1 https://store-jp.nintendo.com/list/software/70010000045648.html (archive.today)
- ↑ 34.0 34.1 https://store-jp.nintendo.com/list/software/70070000014097.html (archive.today)
- ↑ 35.0 35.1 https://www.nintendo.com/store/products/sonic-origins-switch/ (Wayback Machine: 2022-05-29 08:52)
- ↑ 36.0 36.1 https://www.nintendo.com/store/products/sonic-origins-digital-deluxe-switch/ (Wayback Machine: 2022-06-02 21:24)
- ↑ 37.0 37.1 https://www.nintendo.fr/Jeux/Jeux-a-telecharger-sur-Nintendo-Switch/Sonic-Origins-2217817.html (archive.today)
- ↑ 38.0 38.1 https://www.nintendo.de/Spiele/Nintendo-Switch-Download-Software/Sonic-Origins-2217817.html (archive.today)
- ↑ 39.0 39.1 https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Sonic-Origins-2217817.html (archive.today)
- ↑ 40.0 40.1 https://store.nintendo.co.kr/70010000045646 (archive.today)
- ↑ https://imgur.com/a/hAk0R9U
- ↑ https://imgur.com/a/Ob8oU2U
- ↑ 43.0 43.1 https://imgur.com/a/NMcFrXv
Sonic Origins / Sonic Origins Plus | |
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Main page (Plus) Manuals Development (Plus) |
Sonic the Hedgehog games for the following systems | |
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2017 Sonic Mania | Sonic Forces 2018 Sonic Mania Plus | Sonic Forces & Sonic Mania Plus Double Pack 2019 Team Sonic Racing 2021 Sonic Colours: Ultimate 2022 Sonic Origins | Sonic Frontiers 2023 Sonic Origins Plus | Sonic Superstars 2024 Sonic X Shadow Generations |
2021 Sonic Mania | Sonic Colours: Ultimate 2022 Sonic Origins 2023 Sonic Superstars | Sonic Frontiers 2024 Sonic X Shadow Generations |