Super Smash Bros. Brawl

From Sonic Retro


Super smash bros brawl logo.jpg
Super Smash Bros. Brawl
SSBB Wii save icon.png
Publisher: Nintendo
System(s): Wii
ROM size: 7.92GB
Genre: Fighting
Number of players: 1-4
Release Date RRP Code
Nintendo Wii
2008-01-31  ? RSBJ01
Nintendo Wii
2008-03-09 $49.99 RSBE01
Nintendo Wii
2008-06-27  ? RSBP01
Nintendo Wii
2010-04-29 ₩49,000 ?

Super Smash Bros. Brawl, called "Great Fray Smash Brothers X" (大乱闘スマッシュブラザーズX) in Japan, is the third in a series of fighting games featuring Nintendo characters. Unlike the previous two games, this game includes two third-party characters, Solid Snake from Metal Gear, and Sonic the Hedgehog. The game also includes a full blown Story Mode, named The Subspace Emissary, written by the same person who wrote the scenarios for Final Fantasy VII, Kazushige Nojima.

Inclusion of Sonic the Hedgehog

Character Select Screen.

On October 10, 2007, it was announced on the Super Smash Bros. Brawl official website (Smash Bros. DOJO!!) that Sonic the Hedgehog would be a playable character in the game. Even though he was announced on the Dojo before the game was released in any countries, a player must first unlock Sonic to play as him. There are four methods of doing so:

  • Complete Classic Mode with 10 characters.
  • Play 300 VS. Mode matches. (Occasionally, he randomly appears before the 300 matches).
  • Fight for 10 player-hours or more.
  • In Adventure Mode: The Subspace Emissary, complete the Great Maze stage.

In addition, after unlocking Sonic, the player will automatically unlock the Shadow the Hedgehog Assist Trophy, who slows down time with Chaos Control for everyone except the player who activated the trophy. A stage based on Green Hill Zone will also be unlocked for play.

As a fighter

Half of Sonic's moves come from abilities he has in his own games, while the other half is consisted of moves created solely for the game. As with all other fighters, he has a set of quick and weak moves, strong and powerful moves, special moves and a Final Smash. His special moves are as follows:

  • Neutral special: Homing Attack. Sonic spins in mid-air for a second, and then launches towards the back of the nearest enemy in an arc. The move can be completed faster by pressing B, albeit at the cost of accuracy.
  • Side special: Spin Dash. Sonic starts Spin Dashing on the ground or mid-air. The longer the B button is held down, the bigger the charge, the faster Sonic will go, and the more he'll move for until he has to stop. When the move is starting, on the ground, Sonic will move backwards for a small bit. After being activated, Sonic will perform a small hop and will only start spinning when he touches the ground. Once spinning, it's possible to switch directions without losing speed.
  • Up Special: Spring Jump. When activated, a red spring spawns under Sonic, and he's sent flying upwards, the spring staying there for around three seconds if the move is used on the ground. This move is mostly used for recovery, as it doesn't normally cause damage, however, if it's activated in mid-air, the spring tumbles downward, which can cause some minor damage.
  • Down Special: Spin Charge. Like his Side Special, except it's charged like in the classic games, by mashing the B button while Down is held. This move also lacks the minor backwards movement and small hop at the start.

His Final Smash turns him into Super Sonic for around 15 seconds. While in this form, he can fly in all directions at very high speeds. If he collides against a character, they receive heavy damage and knockback. The downside to this is that to cause maximum damage, the player should make Sonic fly very fast, which is very hard to control.

Other moves worth mentioning are as follows:

  • Dash attack: Sonic curls into a ball while running, known in his games as the Spin attack.
  • Forward tilt: Horse Kick from Sonic the Fighters.
  • Down tilt: Leg Throw from Sonic the Fighters.
  • Forward Smash: Wind-up Punch from Sonic the Fighters.
  • Dash: His legs perform the figure-eight movements seen when using Super Peel-Out.
  • Ledge attack: Sonic gets up on the stage with a flip-spin attack, resembling his ledge climbing move in Sonic Spinball.
  • Side taunt: Sonic runs in place while saying "You're too slow!". Much like his dash animation, his legs perform the Super Peel-Out figure-eight movement.
  • Wall Jump: Wall Jump from Sonic the Fighters.
  • Idle poses: Sonic will either cross one foot while waving his finger, resembling the European boxart for Sonic the Hedgehog, or he'll tap his foot on the ground, as he does while idling in most classic Sonic games.
  • Jump, Crouch, Edge teeter: The animations resemble the corresponding ones from Sonic the Hedgehog.

Competitively, Sonic is ranked as being a middle-tier character. This is due to his fast movement and attack speeds allowing him to cause damage quickly while making retaliation hard, however, his attacks lack power, and he has no decent finishing move, making KOing opponents a difficult task.

Sonic is notable for being the fastest character ever included in the series (surpassing the fastest character from the first two games, Captain Falcon) - he can run on the road of the Big Blue stage for a while after releasing a Spin Dash, or when equipped with the Bunny Hood or Super Spicy Curry item.


Trophies (or Figures in Japan) are collectible items that represent various characters, items, and other elements from the many games released by Nintendo and, in the case of Brawl, from third-party franchises Metal Gear Solid and Sonic the Hedgehog as well. These collectibles are optional and appear as figurines on a golden stand, providing some information about the collectible displayed. Sonic trophies are displayed to the very end of the gallery and there are twelve of them. Usually the are also given two games, their primary debut game with no console associated and their Nintendo debut game. Exceptions are the Shadow's erroneous game debut (it would be Sonic Adventure 2, not Sonic Heroes), Knuckles' bizarre twin mention of classics (Sonic 3 and Sonic & Knuckles) and finally Blaze's redundant mention of her two Rush series games.

Name ID Description
Sonic the Hedgehog 533 The world's fastest hedgehog, who can run at supersonic speeds. Generally speaking, he loves being able to do what he wants and loathes being constrained. Holding still is something he would never consider. He's got a bit of an attitude but can't pass by someone in trouble. When he collects the seven Chaos Emeralds, he transforms into the mighty, gold Super Sonic.

Unlock: Complete Classic Mode on any difficulty as Sonic.

Super Sonic 534 Sonic's Final Smash. The Chaos Emeralds give energy to all living things, and Sonic's gathered all seven of them, then used their power to transform into Super Sonic. His abilities in this form far surpass his normal ones, and he's even able to fly. He uses a lot of energy in this form, so he can only remain in it for a short time.

Unlock: Complete All-Star Mode on any difficulty as Sonic.

Shadow the Hedgehog 535 Shadow The Hedgehog is a black hedgehog who resembles Sonic. He was created by Dr. Eggman's grandfather, Gerald Robotnik, to be the ultimate life-form. Not only does he look like Sonic, but he has equal abilities. He has great skill with the space-time warping technique called Chaos Control. To reach his goals, he'll use any means necessary.
Tails "Miles" Prower 536 A friendly fox with two tails whose true name is Miles Prower. He can fly for a limited time by spinning his tails rapidly. Originally impressed by the sight of the speedy Sonic, Tails became his sidekick, rarely leaving his side. To assist Sonic in staying one up on Dr. Eggman, Tails utilizes his knowledge of electrical engineering to create mechanical devices.
  • (GameCube) SONIC HEROES

Unlock: Walk 10,000m.

Dr. Eggman 537 A self-proclaimed scientific genius. Dr. Eggman sports an IQ of 300 and wants to conquer the world and build his evil empire of Eggmanland. An expert in his field, Dr. Eggman places robotics over all else in life--a reflection of his selfish personality. He doesn't know when to quit and always comes back for more no matter how many times he is defeated by Sonic.

Unlock: Collect 500 stickers.

Knuckles the Echidna 538 A powerful red echidna also known by his full name, Knuckles the Echidna. Knuckles resides on Angel Island, where he guards the Master Emerald. Both friend and rival of Sonic, Knuckles is a martial-arts expert who can break through rocks with his spiked fists. In addition, he can climb walls and use the wind to glide through the air.
Amy 539 A Sonic-obsessed pink hedgehog whose full name is Amy Rose. Amy is Sonic's self-appointed girlfriend. She is almost always optimistic and cheerful, and while she motivates her friends, she also shows aggressive tendencies, like when she uses her massive Piko Piko Hammer. Speaking of which, her hammer's hiding spot remains unknown to this day.
Blaze the Cat 540 A princess from another dimension and guardian of the Sol Emeralds, also known as Blaze The Cat. Blaze is calm but often seems to be dealing with some inner turmoil. She's also extremely hard on herself, and as a result, she comes across as somewhat shy. She learns to open up after meeting Sonic and his crew and can use the Sol Emeralds to become Burning Blaze.
Chao 541 A type of creature that can absorb and learn skills and traits from other life-forms, adapting its shape as it does. This results in vast variations in appearance, behavior, and personality. Chao are generally very cute, and their mannerisms are pleasant and relaxing. Chao Gardens are a good place to find them, but they also inhabit areas with freshwater.
  • (GameCube) SONIC ADVENTURE DX: Director's Cut
Cream the Rabbit 542 A young rabbit who is always accompanied by her Chao friend, Cheese. Once a member of Team Rose, she's a spirited go-getter who always gives it her all. Her polite and courteous manner is thought to be a result of her mother's strict discipline. Cream can use her large ears to fly, and her Chao Attack, where she launches Cheese like a missile, is a powerful weapon.
Jet the Hawk 543 A hawk who is the leader of the Babylon Rogues and also goes by the moniker "The Legendary Wind Rider." When it comes to Extreme Gear racing, there is no one better. Jet's extremely competitive and takes tremendous pride in winning, so you know things are going to be exciting when he takes on the speedy Sonic in an Extreme Gear battle.
Silver the Hedgehog 544 A hedgehog who traveled back in time to defeat the Iblis Trigger and therefore alter the future. Silver has a positive attitude and a strong sense of justice. He has telekinetic powers that allow him to control physical objects, including abilities to freeze or shock enemies, which he uses to fight for peace and justice.

Unlock: Clear Target Smash level 3 with all characters.


Stickers are other type of collectibles, that can be added to a background and made into a collage. They are found much more commonly than trophies: they appear randomly in normal Brawls (uless items are turned off), can be won through Spectator Mode over Wi-Fi, obtained by defeating minor enemies in the Subspace Emissary, won in Coin Launcher, or beaten out of Sandbag. The main purpose of these stickers is to give characters certain advantages in the Subspace Emissary and they cannot be used in other modes such as Brawls or the Stadium. For the Sonic franchise, there are twenty nine stickers and they can be found at the end of the gallery. There is no exclusive artwork and mostly it's the same as the one found in Sonic Channel, but Super Sonic's sticker doesn't have the glow that the image displayed below has. Images not shown below are Sonic US version (the one on Sonic's gamebox), the group of Chao from Sonic Channel and Erazor.

Sticker Name Page ID Area of Effect Effect Compatible Characters
Amy 01.png Amy Rose (Sonic CD) 272 678 Leg Attack +14 Sonic
Big 01.png Big The Cat (Sonic Adventure Director's Cut) 275 689 Battering Resistance +14 Everyone
Blaze 01.png Blaze The Cat (Sonic Rush) 277 694 Shield Recovery +7 Everyone
Chao (Sonic Adventure Director's Cut) 276 690 Flinch Resistance +49 Everyone
Sonicchannel chaos.png Chaos (Sonic Adventure Director's Cut) 276 691 Food Effect +4 Everyone
Bee 01.png Charmy Bee (Knuckles' Chaotix) 273 682 Slash Attack +7 Everyone
Sonic1.png Classic Sonic (Sonic The Hedgehog JP Ver.) 267 672 Arm Attack +21 Sonic
Classic Sonic (Sonic The Hedgehog US Ver.) 267 673 Throwing Attack +20 Sonic
Cream 01.png Cream The Rabbit & Cheese (Sonic Advance 2) 274 686 Electric Resistance +9 Everyone
Sonicchannel eggman.png Dr. Eggman (Sonic The Hedgehog) 269 675 Launch Resistance +39 Sonic
E102 01.png E-102 Gamma (Sonic Adventure Director's Cut) 275 687 Flame Attack +11 Everyone
Sonicchannel omega nocircle.png E-123 Omega (Sonic Heroes) 276 693 Flame Resistance +17 Everyone
Sonicchannel emerl.png Emerl (Sonic Battle) 276 692 Arm Attack +6 Everyone
Erazor Djinn (Sonic & the Secret Rings) 280 700 Flame Attack +28 Everyone
Espio 01.png Espio The Chameleon (Knuckles' Chaotix) 273 681 Body, Spin Attack +12 Sonic
Jet 01.png Jet The Hawk (Sonic Riders) 278 696 Leg Attack +17 Everyone
Sonicchannel knuckles nocircle.png Knuckles The Echidna (Sonic The Hedgehog 3) 273 680 Electric Resistance +23 Sonic
Sonicchannel metal.png Metal Sonic (Sonic CD) 272 679 Launch Power +16 Everyone
Sonicchannel tails.png Miles "Tails" Prower (Sonic The Hedgehog 2) 271 677 Flinch Resistance +140 Everyone
Channel rouge.png Rouge The Bat (Sonic Adventure 2: Battle) 274 684 Tail Attack +10 Yoshi, Pikachu, Diddy Kong, Pokemon Trainer
Sonicchannel shadow.png Shadow the Hedgehog (Sonic Adventure 2: Battle) 274 685 Specials:Direct Attack +20 Sonic
Shahra.png Shahra (Sonic & the Secret Rings) 279 699 Leg Attack +7 Peach, Zelda
Sonicchannel silver.png Silver The Hedgehog (Sonic The Hedgehog) 279 698 Launch Power +49 Sonic
Sonicchannel sonic02 nocircle.png Sonic The Hedgehog (Sonic The Hedgehog) 268 674 Body, Spin Attack +32 Sonic
Storm 01.png Storm The Albatross (Sonic Riders) 278 697 Specials:Indirect Attack +12 Everyone
Super sonic 01.png Super Sonic (Sonic The Hedgehog 2) 270 676 Electric Resistance +27 Sonic
Sonicchannel tikal.png Tikal (Sonic Adventure Director's Cut) 275 688 Flame Attack +9 Sonic
Vector 01.png Vector The Crocodile (Knuckles' Chaotix) 273 683 Specials:Direct Attack +10 Everyone
Wave 01.png Wave The Swallow (Sonic Riders) 277 695 Arm Attack +19 Sonic


Super Smash Bros. Brawl has a large selection of over 250 music tracks which can be played in stages, and the player can adjust how likely each available song will play on each stage with the "My Music" feature. 12 of the songs in the game come from Sonic games, and all of them play on the Green Hill Zone stage. All the songs here are the original versions with the exception of Angel Island Zone, which is a remix made specially for this game. Most of these songs are unlocked with the Green Hill Zone stage, while the songs listed in bold must be unlocked by collecting CDs or other means after unlocking Green Hill Zone.

*Unlock: Brawl on the Green Hill Zone stage 10 times.

Sonic - You Can Do Anything, the Japanese/European opening theme for Sonic CD, was planned to be included in the game as evidenced by the leftover filename "snd_bgm_U05_UCANDO" in the game's data.[1] It was likely cut due to licensing issues.


Physical scans

Wii, US
Brawl wii us disc.jpg
Wii, JP
Brawl wii jp cover.jpg
Brawl wii jp disc.jpg


External links


Super Smash Bros. series
Super Smash Bros. Brawl (2008) | Super Smash Bros. for Nintendo 3DS (2014) | Super Smash Bros. for Wii U (2014) | Super Smash Bros. Ultimate (2018)