|Developer: Sonic Team, Now Production|
| System(s): GameCube, PlayStation 2,|
Sonic Riders (ソニックライダーズ) is a hover-board based racing game released for the Sony PlayStation 2, Nintendo GameCube, and Xbox. It is the fourth Sonic-related racing game, preceded by Sonic Drift, Sonic Drift 2 and Sonic R, and followed by two sequels, Sonic Riders: Zero Gravity and Sonic Free Riders. For a short while the Xbox version of the game was released with a free Sonic X DVD, which contained five episodes from the first and second seasons.
This game introduces five new playable characters, the Babylon Rogues and the E-10000 series. In addition to the new characters, characters from other Sega games are also playable. This includes Ulala from Space Channel 5, NiGHTS from NiGHTS into Dreams, and Aiai from Super Monkey Ball.
The game differs from traditional racers (such as Sonic R) in its use of air-based travel with features such as "turbulence" affecting gameplay. Despite its uniqueness, it has been compared to other racers such as F-Zero, Kirby Air Ride, and SSX.
A Game Boy Advance version was in the works but ultimately cancelled.
Sonic, Tails and Knuckles are walking through Metal City one evening, and Tails detects a Chaos Emerald on his radar. Glass shatters and from Metal City Bank fall Jet the Hawk, Wave the Swallow and Storm the Albatross, who have the Chaos Emerald! Sonic and Knuckles manage to knock Storm off the hover board he was riding, but Wave catches Storm and gives him a lift. Sonic steals the board the clumsy albatross left behind and pursues Jet. However, Jet gives Sonic a taste of his own medicine, and the group, known as Babylon Rogues, escape. Wave slows down a bit, allowing Storm to grab his hover board, then they get away.
The next day, Sonic found that Doctor Eggman had set up a hover board racing tournament, with the prize being the very Chaos Emerald that was stolen, and the top three entries being the thieves! Sonic and his friends promptly pay the entry fee of one Chaos Emerald and take up the challenge. But what was Eggman's true motive, and what of the three thieving birds? Sonic and his friends must face off against the Babylon Guardian to find out.
The game is played entirely on hover boards. Players must race seven other competitors on a total of 14 tracks. A key component of the game is the air tank, which fuels the Extreme Gear (machines used for racing), and is depleted gradually as the race goes on or by performing certain maneuvers. These maneuvers include cornering, which involves using the air as a sideways force against the board, allowing the player to round sharp turns with ease, and building tension before a jump, which involves using the air to propel the player higher off of ramps. When airborne players can perform various tricks, which refill the air gauge according to their rating. Riding off the turbulence another board gives off will also refuel the air gauge. Building the tension before a jump will allow the player to perform more tricks before landing. Throughout the courses, there are many rings scattered around. Picking them will allow the player to reach higher performance levels. Players start races at Level 1 which can be maxed out to level 3 with 60-100 rings. Possibly the most costly maneuver in terms of air is boosting, by which a player greatly increases speed for a short duration. If a boost is performed when in close range of an enemy racer, the player will launch an attack against the racer, causing them to lose rings, and remain stunned for a short duration.
Each racer in the game has one of three beneficial attributes: Speed, Flight, and Power. The Speed attribute allows players to grind along rails. The Flight attribute allows players to go airborne by going through a series of suspended hoops. The Power attribute allows players to knock certain obstacles out of their way. Each of these maneuvers will refill the air gauge partially when used.
Super Sonic has all three attributes thus can't be categorized into a single category. When using Super Sonic he will start off with 30 rings, instead of the usual 50 in other games. Also, when you lose all your rings, Sonic only needs one ring to change back to Super Sonic again. It is possible to ride Blue Star instead of just floating across the track with no board.
These are characters which play a role in the game but are not actually playable.
Several gameplay modes are available. These include races with different level completion objectives and a Shop mode where the player can spend gathered rings.
Dr. Eggman is both voiced by Deem Bristow and Mike Pollock. However, most of his gameplay dialogue are actually voice clips that were recycled from Sonic Adventure 2. Deem Bristow died before the release of Sonic Riders. Wave uses some of Blaze the Cat's voice clips from Sonic Rush; they both are voiced by the same person.
|Character||English Voice Actor||Japanese Voice Actor|
|Sonic the Hedgehog||Jason Griffith||Junichi Kanemaru|
|Jet the Hawk||Jason Griffith||Daisuke Kishio|
|Miles "Tails" Prower||Amy Palant||Ryo Hirohashi|
|Wave the Swallow||Bella Hudson||Chie Nakamura|
|Knuckles the Echidna||Dan Green||Nobutoshi Canna|
|Storm the Albatross||Dan Green||Kenji Nomura|
|Doctor Eggman||Mike Pollock (cutscenes)
Deem Bristow (gameplay)
|Amy Rose||Lisa Ortiz||Taeko Kawata|
|Shadow the Hedgehog||Jason Griffith||Kōji Yusa|
|Rouge the Bat||Kathleen Delaney||Rumi Ochiai|
|Cream the Rabbit||Rebecca Honig||Sayaka Aoki|
|Omochao||Liza Jacqueline||Etsuko Kozakura|
The PlayStation 2, Xbox and PC versions have both voice language tracks included in the game disc. The PlayStation 2 version, together with a multi-lingual text language option, features an additional option to switch between both English and Japanese voice language, though this is only present in the Japanese and North American versions. The EU/PAL PlayStation 2 version remove this feature and only has the text language option present, defaulting the voices automatically to the system language. The PC version has both a text and a voice language option which are present in all its regional variations, but these can only be found in the external game settings instead of the proper options menu of the game like in the JP and US PlayStation 2 versions. Since the Xbox version doesn't feature any language option at all, neither of text nor of voice, the only way to have the Japanese voices in this version is changing the console language to Japanese in order to set the game entirely in Japanese.
The GameCube version features only one voice track in the disc and according to the regional version, due to size constraints. The Western versions have the English voice language whereas the Japanese version has the Japanese one, while the text language is entirely multi-lingual and manually selectionable in all regional versions.
For a complete list of the game's production credits, please click the following link: Sonic Riders credits
|Number of copies sold||Sega IR Reference||Platforms||Regions||Cumulative sales total|
|130,000||FY2007 1st Quarter Results||PS2/XB/GC||US (or NA)||130,000|
|290,000||FY2007 3rd Quarter Results||"||"||420,000|
|140,000||FY2007 Full Year Results||"||"||560,000|
|| Hero Courses:
|Sonic games for the Nintendo GameCube|
|Sonic Adventure 2: Battle (2001/2002) | Sonic Mega Collection (2002/2003) | Sonic Adventure DX: Director's Cut (2003) | Sonic Heroes (2003/2004) | Sonic Gems Collection (2005) | Shadow the Hedgehog (2005) | Sonic Riders (2006)|
|Pre-release Sonic games for the Nintendo GameCube|
|Sonic Mega Collection (prototype) | Sonic Adventure Prereleases | Sonic Heroes Prereleases|
|Sonic games for the Sony PlayStation 2|
|Sonic Heroes (2003/2004) | Sonic Mega Collection Plus (2004/2005) | Sonic Gems Collection (2005) | Shadow the Hedgehog (2005) | Sonic Riders (2006) | Sega Genesis Collection (2006) | Sonic Riders: Zero Gravity (2008) | Sonic Unleashed (2008) | Sega Fun Pack: Sonic Mega Collection Plus & Shadow the Hedgehog (2009)|
|Sonic games for the Xbox|
|Sonic Mega Collection Plus (2004) | Sonic Heroes (2003/2004) | Shadow the Hedgehog (2005) | Sonic Heroes & Super Monkey Ball Deluxe (2005) | Sonic Mega Collection Plus & Super Monkey Ball Deluxe (2005) | Sonic Riders (2006)|
|Pre-release Sonic games for the Xbox|
|Sonic Heroes (Xbox E3 version) | Sonic Extreme|
|Sonic games for Microsoft Windows|
|Sonic the Hedgehog CD (1996) | Sonic the Hedgehog The Screen Saver (1996) | Sonic's Schoolhouse (1996) | Sonic 3D: Flickies' Island (1997) | Sonic R (1997) | Sonic Adventure DX: Director's Cut (2003) | Sonic Heroes (2004) | Sonic Riders (2006) | Sonic & Sega All-Stars Racing (2010) | Sonic Adventure (2011) | Sonic Generations (2011) | Sonic the Hedgehog CD (2011) | Sonic Adventure 2 (2012) | Sonic & All-Stars Racing Transformed (2013) | Sonic Lost World (2015) | Sonic Mania (2017) | Sonic Forces (2017)|