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From Sonic Retro
Sonic & All-Stars Racing TransformedFrom Sonic Retro
Sonic & All-Stars Racing Transformed was announced on April 30, 2012. It is the sequel to Sonic & Sega All-Stars Racing and was directed by Gareth Wilson, the former lead designer of Blur, a similar racing game that also uses power-ups as a prominent feature.
GameplayThe game's sur-name comes from its new transforming vehicle system, which allows players to traverse land, sea, and sky by transforming their vehicles mid-race via gates, allowing for much more varied tracks. The courses also change with different features during each lap, usually changing the alternate routes. CharactersThe game has characters from several of Sega's previous franchises making their debut in the All-Stars Racing series, including Gilius Thunderhead and Vyse who both were cut from the previous title's roster. They were chosen along with new Sega franchise characters and characters from Non-Sega franchises with additional characters planned for DLC. The two Non-Sega characters included with every version are Ralph from the Walt Disney movie Wreck-it Ralph and real professional NASCAR racer Danica Patrick. Revealed through hacking, there also exists additional characters such as characters from the Football Manager series, Shogun: Total War series, as well as an appearance from another non-Sega property, Team Fortress 2. These characters were officially revealed as exclusive characters for the PC version via a trailer released on January 17th 2013. While they are for the PC version, they appear on the disc for the console versions as well. Character List
Game ModesCareerWorld Tour ModeRace
Boost Challenge
Battle Race
Ring Race
Traffic Attack
Versus
Pursuit
Grand PrixTime AttackSingle RaceCustom GameThe following game modes can be played offline or online and may be chosen when playing online via matchmaking by specifying race, battle or lucky dip which randomly chooses game modes.
Party GameThe following modes are exclusive to the Wii U version and can only be played locally. The player on the Wii U Game Pad will play as a specific character using specialized controls and features. CoursesThe race courses in this game are all based off of different Sega franchises, and unlike the first game they are not limited by theme or franchise. Dragon Cup
Rogue Cup
Emerald Cup
Arcade Cup
Classic Cup
Downloadable/Bonus Tracks
Arena Tracks
Bonus EditionA Bonus Edition of the game was planned, and contained DLC content for the game. The package came with a code to unlock a new course and character like the previous game, an OutRun-themed course and Metal Sonic as a playable racer. The Wii U version did not come with a voucher as the DLC content was already on the disc. The Downloadable Tracks option were renamed to Bonus Tracks. ChangelogMoved to Sonic & All-Stars Racing Transformed/Changelog Physical ScansXbox 360 versionPlayStation 3 versionPlayStation Vita versionNintendo 3DS versionWii U versionArtwork
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