|Developer: Orion Interactive, Bruce Austin Productions|
|Genre: Educational game|
Sonic's Schoolhouse is an educational computer game that teaches young learners mathematics, reading, and spelling. In addition, players can earn access to two mini-games (a collect-the-rings game and a match-the-statues game) and a "field trip" section which gives them numerous facts on the various animals in the game.
The entire game plays in a similar fashion to id Software's Wolfenstein 3D, in that you play in a world that has no variation in height and is largely composed of right angles. You pick up nearby answers (ranging from bouncing letters and numbers to balloons with various pictures on them) to shoot back at a blackboard so as to answer it (usually filling in the blank; in the reading section you match up pictures with their words instead), or otherwise recycle (much to Sonic's pleasure).
Sonic the Hedgehog himself is not playable, but acts as the guide; instead, you choose from numerous animals as to what you want to play as. Doctor Eggman and his robots also show up to steal your answer, or in the ring mini-game, to steal all your rings.
The sprites used for Sonic come from the canceled Sonic X-Treme.
Concept: Bruce Austin
Producers:Brad Krevoy, Steve Stabler, Jed Weintrob, Britton Jackson, Bruce Austin
Associate Producer: Jonathan Harris, Madhavi Rangachar
Designers: Bruce Austin, Britton Jackson, Jim O'Keane, Jed Weintrob
Programmers: Jim O'Keane, Jack Bowman
Graphic Artists: Jeremy Buttell, Mike Malloy
Additional Programming: Eric Hayashi
Video Design: Kurt Tiegs
Sound Design: Robert Francke
Voices: Meg Inglima
|Sonic games for the following systems|
|1996 Sonic the Hedgehog CD | Sonic the Hedgehog The Screen Saver | Sonic's Schoolhouse 1997 Sonic 3D: Flickies' Island | Sonic R 2003 Sonic Adventure DX: Director's Cut 2004 Sonic Heroes 2006 Sonic Riders 2010 Sonic & Sega All-Stars Racing 2011 Sonic Generations 2013 Sonic & All-Stars Racing Transformed 2017 Sonic Mania | Sonic Forces|