|Developer: Backbone Entertainment|
|System(s): Game Boy Advance|
|Genre: 2D Platform/Racing|
Sonic Riders was a port of Sonic Riders to the Game Boy Advance. It was in development at the same time as the other Sonic Rider ports. The game used a Out-Run style game engine. When Sega of Japan insisted on adding more 3D to the game it was cancelled by Sega of USA as it could not be completed within the tight production schedule.
Info on the game was discovered on Keith Erickson’s portfolio and Arvin Bautista’s resume.