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Sonic Spinball (8-bit)

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Sonic Spinball GG title.png

Fast Facts on Sonic Spinball

Publisher: Sega
Developer: Sega
System(s): Sega Game Gear, Sega Master System
Genre: Pinball

Release Date RRP Code
Sega Game Gear US September 1994  ? ?
Sega Game Gear US (Majesco) ?  ? ?
Sega Game Gear EU August 1994  ? ?
Sega Master System EU 25 January 1995  ? 9034
Sega Master System AU 1995  ? 9034
Sega Master System BR 1995  ? 028.480
Sega Master System PT 1995  ? ?
USK
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Sonic Spinball is a 8-bit port of the Sega Mega Drive game Sonic Spinball, for the Sega Game Gear and Sega Master System. The objective of this pinball game remains the same as the 16-bit game as obstacles still need to be cleared, Chaos Emeralds must be collected, and bosses must be defeated. Enemies are the same and the theme of the levels are also the same.

Although the levels carry the same theme as the 16-bit game, the layout of the levels and the graphics are different. Due to the different level layout there are several more opportunities to travel on foot. The speed is also slower and can make the game feel a bit floaty. The bonus stages are also different as they have the same objective level to level, and do not change to a first person perspective. There are also hidden rooms which contain cheat code bearing monitors, which when broken, will display a cheat code. The Adventures of Sonic the Hedgehog and SatAM character cameos are also dropped from the Bonus Stage, although curiously, the AoStH model for Robotnik is used on the box art, while the Doctor's usual games look was used on the 16-bit packaging.

It is also possible to win a free ball after getting a Game Over. This is done by stopping the on screen spinning roulette wheel that appears and matching these four numbers with the last four numbers in the current score. If the four numbers are matched up successfully a free ball will be rewarded.

Contents

Manuals

Also Released On

Production Credits

Master System Version

~Sega Interactive~
Developed by: Sega Interactive Development Division
Lead Programmer: Hideki Ikeda
Lead Artist: Michael Chung
Producer MS: John Brandstetter
Producer GG: Jason Lewis
Programmers: Terry Kirch, Frank E. Lucero, Hooell Monleon, Roy Pitchford, Alan Shapiro
Artists: Sandy Christensen, Larry Flores, Kevin Lee, Michael Tamura
Technical Director: Michael Terlecki
Art Director: Maureen Kringen
Musical Composition/Sound Effects: Paul Gadbois (Music Director), Dave Delia, Howard Drossin, Brad Scott Gish
Graphics Utilities: Claude Foucault, Alex Suzdaltsev
Multimedia Support: Fred Weimer, Steve Lashower
Gameplay Consultation: Jack Loh
Physics Consultation: Dr. Scott Gould
Special Thanks to: Steve Apour, John Duggan, Jim Tomasko, Chris Warner, Everyone at Sega Technical Institute, Western Arcade, Ric "Big Dog" Curtis, Bob Morrison, Kevin Lee, John Kuwaye, James Brandstetter, Brianna L. Lucero, Dr. Michael E. Klein, and... Tails

~Sega of America~
Product Manager: Chrissie Huneke
GameGear Marketing: Robert Lindsey
Manager of Test: Steve Patterson
Lead Tester: Marc Dawson
Assistant Lead Tester: Stan Weaver, Greg Vogt
Testers GG: Crisi Albertson, Jennifer Brozek, Joe Cain, Ivan Foong, Lawrence Gibson, Rick Greer, Randall Hauser, Richie Hideshima, Darin Johnston, Jeff Loney, Ryan McLaughlin, Joanna Pataki, Dave Perkinson, Loran Pudinski, Sam Saliba, Kevin Seiter, Tim Spengler, Mark Subotnik, Maria Tuzzo, Matt Underwood, Fernando Valderrama, Alex Villagran, Gregg Watkins, David Wood, Bill Person, Greg Becksted, Brian Harp, Andrew Podesta

Game Gear Version

~Sega Interactive~
Developed by: Sega Interactive Development Division
Lead Programmer: Hideki Ikeda
Lead Artist: Michael Chung
Producer: Jason Lewis
Programmers: Terry Kirch, Frank E. Lucero, Hooell Monleon, Roy Pitchford, Alan Shapiro
Artists: Sandy Christensen, Larry Flores, Kevin Lee, Michael Tamura
Technical Director: Michael Terlecki
Art Director: Maureen Kringen
Musical Composition/Sound Effects: Paul Gadbois (Music Director), Dave Delia, Howard Drossin, Brad Scott Gish
Graphics Utilities: Claude Foucault, Alex Suzdaltsev
Multimedia Support: Steve Lashower, Fred Weimer
Title Page: Sega Technical Institute
Gameplay Consultation: Jack Loh
Physics Consultation: Dr. Scott Gould
Special Thanks to: Steve Apour, John Duggan, Jim Tomasko, Chris Warner, Everyone at Sega Technical Institute, Western Arcade, Ric "Big Dog" Curtis, Bob Morrison, Kevin Lee, John Kuwaye, John Brandstetter, Brianna L. Lucero, Dr. Michael E. Klein, and... Tails

~Sega of America~
Product Manager: Chrissie Huneke
GameGear Marketing: Robert Lindsey
Lead Tester: Marc Dawson
Assistant Lead Tester: Stan Weaver, Greg Vogt
Testers: Crisi Albertson, Jennifer Brozek, Joe Cain, Ivan Foong, Lawrence Gibson, Rick Greer, Randall Hauser, Richie Hideshima, Darin Johnston, Jeff Loney, Ryan McLaughlin, Joanna Pataki, Dave Perkinson, Loran Pudinski, Sam Saliba, Kevin Seiter, Tim Spengler, Mark Subotnik, Maria Tuzzo, Matt Underwood, Fernando Valderrama, Alex Villagran, Gregg Watkins, David Wood, Bill Person, Greg Becksted, Brian Harp, Andrew Podesta

Physical Scans

Game Gear version

Game Gear, US
Spinballgg-box-us.jpg
Cover
Game Gear, US (Majesco rerelease)

Cover
Spinball gg us majesco cart.jpg
Cart
Game Gear, EU
SonicSpinball GG EU Box Back.jpgNospine.pngSpinballgg-box-eu.jpg
Cover
Spinball gg eu cart.jpg
Cart

Master System version

Master System, EU
Spinballms-box-eu.jpg
Cover
Master System, AU
Spinballms-box-aus.jpg
Cover
Spinball ms au cart.jpg
Cart
Master System, BR
Spinballms-box-br.jpg
Cover
Spinball ms br cart.jpg
Cart
Master System, PT
Spinballms-box-pt.jpg
Cover
Sonic Spinball (8-bit)
Sonic Spinball (8-bit)
Sonic Spinball GG title.png

Main Article
Enemies
Bosses
Bug List
Cheat Codes
Game Development
Game Secrets
SCHG

Levels:
SSpinballToxicCaves.png

Toxic Pools

Ss8bitlavapowerhouse.png

Lava Powerhouse

SSpinballBonusStage.PNG

Bonus Stage

Ss8bitthemachine.png

The Machine

Ss8bitfinalshowdown.png

Final Showdown

Sonic games for the Sega Game Gear and Master System
Sonic the Hedgehog (1991) | Sonic the Hedgehog 2 (1992) | Sonic Chaos (1993) | Dr. Robotnik's Mean Bean Machine (1993) | Sonic Drift (1994) | Sonic Spinball (1994) | Sonic Triple Trouble (1994) | Sonic Drift 2 (1995) | Tails' Skypatrol (1995) | Tails Adventures (1995) | Sonic Labyrinth (1995) | Sonic 2 in 1 (1995) | Sonic Blast (1996)
Pre-release Sonic games for the Sega Game Gear and Master System
Sonic the Hedgehog (Game Gear prototype) | Sonic Chaos Sample | Sonic Drift (demo) | Sonic Spinball (8-bit) Prereleases | Sonic Triple Trouble Prereleases | Sonic Blast Prereleases
Scrapped Sonic games for the Sega Game Gear and Master System
Sonic's Edusoft (1991)