- For the 16-bit version, see The Showdown.
The Final Showdown is the fourth and final level of Sonic Spinball for the Sega Game Gear and Sega Master System. As with other stages in this game, Sonic must bounce through the pinball-like level, acquiring Chaos Emeralds which are in turn used to access the boss, Robotnik's Ship. In this stage, there are 5 gems to find.
After Sonic destroyed the Veg-O-Machine in the previous stage, Robotnik detatched his self-imaged spacecraft from the launch base at the top of Mount Mobius, attempting to escape to the stars. Final Showdown takes place both in the sunset scaffolding of the rocket's launch pad, and inside the hovering starship itself. At the bottom of the level rests the magma-filled caldera of the mountain; missing the flippers means instant, fiery death.
The secret room is in the bottom-left corner of the level. Simply jump through the wall for some Rings, a 1-Up Monitor and the final cheat code hint. The Rings throughout the level in this version spell out the initials of the various staff members that worked on this version.
||After Sonic destroys the Veg-O machine, the fortress blows apart and the volcano erupts. But slippery Robotnik's escaped in his rocket ship! Bounce up off of flying bumpers and flippers, disintegrating platforms, springs and other fortress remnants. Spin on the rotating valves for your shot at Robotnik. But blow your chance and you'll end up back in the scorching volcano!
— Sonic Spinball (8-bit) US manual