Mirage Saloon Zone
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Revision as of 09:57, 21 August 2017 by BSonirachi (talk | contribs) (Added badnik names from Stealth's stream last night.)
Sonic Mania |
Levels |
Mirage Saloon Zone |
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Mirage Saloon Zone |
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Eighth Zone, Sonic Mania |
Number of Acts: 2 |
Level themes: desert/western, carnival/casino, sky |
Sub-boss: Mirage Saloon Zone Mini-Boss (Sonic Mania) |
Boss: Heavy Magician |
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Mirage Saloon is a new level in Sonic Mania. This level is based on the scrapped level Desert Dazzle from the 2011 remake of Sonic CD.
This zone is based on the American deserts of the old west, presenting to the bottom mountains and other rock formations. The place also presents a cactus vegetation with varied forms.
While its inner part boils down to structures based on the wild west saloon bars, with swivel stools and piano keys. In addition to presenting areas with reminescent of the stages of casino, with the predominance of bumpers and pinball flippers. To the bottom of the interior parts you can see posters with the inscription "Wanted" of characters considered forgotten of the franchise, similar to what happens in City Escape of Sonic Generations.
Returning to its exterior, one has the presence of a new gimmick, a revolver, that depending on the aim of the player, it throws to certain distances. In addition, another gimmicks present is that of seltz that when casting water bubbles, create a new temporary path.
Act 1 is very different depending on your character. When playing as Sonic or Tails, the entire Act is styled like Sky Chase Zone in that the player is standing on the Tornado in an auto-scroller, surviving an onslaught of badniks summoned by the Heavy Magician and eventually boarding Eggman's freight train briefly before taking to the sky again. Knuckles, due to being knocked off the Tornado by the Heavy Magician, plays through a completely different Act 1 set in the canyons of the desert that make use of his abilities.
Enemies
- Armadilloid - Armadillo-like Badniks, resembling Turtloid.
- Cactula - Spherical enemy with a small propeller that drops a spiked ball on Sonic when he moves underneath it. Based on Nebula from Sonic the Hedgehog 2's Sky Chase Zone, now with cactus camouflage.
- Roller - A fast-moving Badnik, rolling down the hills. From Sonic the Hedgehog's Spring Yard Zone but red.
- Bumpalo - A Badnik resembling a buffalo with a spring on its back.
- Vultron - An eagle-like Badnik, sitting on the cacti. When the player approaches it starts to fly.
- Rattlekiller - A green Caterkiller which twists on the columns.
References
Reference | Appears in | Source Game | Source Level |
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Roller's appearance | Act 1 (Knuckles), Act 2 | Sonic the Hedgehog (16-bit) | Spring Yard Zone |
Rotating columns of spike balls | Act 1 (Knuckles), Act 2 | Sonic the Hedgehog CD | Collision Chaos |
Concept base for the creation of the stage, including his art. | Act 1, Act 2 | Sonic the Hedgehog CD (2011) | Desert Dazzle |
Bark the Polar Bear, Bean the Dynamite and Fang the Sniper "wanted" posters. | Act 1 (Knuckles), Act 2 | Sonic Generations | City Escape (Sonic Generations) |
The style of Act 1 of Sonic and Tails itself. | Act 1 (Sonic and Tails) | Sonic the Hedgehog 2 (16-bit) | Sky Chase Zone |
The aviator sunglasses used by Tails. | Act 1 (Sonic and Tails) | Sonic the Hedgehog (anime) | |
Goggles used by Sonic. | Act 1 (Sonic and Tails) | Sonic the Hedgehog (16-bit) Beta | |
A couple of armadillo-like Badniks. Remembering the turtle couples known as Turtloids. | Act 1 (Sonic and Tails) | Sonic the Hedgehog 2 | Sky Chase Zone |
Spiker's see-saws | Act 1 (Knuckles) | Sonic the Hedgehog 2 (16-bit) | Hill Top Zone |
Insurable vines | Act 1 (Knuckles) | Sonic the Hedgehog 3 | Angel Island Zone |
Boss fight similar to Dangerous Ball Tower | Act 1 (Knuckles) | Sonic Chaos | Gigapolis Zone |
Nebula's appearance | Act 1 | Sonic the Hedgehog 2 (16-bit) | Sky Chase Zone |
Piano bumpers | Act 2 | Sonic Advance 2 | Music Plant |
Sound effects during the fight against Heavy Magician. | Act 2 | Sonic Triple Trouble |
Gallery
Sonic Mania / Sonic Mania Plus | |
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Main page (Plus) Manuals |
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Scrapped Enemies: Mini-Bosses:
Level Bosses: Scrapped Bosses: |