Difference between revisions of "Windy Valley"
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+ | {{Breadcrumb | ||
+ | |Sonic Adventure|:Category:Sonic Adventure levels|l2=Levels|{{PAGENAME}}}} | ||
{{LevelBob | {{LevelBob | ||
− | | levelscreen=windyvalley. | + | | levelscreen=windyvalley.png |
+ | | screenwidth=320 | ||
| levelno=First/Second/Third | | levelno=First/Second/Third | ||
| game=Sonic Adventure | | game=Sonic Adventure | ||
+ | | theme1=mountain/canyon | ||
+ | | theme2=sky | ||
| acts=3 | | acts=3 | ||
− | | | + | | location=[[Mystic Ruins]] |
− | | | + | | boss=E-103 δ |
− | | | + | | playedas=[[Sonic the Hedgehog|Sonic]], [[Miles "Tails" Prower|Tails]], [[E-102 γ]] |
− | | | + | {{SAdv_Level|character=Sonic the Hedgehog|bgcolor=blue|charcolor=white|levelno=2|areas=3|rings=248 + (5-200)|arank=3m 0s}} |
− | | | + | {{SAdv_Level|character=Miles "Tails" Prower|bgcolor=orange|charcolor=white|levelno=1|areas=1|rings=142 + (3-120)|arank=Race}} |
− | | | + | {{SAdv_Level|character=E102 "Gamma"|bgcolor=grey|charcolor=black|levelno=3|areas=1|rings=101 + (3-120)|arank=5m 30s}} |
− | | | ||
− | | | ||
| rings1= | | rings1= | ||
| rings2= | | rings2= | ||
+ | | name_jp=ウィンディーバレー ''Windī Barē'' | ||
+ | | prev=Emerald Coast | ||
+ | | next=Casinopolis | ||
}} | }} | ||
− | {{ | + | {{OtherPage|desc=the prototype version|page=Sonic Adventure/Development}} |
− | + | '''{{PAGENAME}}''' is an [[Action Stage]] in ''[[Sonic Adventure]]''. It continues the ''Sonic'' gameplay tradition with the windy fans that blow the characters around and across large distances. This stage is broken into three parts with lively music and outrageous heights that would easily give anyone other than [[Sonic the Hedgehog|Sonic]] and his pals vertigo. | |
− | {{ | + | |
+ | Sonic and [[Miles "Tails" Prower|Tails]] begin their search for the [[Chaos Emeralds]] in this level, eventually finding the blue Chaos Emerald. [[E-102 γ]] comes here after the [[Egg Carrier]] crashes to destroy [[E-103 δ]]. | ||
+ | |||
+ | ==Objectives== | ||
+ | <br/> | ||
+ | <gallery mode="nolines" heights="180px" widths="180px> | ||
+ | MISSION_G_103_E.png|E-102 | ||
+ | MISSION_S_EMEWIND_E.png|Sonic | ||
+ | MISSION_T_EMEWIND_E.png|Tails | ||
+ | </gallery> | ||
+ | |||
+ | ==Small animals== | ||
+ | <br/> | ||
+ | <gallery mode="nolines" heights="26px" widths="75px"> | ||
+ | Sa1 peacock.png|Peacock | ||
+ | Sa1 parrot.png|Parrot | ||
+ | Sa1 swallow.png|Swallow | ||
+ | Sa1 seal.png|Seal | ||
+ | Sa1 mole.png|Mole | ||
+ | </gallery> | ||
+ | |||
+ | {{clear}} | ||
+ | ==Overview== | ||
+ | ===Act 1: Sonic, E-102=== | ||
+ | [[File:SA1 WV1StartSonic.png|thumb|left]] | ||
+ | *'''Track''': ''Windy Hill'' | ||
+ | *'''Rings''': 71<sub>+(1-40)</sub>(Sonic) 87<sub>+(3-120)</sub>(E-102) | ||
+ | *'''Checkpoints''': 2 | ||
+ | *'''Enemies''': [[Boa-Boa]], [[Leon]], [[Rhinotank]] (E-102) | ||
+ | The first part of Sonic's stage and the only area for E-102. Sonic follows a short series of wind paths and platforms before eventually being swallowed by a giant Tornado. E-102's stage starts further back then Sonic's, with the boss being in place of the tornado. | ||
+ | {{clear}} | ||
+ | <gallery>SA1 WV1StartE102.png|As E-102 | ||
+ | SA1 WV1E103.png|E-103 δ | ||
+ | SA1 WV1Tornado.png|The tornado. | ||
+ | SA1 Y2KRings WV1.png|Giant Ring location (Y2K DLC)</gallery> | ||
+ | {{clear}} | ||
+ | |||
+ | ===Act 2: Sonic=== | ||
+ | [[File:SA1 WV2Start.png|thumb|left]] | ||
+ | *'''Track''': ''Tornado'' | ||
+ | *'''Rings''': 28 | ||
+ | *'''Checkpoints''': 1 | ||
+ | *'''Enemies''': None | ||
+ | A brief section set inside the giant tornado. The only way forward is to ascend using pieces of land the tornado has sucked up. This is the second area to feature jump panels. | ||
+ | {{clear}} | ||
+ | <gallery>SA1 Y2KRings WV2.png|Giant Ring location (Y2K DLC)</gallery> | ||
+ | {{clear}} | ||
− | ''' | + | ===Act 3: Sonic, Tails=== |
− | + | [[File:SA1 WV3StartSonic.png|thumb|left]] | |
− | + | *'''Track''': ''The Air'' | |
− | + | *'''Rings''': 148<sub>+(4-160)</sub>(Sonic) 154<sub>+(3-120)</sub>(Tails) | |
− | + | *'''Checkpoints''': 2 | |
− | + | *'''Enemies''': [[Boa-Boa]] (Sonic), [[Leon]], [[Rhinotank]] | |
− | + | The third section for Sonic and the only one for [[Tails]]. Once Sonic gets shot out the top of the tornado, he will be making his way along pieces of the ground that are falling through the sky. | |
− | + | The Rhinotank in this section is affected by a bug that causes it to fall through the floor upon spawning. | |
− | |||
− | |||
− | + | ''The Air'' is an arrangement of the music from [[Green Grove Zone]] in the [[Sega Mega Drive]] version of ''[[Sonic 3D: Flickies' Island]]''. | |
+ | {{clear}} | ||
+ | <gallery>SA1 WV3StartTails.png|As Tails | ||
+ | SA1 WV3Goal.png|The goal (Chaos Emerald) | ||
+ | SA1 Y2KRings WV3.png|Giant Ring location (Y2K DLC)</gallery> | ||
+ | {{clear}} | ||
− | == | + | ==References== |
− | + | <references/> | |
− | |||
− | |||
− | {{ | + | {{SAOmni|1}} |
− |
Latest revision as of 14:06, 19 September 2019
Sonic Adventure |
Levels |
Windy Valley |
Windy Valley | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
First/Second/Third stage, Sonic Adventure | |||||||||||||||
Number of Acts: 3 | |||||||||||||||
Location: Mystic Ruins | |||||||||||||||
Level themes: mountain/canyon, sky | |||||||||||||||
Played as: Sonic, Tails, E-102 γ
| |||||||||||||||
Boss: E-103 δ | |||||||||||||||
Non-English names:
| |||||||||||||||
← Emerald Coast | Casinopolis → |
- For the prototype version, see Sonic Adventure/Development.
Windy Valley is an Action Stage in Sonic Adventure. It continues the Sonic gameplay tradition with the windy fans that blow the characters around and across large distances. This stage is broken into three parts with lively music and outrageous heights that would easily give anyone other than Sonic and his pals vertigo.
Sonic and Tails begin their search for the Chaos Emeralds in this level, eventually finding the blue Chaos Emerald. E-102 γ comes here after the Egg Carrier crashes to destroy E-103 δ.
Contents
Objectives
Small animals
Overview
Act 1: Sonic, E-102
- Track: Windy Hill
- Rings: 71+(1-40)(Sonic) 87+(3-120)(E-102)
- Checkpoints: 2
- Enemies: Boa-Boa, Leon, Rhinotank (E-102)
The first part of Sonic's stage and the only area for E-102. Sonic follows a short series of wind paths and platforms before eventually being swallowed by a giant Tornado. E-102's stage starts further back then Sonic's, with the boss being in place of the tornado.
Act 2: Sonic
- Track: Tornado
- Rings: 28
- Checkpoints: 1
- Enemies: None
A brief section set inside the giant tornado. The only way forward is to ascend using pieces of land the tornado has sucked up. This is the second area to feature jump panels.
Act 3: Sonic, Tails
- Track: The Air
- Rings: 148+(4-160)(Sonic) 154+(3-120)(Tails)
- Checkpoints: 2
- Enemies: Boa-Boa (Sonic), Leon, Rhinotank
The third section for Sonic and the only one for Tails. Once Sonic gets shot out the top of the tornado, he will be making his way along pieces of the ground that are falling through the sky. The Rhinotank in this section is affected by a bug that causes it to fall through the floor upon spawning.
The Air is an arrangement of the music from Green Grove Zone in the Sega Mega Drive version of Sonic 3D: Flickies' Island.
References
Sonic Adventure / Sonic Adventure DX: Director's Cut | |
---|---|
Main page (SADX|2010) Manuals (SADX) Development (SADX) |
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Adventure Fields: Sub-games: Dreamcast Prereleases: DX Prereleases: 2010 Prereleases: Books:
Comics: Music: Songs: "Open Your Heart" | "It Doesn't Matter" | "Believe in Myself" | "Unknown from M.E." | "My Sweet Passion" | "Lazy Days ~Livin' in Paradise~" |