Actions

Green Grove Zone

From Sonic Retro

Sonic Retro emblem.svg Sonic 3D: Flickies' Island
»
Levels
»
Green Grove Zone
show;hide
  • Mega Drive
  • Saturn
S3d shield monitor.png
Sonic3D Saturn GreenGroveZone.png
Green Grove Zone
First Zone, Sonic 3D: Flickies' Island
Number of Acts: 3
Location: Flicky Island
Level theme: tropical island
Boss: Green Grove Zone boss
Maximum rings, Act 1: 103 + 121
Maximum rings, Act 2: 59 + 151 (MD),
141 (SAT) + 45 (SAT), 55 (MD)
Maximum rings, Act 3: 28
Flickies, Act 1: 4 + 4 1 + 1
Flickies, Act 2: 3 + 1 + 1 2 + 3 + 2 0 + 1 + 2
Non-English names:
Rusty Ruin Zone

Green Grove Zone is the first Zone of Sonic 3D: Flickies' Island for the Sega Mega Drive and Sega Saturn, coming before Rusty Ruin Zone. As with other stages in this game, Green Grove consists of two standard Acts followed by a third Act containing only the boss fight. In Acts 1 and 2, Sonic must free captured Flickies from inside Badniks, depositing five of the birds into a Goal Ring to progress between sections of the level (usually three per Act).

The music from the Mega Drive version was reused in Sonic Adventure for a section of Windy Valley.

Overview

The pause screen for this Zone in the Saturn version.

Green Grove is Sonic 3D's typically Green-Hill-esque opening stage. Checkered brown soil, loop-the-loops, pealm trees, and idyllic waterfalls come as standard tropical fare. There are also Spin Dash-able walls and winding underground passageways for the more adventurous hedgehog - and giant cannons, too, for some reason. Geographically, the Zone is located on Flicky Island.

The visual differences in the Saturn version include the water in the puddles rippling even if not touched, water transparency, more obviously visible in the waterfall section of Act 1, the bridges shift due to weight, more flowers along the edges of the level, along with the addition of mushrooms, worker moles, woodpeckers and tree climbing monkeys.

Quotes

The hills are alive with the sound of camshafts, engines, and various other machinery. The Flickies have been turned into nasty robots, and it’s up to you to guide Sonic through Green Grove Zone!

Sonic 3D US manualMedia:Sonic3D Sat US manual.pdf[3]

Enemies

Green Grove includes three different varieties of Badniks, none of which are named in official media, but are named in development tools:

S3dggbadnik2.png
Hunter — A robot that vaguely resembles a hermit crab. Releases a blue Flicky.
S3dggbadnik1.png
Scouter — An insect-like robot. Releases a purple Flicky.
S3dggbadnik3.png
Snake — A subterranean worm robot. Releases a red Flicky.

References


Sonic 3D: Flickies' Island
Sonic3D Saturn TitleScreen.png

Main page
Comparisons
Maps
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Region coding
Technical information
Bootlegs