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Due to our recent technical difficulties, we only have OVER NINE THOUSAAAAAAAAAAND of our images and files working. The Sonic Retro staff is working as fast as they can to restore these documents. Please do not report broken links at this time.

Game Secrets:Sonic Adventure

From Sonic Retro

Contents

Lost Graphics

ArtworkNameDescription
Time Stopper ItemThis may have been a time-stopping item with a similar effect to Chaos Control. It also could have been related to E-102's levels in some way, which were based around a countdown timer.
Lost Chao EmoticonsThese would have appeared over the Chao's head but do not appear in normal gameplay.
Tornado Life Gauge GraphicsThe red "Tornado" life gauge is used in Sky Chase Act 1 and Sky Chase Act 2. However, when Tails transforms the Tornado into the Tornado 2, it still uses the same life gauge. This blue "Tornado2" gauge is never used.

E-105 is built of Dreamcasts

Some textures used for E-105 are actually Dreamcasts.

Removed Cowgirl Billboard

For unknown reasons, a cowgirl billboard from Casinopolis that was present in the first version of Sonic Adventure in Japan was removed from other releases. This includes the Japanese re-release called Sonic Adventure International. It may have been removed due to it being rather provocative.

Beta Title Screen

A prototype Title screen was found inside the disc.

Old Character Select Screen

Six images were found in the game that appear to be a old character select screen. ("Choose Your Buddy" as seen in these pictures is the name of the song on the soundtrack that plays on the character selection screen.)

Beta Loading Screen

Image:Sa1protoloading.jpg

A prototype loading screen was found inside the disc.

Sky Chase Dragon

In Sonic Adventure DX: Director's Cut (preview), a model of an unused three-headed Sky Chase Dragon boss was found by GrandMasterJimmy.[1] The model viewer used to find him has all the polygons stacked together in one place so it doesn't look right. The left image shows what was found, the right image shows how he should look when properly assembled, textured, and colored.

Final Egg Hidden Room

A small hidden corridor can be accessed behind the door pictured in the above image. To reach it, the player needs to start a Spin Dash on the edge of the bridge facing it. At the bottom of the corridor the camera stops, so the player has to rely on the first person camera to look at the surrounding environment. At the end is a dead end where the player cannot return.

Hidden Casinopolis Corridor

In the ceiling above this area and behind the striped object, Tails can fly to a unused corridor. When flying out, a strip of land will become visible. When Tails lands on it, he will go through the ceiling. This hidden part of the level seems to be fairly complete as there are monitors and rings.

Real Sonic

This was most likely a joke image. It is found within the disc, but is not accessible normally.

Tokyo Game Show - How-to-Play

Within most versions of Sonic Adventure remain How-to-Play pictures from the TGS version of the game. There are no English versions of these files.

Unused voice Clips

Through digging, several unused Tikal voice clips were found inside the game.

There are also several clips that can be found that discuss the Chao Gardens, some of which include information inconsistent with how the final game works ("Don't put more than six Chao in a garden" and its variations, for example.)

Sonic Adventure Levels
Sonic Adventure

Main Article
Badniks
Bosses
Bug List
Game Development
Game Secrets
Music: Vox/OST/Remix
Cheat Codes
Commercials
SCHG

Sonic Adventure DX:
Director's Cut

Main Article


Bug List

Game Secrets

Cheat Codes
Commercials
SCHG: GC/PC

Adventure Fields:
   

Station Square

Mystic Ruins

Egg Carrier

   
Action Stages:

Emerald Coast

Windy Valley

Casinopolis

Ice Cap

Sky Chase Act 1

Twinkle Park

Speed Highway

Red Mountain

Sky Chase Act 2

Sky Deck

Lost World

Final Egg

Hot Shelter

Sand Hill