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Difference between revisions of "Blaze's world"

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== In the games ==
 
== In the games ==
 
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Like [[Sonic's world]], the Sol Dimension is home to a variety of anthropomorphic animals, with [[Coconut Crew|koalas]] and [[Vikings|polar bears]] being particularly notable. [[Eggman Nega]] was originally said to be from this dimension, but the [[Sonic Rivals]] series revealed him to actually be from the future of Sonic's world. Nega calls the world a "''parallel universe''" paired to Sonic's, sustained by the [[Power of the Stars]].
Like [[Sonic's world]], the Sol Dimension is home to a variety of anthropomorphic animals, with [[Coconut Crew|koalas]] and [[Vikings|polar bears]] being particularly noticable. Ambiguous continuity between ''Sonic Rush Adventure'', ''[[Sonic Rivals]]'', and ''[[Sonic '06]]'' makes the nature of this world, and exactly which characters are supposed to ''originate'' from it, uncertain; with [[Crisis City]] or the [[Onyx Island]] future being possibilities for Blaze, [[Eggman Nega]], and [[Silver the Hedgehog]]. Nega calls the world a "''parallel universe''" to Sonic's, sustained by the [[Power of the Stars]].
 
  
 
===''Sonic Rush''===
 
===''Sonic Rush''===
 
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This parallel dimension was first mentioned in the original ''[[Sonic Rush]]''. [[Eggman]] somehow manages to break through the fabric of reality to access Blaze's world, where he finds and allies with [[Eggman Nega]]. The two cross back to Sonic's world, bringing the Sol Emeralds with them - a move which destabilises ''both'' dimensions, and begins to merge them into a single world. While the Eggmen believe that this fusion will allow them to create a transdimensional [[Eggman Empire|Eggmanland]] in the aftermath, Tails thinks it will wreck ''both'' realities; either way, Sonic and Blaze have to stop it.
This alternate dimension was first mentioned in the original ''[[Sonic Rush]]''. [[Eggman]] somehow manages to break through the fabric of reality to access Blaze's world, where he finds and allies with [[Eggman Nega]]. The two cross back to Sonic's world, bringing the Sol Emeralds with them - a move which destabilises ''both'' dimensions, and begins to merge them into a single world. While the Eggmen believe that this fusion will allow them to create a transdimensional [[Eggman Empire|Eggmanland]] in the aftermath, Tails thinks it will wreck ''both'' realities; either way, Sonic and Blaze have to stop it.
 
  
 
[[Exception]], the final boss level of ''Sonic Rush'', takes place inside the glowing dimensional rift as the Sol Dimension overlaps with Sonic's world. After the Eggmen are defeated and Blaze takes the Sol Emeralds back to their home dimension, the planar overlay is averted.
 
[[Exception]], the final boss level of ''Sonic Rush'', takes place inside the glowing dimensional rift as the Sol Dimension overlaps with Sonic's world. After the Eggmen are defeated and Blaze takes the Sol Emeralds back to their home dimension, the planar overlay is averted.
  
 
===''Sonic Rush Adventure''===
 
===''Sonic Rush Adventure''===
 
 
In the opening sequence for ''Sonic Rush Adventure'', the [[Tornado]] is swept up by a chaos-energy-based waterspout, bringing Sonic and Tails to Blaze's world rather than vice versa. The region is overwhelmingly oceanic, with just a few scattered islands to be found amidst a vast, shallow sea. Whether the watery area explored in ''Sonic Rush Adventure'' is representative of Blaze's entire world is not known.
 
In the opening sequence for ''Sonic Rush Adventure'', the [[Tornado]] is swept up by a chaos-energy-based waterspout, bringing Sonic and Tails to Blaze's world rather than vice versa. The region is overwhelmingly oceanic, with just a few scattered islands to be found amidst a vast, shallow sea. Whether the watery area explored in ''Sonic Rush Adventure'' is representative of Blaze's entire world is not known.
  
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*'''[[Southern Island]]''' - Marine's home and Sonic's base of operations during the game; hosts Seagull Beach, Windmill Village, Marine's House, and [[Whale Point]].
 
*'''[[Southern Island]]''' - Marine's home and Sonic's base of operations during the game; hosts Seagull Beach, Windmill Village, Marine's House, and [[Whale Point]].
 
*''[[Plant Kingdom]]'' - A botanical isle just west of Southern Island, with robotic dinosaurs.
 
*''[[Plant Kingdom]]'' - A botanical isle just west of Southern Island, with robotic dinosaurs.
*''[[Machine Labyrinth]]'' - A steam-powered artificial island, possibly constructed by [[Eggman Nega]].
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*''[[Machine Labyrinth]]'' - A steam-powered artificial island.
*''[[Coral Cave]]'' - Echoy caverns filled with gem-like coral.
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*''[[Coral Cave]]'' - Caverns filled with gem-like coral.
 
*''[[Haunted Ship]]'' - A veritable maritime graveyard, filled with the rotting husks of wooden ships.
 
*''[[Haunted Ship]]'' - A veritable maritime graveyard, filled with the rotting husks of wooden ships.
 
*''[[Blizzard Peaks]]'' - A glacial island, home of the [[Vikings]].
 
*''[[Blizzard Peaks]]'' - A glacial island, home of the [[Vikings]].
*''[[Sky Babylon]]'' - This world's version of [[Babylon Garden]], linking the ''Rush'' series to ''[[Sonic Riders]]''.
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*''[[Sky Babylon]]'' - A continent in the sky, the last remnants of an ancient civilization.
 
*''[[Pirates' Island]]'' - Captain Whisker's home port and base.
 
*''[[Pirates' Island]]'' - Captain Whisker's home port and base.
 
*''[[Big Swell]]'' - A stormy reef to the northeast of Pirates' Island.
 
*''[[Big Swell]]'' - A stormy reef to the northeast of Pirates' Island.
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==In other media==
 
==In other media==
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===[[Sonic the Hedgehog (Archie comics)|''Sonic the Hedgehog'' (Archie comics)]]===
 +
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The Archie series ran a reasonably faithful adaptation of the events of ''Sonic Rush Adventure'' beginning in [[Sonic the Hedgehog 192 (Archie)|Issue #192]], naming Blaze's world the "Sol Zone" in keeping with that continuity's convention. The series would revisit the world in [[Sonic Universe 01|Sonic Universe #1]], with [[Shadow the Hedgehog (Archie)|Shadow the Hedgehog]] pursuing [[Metal Sonic (Archie)|Metal Sonic]] there via [[Chaos Control]].
  
The Archie series ran a reasonably faithful adaptation of the events of ''Sonic Rush Adventure'' beginning in [[Sonic the Hedgehog 192 (Archie)|Issue #192]], naming Blaze's world the "Sol Zone" in keeping with that continuity's convention. The series would revisit the world in [[Sonic Universe 1]], with [[Shadow the Hedgehog (Archie)|Shadow the Hedgehog]] pursuing [[Metal Sonic (Archie)|Metal Sonic]] there via [[Chaos Control]].
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===[[Sonic the Hedgehog (IDW comics)|''Sonic the Hedgehog'' (IDW comics)]]===
  
 
==References==
 
==References==

Revision as of 14:41, 30 July 2021

Sonic Rush Adventure's watery map of Blaze's homeworld.

The Sol Dimension (there is no official name in the game continuity; the Archie comics call it the Sol Zone) is the home dimension of Blaze the Cat and the Sol Emeralds. Sonic and Tails visit this world in Sonic Rush Adventure, teaming up with Blaze and Marine the Raccoon to stop Captain Whisker.

In the games

Like Sonic's world, the Sol Dimension is home to a variety of anthropomorphic animals, with koalas and polar bears being particularly notable. Eggman Nega was originally said to be from this dimension, but the Sonic Rivals series revealed him to actually be from the future of Sonic's world. Nega calls the world a "parallel universe" paired to Sonic's, sustained by the Power of the Stars.

Sonic Rush

This parallel dimension was first mentioned in the original Sonic Rush. Eggman somehow manages to break through the fabric of reality to access Blaze's world, where he finds and allies with Eggman Nega. The two cross back to Sonic's world, bringing the Sol Emeralds with them - a move which destabilises both dimensions, and begins to merge them into a single world. While the Eggmen believe that this fusion will allow them to create a transdimensional Eggmanland in the aftermath, Tails thinks it will wreck both realities; either way, Sonic and Blaze have to stop it.

Exception, the final boss level of Sonic Rush, takes place inside the glowing dimensional rift as the Sol Dimension overlaps with Sonic's world. After the Eggmen are defeated and Blaze takes the Sol Emeralds back to their home dimension, the planar overlay is averted.

Sonic Rush Adventure

In the opening sequence for Sonic Rush Adventure, the Tornado is swept up by a chaos-energy-based waterspout, bringing Sonic and Tails to Blaze's world rather than vice versa. The region is overwhelmingly oceanic, with just a few scattered islands to be found amidst a vast, shallow sea. Whether the watery area explored in Sonic Rush Adventure is representative of Blaze's entire world is not known.

Locations in the Sol Dimension visited during Sonic Rush Adventure include:

In other media

Sonic the Hedgehog (Archie comics)

The Archie series ran a reasonably faithful adaptation of the events of Sonic Rush Adventure beginning in Issue #192, naming Blaze's world the "Sol Zone" in keeping with that continuity's convention. The series would revisit the world in Sonic Universe #1, with Shadow the Hedgehog pursuing Metal Sonic there via Chaos Control.

Sonic the Hedgehog (IDW comics)

References


Sonic Rush Adventure
SRA title.png

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Development
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Locations in the Sonic the Hedgehog game series
Islands   Christmas Island | South Island | West Side Island | Angel Island | Cocoa Island | Flicky Island | Prison Island | Onyx Island | Southern Island | Starfall Islands | Northstar Islands
Landmarks / Buildings   Never Lake | Mt. Mobius | Emerald Shrine | Super Labyrinth | Tails' Workshop | Babylon Garden | Gaia Gate
Regions / Nations   Eggman Empire | Station Square | Mystic Ruins | United Federation | Central City | Soleanna | Monopole | City | Mystic Jungle
Vessels   Death Egg | Death Egg II | Egg Carrier | Space Colony ARK | Eggman Fleet
Planets / Planetoids   Mobius | Little Planet | Black Comet | Interstellar Amusement Park | Lost Hex
Dimensions   Special Stage | Maginaryworld | Sol Dimension | Arabian Nights | Twilight Cage | World of Camelot | White Space | Dreamscape