Difference between revisions of "Orbinaut"
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Revision as of 10:12, 8 April 2018
Orbinaut |
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Games: Sonic the Hedgehog (16-bit), Sonic the Hedgehog (8-bit), Sonic the Hedgehog 3, Sonic the Hedgehog 4: Episode I, Sonic Colours, Sonic Colours (Nintendo DS), Sonic Lost World |
Orbinaut is a badnik that appears in more than one game. It's a hovering sphere surrounded by four spiked balls which rotate slowly and are used for both attack and defence, and is apparently based on a sea urchin (the Japanese word for sea urchin is "uni"). A redesigned Orbinaut appears in the 3D games, where it is called Unidus. Also there is a badnik similar to Orbinaut in the Sonic the Hedgehog 2 called Sol.
Contents
Sonic the Hedgehog
In the Mega Drive version of Sonic the Hedgehog, there are two types of orbinaut. The first appears in Labyrinth Zone, and is referred to as "Unidus" (ウニダス) in the Japanese manual. "Unidus" is red in colour and launches its spikeballs along a horizontal line when Sonic approaches. The second type is found in Star Light Zone, and is known as "Uni-uni" (ウニウニ) in the Japanese manual. It is green in colour and doesn't launch its spikeballs, making it less threatening but harder to destroy. An orange "Uni-uni" also appears in the 8-bit version of Sonic the Hedgehog in Sky Base Zone. If you run away from the Unidus after it throws the first spike ball until it leaves from the screen, when you back to Unidus, all the other spike balls will disappear.
Uni-uni in Sonic the Hedgehog (16-bit)
Unidus in Sonic the Hedgehog (16-bit)
Unidus in Sonic the Hedgehog (8-bit)
Uni-uni in Sonic the Hedgehog (8-bit)
Orbinaut in Sonic the Hedgehog 4
Technical information
Game | Object ID # | Code offset | Mappings offset | Compressed art offset | Subparameters |
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Sonic the Hedgehog (16-bit) | $60 | $11CCE | $11EEC | $389EE (Nemesis Format, 31 blocks) | $00 - Attacking type $02 - Nonattacking type |
Sonic the Hedgehog (8-bit) | $35 |
Sonic the Hedgehog 3
A third Orbinaut appears in Sonic the Hedgehog 3's Launch Base Zone and is referenced as Pola (ポーラ) in the Japanese manual. This version is silver-grey and spins faster when Sonic is moving, but doesn't launch its spikeballs. It is similar to Uni-Uni in this regard. Orbinauts can now be quickly defeated with Sonic's new ability, the Insta-Shield
A similar enemy in IceCap Zone, Star Pointer, does launch its spikeballs, like Unidus, so both types of Orbinaut are covered in Sonic 3. Said spikeballs will be destroyed if they touch a Lightning Shield.
Sonic the Hedgehog 4
Both types from the first Sonic game return in Sonic the Hedgehog 4. The Unidus behaves and looks the same as it does in the original game. The Uni-Uni, however, can expand its circle of spikeballs, making it easier to attack.
Sonic Colours
The badnik returns in Sonic Colours.
Sonic the Hedgehog (16-bit) | |
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Sonic the Hedgehog 3 | |
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Sonic the Hedgehog 4 | |
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Episode I:
Episode II: Episode I: Episode II: Episode I:
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Sonic Colours (Wii) / Sonic Colours: Ultimate | |
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Sonic Colours (Nintendo DS) | |
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Manuals |
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Sonic Lost World | |
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- Sonic the Hedgehog (16-bit) enemies
- Sonic the Hedgehog (8-bit) enemies
- Sonic the Hedgehog 3 enemies
- Sonic the Hedgehog 4: Episode I enemies
- Sonic Colours enemies
- Sonic Colours (Nintendo DS) enemies
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- Enemies without affiliation
- Sonic the Hedgehog (16-bit)
- Sonic the Hedgehog 3
- Sonic the Hedgehog 4
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- Sonic Lost World