Casino Park

From Sonic Retro

Sonic Retro emblem.svg Sonic Heroes
Casino Park
Sh Casino Park.png
Casino Park
Fifth stage, Sonic Heroes
Level theme: carnival/casino
Power Plant | BINGO Highway

Casino Park is the fifth level of Sonic Heroes. A textbook 3D example of the casino trope, Casino Park features giant roulette wheels, rotating dice platforms, blackjack-tiled floors, and numerous pinball tables for the acquisition of rings. Even the Egg Pawns are gambling-themed, remodeled as Casino Pawns.


Team Sonic arrive in Casino Park after an embarrassing Team Battle encounter when Amy found Sonic in Power Plant. Despite Tails' warning that they have only 24 hours before "Eggman's" deadline expires. The hedgehog insists that there's time enough to have some fun in the casino. Team Dark ventures into the facility because Omega detects Eggman, while the Chaotix is still being put through their paces by the mysterious client, having been told to collect rings as "a test of luck". Finally, Team Rose continues to chase after Sonic; Cream wisely refrains from telling Amy that the Blue Blur was obviously running away from her.


The normal / extra missions, along with their respective rank requirements, are:

Normal Missions

Rank A
Rank B
Rank C
Rank D
Rank E
Mission 1
Team Sonic 40,000 36,000 32,000 28,000 <28,000 Dash through the giant theme park!
Team Dark 50,000 45,000 40,000 30,000 <30,000 Blast through the giant theme park!
Team Rose 35,000 30,000 25,000 20,000 <20,000 Play the giant pinball tables!
Team Chaotix 32,000 30,000 26,000 22,000 <22,000 Win 200 rings!

Extra Missions

Rank A
Rank B
Rank C
Rank D
Rank E
Mission 2
Team Sonic 45,000 40,000 35,000 30,000 <30,000 Get to the Goal Ring within 5 minutes!
Team Dark 10:00 10:30 11:00 12:00 >12:00 Defeat 100 enemies!
Team Rose 4:00 6:00 8:00 10:00 >10:00 Collect 200 rings!
Team Chaotix 14,000 12,000 10,000 8,000 <8,000 Win 500 rings!

Casino references

Casino Pawns replace regular Egg Pawns in this level.

Several objects in Casino Park are similar to those used in much earlier casino-themed zones. The bumpers that you bounce off of in the pinball tables make the same noise as the ones heard in Sonic the Hedgehog, Sonic the Hedgehog 2, and Sonic the Hedgehog 3. There are also colored panels that will change color and disappear after being hit three times much like Sonic the Hedgehog 2. The slot machines are some what reminiscent of the rotating maze bonus stage in Sonic & Knuckles, in which Eggman symbols also need to be avoided. Finally, Amy comments on how the level reminds her of Casinopolis from Sonic Adventure.



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