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{{back}}[[Category:Development]]
 
{{back}}[[Category:Development]]
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Thanks to Zone artist [[Tom Payne]], almost the entire history of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'''s [[Metropolis Zone]]'s development has been documented. The Zone was originally inspired on the steam-powered factories of the industrial revolution (or "Steam Age Sonic" as one piece of concept art puts it), with steam powered contraptions, furnaces and copper pipes carrying water, though much of the original vision was paired back due to technical and time restraints. It was seen as a "lighter" version of [[Sonic the Hedgehog (16-bit)|the original game's]] [[Scrap Brain Zone]], but "darker" than [[Green Hill Zone]].
 +
 +
Metropolis is the only Zone in the game to feature three Acts, the third Act's original map reportedly being recycled from (the later scrapped) [[Genocide City Zone]]. This decision was likely made before any art was produced, although Act 3 was seemingly always set to have unique objects not seen in the first two Acts.
 +
 
==Concept art==
 
==Concept art==
 
<gallery widths="148px" heights="140px" >
 
<gallery widths="148px" heights="140px" >
Metropolis concept.jpg|An early piece of concept art for [[Metropolis Zone]].
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1713.jpg|An early piece of concept art for [[Metropolis Zone]].
Metropolis conceptalt.jpg|An alternate coloration of the same image, the description being erroneously changed to "Interior of a blimp."
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1715.jpg
 
Sonic2_Metropolis_ConceptArt1.jpg|Later revision of the previous concept art.
 
Sonic2_Metropolis_ConceptArt1.jpg|Later revision of the previous concept art.
Sonic2 MD TomPayne metropolisconcepts.jpg|Early concept art.
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1460.jpg|Early concept art. Windows can be seen.
Sonic2 MD TomPayne metropolisconcepts2.jpg|Early concept art. Text humorously refer to the level as "Sonic sweat shop."
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1458.jpg
Sonic2 MD TomPayne metrpolisconcepts3.jpg|Early concept art. Windows can be seen.
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1439.jpg
Sonic2 MD TomPayne metropolisfgconcept.jpg|Early concept art of the foreground.
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1462.jpg|Early concept art.
Sonic2 MD TomPayne metropolisbgconcept.jpg|Early concept art of the background. Furnaces can be seen.
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1464.jpg|Early concept art. Text humorously refer to the level as "Sonic sweat shop."
Sonic2 MD TomPayne Rhombusds.jpg|The unused diagonal elevators.
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Sonic2 MD TomPayne obstacles3.jpg|Art of the diagonal elevators.
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1482.jpg
Sonic2 MD TomPayne mtzchunks.jpg|Art of various elements to the Metropolis design.
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1514.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1497.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1443.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1512.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1442.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1454.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1456.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1466.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1461.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1491.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1489.jpg
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 +
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1472.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1465.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1495.jpg|A list of obstacles slated for use.
 +
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1471.jpg
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 +
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1455.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1470.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1467.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1481.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1459.jpg
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 +
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1474.jpg
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 +
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1440.jpg|Early concept art of the background. Furnaces can be seen.
 +
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1473.jpg
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1513.jpg
 +
 
 +
TomPaynePapers STI Notepad Loose Pages (No Order) image1432.jpg
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TomPaynePapers STI Notepad Loose Pages (No Order) image1433.jpg
 +
 
 +
TomPaynePapers 8.5x11 Blank Paper (Bound, Original Order) 2023-04-07-0060.jpg
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TomPaynePapers 8.5x11 Blank Paper (Bound, Original Order) 2023-04-07-0061.jpg
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TomPaynePapers 8.5x11 Blank Paper (Bound, Original Order) 2023-04-07-0062.jpg
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TomPaynePapers 8.5x11 Blank Paper (Bound, Original Order) 2023-04-07-0063.jpg
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TomPaynePapers 8.5x11 Blank Paper (Bound, Original Order) 2023-04-07-0064.jpg
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TomPaynePapers 8.5x11 Blank Paper (Bound, Original Order) 2023-04-07-0065.jpg
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TomPaynePapers 8.5x11 Blank Paper (Bound, Original Order) 2023-04-07-0066.jpg
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TomPaynePapers 8.5x11 Blank Paper (Bound, Original Order) 2023-04-07-0067.jpg
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TomPaynePapers 8.5x11 Blank Paper (Bound, Original Order) 2023-04-07-0068.jpg
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TomPaynePapers 8.5x11 Blank Paper (Bound, Original Order) 2023-04-07-0069.jpg
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TomPaynePapers 8.5x11 Blank Paper (Bound, Original Order) 2023-04-07-0070.jpg
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TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0047.jpg
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TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0048.jpg
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TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0049.jpg
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TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0050.jpg
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TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0051.jpg
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TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0052.jpg
 +
TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0053.jpg
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TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0054.jpg
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TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0055.jpg
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TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0056.jpg
 +
TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0057.jpg
 +
TomPaynePapers 8.5x11 Graph Paper (Bound, Original Order) 2023-04-07-0058.jpg
  
Sonic2 MD TomPayne obstacles4.jpg|Concept art for various obstacles.
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0022.jpg
Sonic2 MD TomPayne obstacles5.jpg|Concept art for various obstacles.
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0023.jpg
Sonic2 MD TomPayne obstacles6.jpg|Concept art for various obstacles.
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0024.jpg
Sonic2 MD TomPayne gearconcept.jpg|Concept art of the iconic gears.
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0025.jpg
Sonic2 MD TomPayne gearconcept2.jpg|More of the gears.
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0026.jpg
Sonic2 MD TomPayne MZNut.jpg
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0027.jpg
Sonic2 MD TomPayne obstaclelist.jpg|A list of obstacles slated for use, including those unused.
 
 
</gallery>
 
</gallery>
  
==Maps and chunks==
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==Chunks==
 
<gallery widths="148px" heights="140px" >
 
<gallery widths="148px" heights="140px" >
Sonic2 MD TomPayne Chunks.jpg|Chunks
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1717.jpg
Sonic2 MD TomPayne Metropolis1a.jpg|Early Act 1 map. Has diagonally slanted rotating steel drums. Very different from final. Only two things seem very similar to final; the general positioning of the starting area, and the short downward ramp leading to a flat area with the end sign.
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1718.jpg
Sonic2 MD TomPayne Metropolis2a.jpg|Early Act 2 map. Has giant crusher. Very different from final. Aside from the immediate starting area and an area with a half-loop leading to a ramp in the top-left, almost nothing recognizable remains.
+
TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1719.jpg
Sonic2 MD TomPayne Metropolismapx.jpg|Another Act 2 map.
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1720.jpg
Sonic2 MD TomPayne Metropolis3a.jpg|Early Act 3 map. Has a diagonal elevator.
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1722.jpg
Sonic2 MD TomPayne Metropolis3b.jpg|Early Act 3 map. Features a horizontal spike obstacle, similar to the ones removed from [[Marble Zone]] of the first game.
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1723.jpg
Sonic2 MD TomPayne Metropolis3c.jpg|Early Act 3 map.
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1724.jpg
Sonic2 MD TomPayne MZ1 Map1 1.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1725.jpg
Sonic2 MD TomPayne MZ1 Map1 2.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1733.jpg
Sonic2 MD TomPayne MZ2 Map1 1.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1734.jpg
Sonic2 MD TomPayne MZ2 Map1 2.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1735.jpg
Sonic2 MD TomPayne MZ3 Map1 1.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1736.jpg
Sonic2 MD TomPayne MZ3 Map1 2.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1737.jpg
Sonic2 MD TomPayne MZ3 Map1 3.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1738.jpg
Sonic2 MD TomPayne MZ3 Map2 1.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1739.jpg
Sonic2 MD TomPayne MZ3 Map2 2.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1740.jpg
Sonic2 MD TomPayne MZ3 Map3 1.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1741.jpg
Sonic2 MD TomPayne MZ3 Map3 2.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1741a.jpg
Sonic2 MD TomPayne Map 1.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1742.jpg
Sonic2 MD TomPayne Map 2.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1744.jpg
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TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1745.jpg
 +
TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1746.jpg
 +
TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1747.jpg
 +
TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1748.jpg
 +
TomPaynePapers Binder Clip 3 (Sonic 2 Level Work) (Original Order) image1749.jpg
 +
</gallery>
 +
 
 +
==Maps==
 +
<gallery widths="320px" heights="240px" >
 +
TomPaynePapers Level Maps (Binder Clip, Original Order) image1267.jpg|Act 1. Has diagonally slanted rotating steel drums. Only two things seem very similar to final; the general positioning of the starting area, and the short downward ramp leading to a flat area with the end sign.
 +
TomPaynePapers Level Maps (Binder Clip, Original Order) image1268.jpg|Act 1
 +
TomPaynePapers Level Maps (Binder Clip, Original Order) image1273.jpg|Act 1, revised, with chunk IDs
 +
TomPaynePapers Level Maps (Binder Clip, Original Order) image1269.jpg|Act 2. Has giant crusher. Aside from the immediate starting area and an area with a half-loop leading to a ramp in the top-left, almost nothing recognizable remains.
 +
TomPaynePapers Level Maps (Binder Clip, Original Order) image1270.jpg|Act 2
 +
TomPaynePapers Level Maps (Binder Clip, Original Order) image1274.jpg|Act 2, revised, with chunk IDs
 +
TomPaynePapers Level Maps (Loose, No Order) image1263.jpg|Act 3. Features a horizontal spike obstacle, similar to the ones removed from [[Marble Zone]] of the first game.
 +
TomPaynePapers Level Maps (Binder Clip, Original Order) image1271.jpg|Act 3, with annotations
 +
TomPaynePapers Level Maps (Binder Clip, Original Order) image1272.jpg|Half of Act 3, with iterative changes
 +
TomPaynePapers Level Maps (Loose, No Order) image1262.jpg|Act 3, revised
 +
TomPaynePapers Level Maps (Binder Clip, Original Order) image1275.jpg|Act 3, revised, with chunk IDs
 
</gallery>
 
</gallery>
  
Line 50: Line 127:
 
These are arranged roughly in the order of Tom Payne's list{{fileref|TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1474.jpg}}.
 
These are arranged roughly in the order of Tom Payne's list{{fileref|TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1474.jpg}}.
 
<gallery widths="148px" heights="140px" >
 
<gallery widths="148px" heights="140px" >
TomPaynePapers Digitizer Pages image1561.jpg
+
TomPaynePapers Digitizer Pages image1561.jpg|<tt>GRTEETH</tt> (gear teeth)
TomPaynePapers Digitizer Pages image1562.jpg
+
 
TomPaynePapers Digitizer Pages image1560.jpg
+
TomPaynePapers Digitizer Pages image1562.jpg|<tt>PILEDRVR</tt> (pile driver)
TomPaynePapers Digitizer Pages image1573.jpg
+
TomPaynePapers Digitizer Pages image1560.jpg|<tt>PILEDRVR</tt> (pile driver)
TomPaynePapers Digitizer Pages image1544.jpg
+
 
TomPaynePapers Digitizer Pages image1558.jpg
+
TomPaynePapers Digitizer Pages image1573.jpg|<tt>STMTRAP</tt> (steam trap), early version
TomPaynePapers Digitizer Pages image1257.jpg
+
TomPaynePapers Digitizer Pages image1544.jpg|<tt>STMTRAP</tt> (steam trap), early version
TomPaynePapers Digitizer Pages image1553.jpg
+
TomPaynePapers Digitizer Pages image1558.jpg|<tt>STMTRAP</tt> (steam trap), early version
TomPaynePapers Digitizer Pages image1258.jpg
+
 
TomPaynePapers Digitizer Pages image1572.jpg
+
TomPaynePapers Digitizer Pages image1257.jpg|<tt>CRANK</tt> (crank), early version, separated
 +
TomPaynePapers Digitizer Pages image1553.jpg|<tt>CRANK</tt> (crank), early version, combined
 +
TomPaynePapers Digitizer Pages image1258.jpg|<tt>CRANK</tt> (crank), revised, separated
 +
TomPaynePapers Digitizer Pages image1572.jpg|<tt>CRANK</tt> (crank), revised, combined
 +
 
 +
TomPaynePapers Digitizer Pages image1580.jpg|<tt>SCRWPLAT</tt> (screw platform)
 +
TomPaynePapers Digitizer Pages image1552.jpg|<tt>SCRWPLAT</tt> (screw platform)
 +
TomPaynePapers Digitizer Pages image1571.jpg|<tt>SCRWPLAT</tt> (screw platform)
 +
TomPaynePapers Digitizer Pages image1578.jpg|<tt>SCRWPLAT</tt> (screw platform), bad print
 +
 
 +
TomPaynePapers Digitizer Pages image1563.jpg|<tt>VSCREW</tt> (vertical screw)
 +
 
 +
TomPaynePapers Digitizer Pages image1574.jpg|<tt>VSCRDOOR</tt> (vertical screw door)
 +
TomPaynePapers Digitizer Pages image1548.jpg|<tt>VSCRDOOR</tt> (vertical screw door)
 +
TomPaynePapers Digitizer Pages image1551.jpg|<tt>VSCRDOOR</tt> (vertical screw door)
 +
 
 +
TomPaynePapers Digitizer Pages image1546.jpg|<tt>PLATFORM</tt> (platform)
 +
 
 +
TomPaynePapers Digitizer Pages image1575.jpg|<tt>VDOOR</tt> (vertical door)
 +
TomPaynePapers Digitizer Pages image1547.jpg|<tt>VDOOR</tt> (vertical door)
 +
TomPaynePapers Digitizer Pages image1549.jpg|<tt>VDOOR</tt> (vertical door)
 +
TomPaynePapers Digitizer Pages image1543.jpg|<tt>VDOOR</tt> (vertical door)
 +
 
 +
TomPaynePapers Digitizer Pages image1535.jpg|<tt>STEAM</tt> (steam)
 +
TomPaynePapers Digitizer Pages image1556.jpg|<tt>STEAM</tt> (steam), revised
 +
 
 +
TomPaynePapers Digitizer Pages image1569.jpg|<tt>SPIKEBLK</tt> (spike block)
 +
TomPaynePapers Digitizer Pages image1545.jpg|<tt>SPIKEBLK</tt> (block)
 +
 
 +
TomPaynePapers Digitizer Pages image1570.jpg|<tt>NUT</tt> (nut)
 +
 
 +
TomPaynePapers Digitizer Pages image1566.jpg|<tt>ELDOOR</tt> (elevator door)
 +
TomPaynePapers Digitizer Pages image1568.jpg|<tt>ELDOOR</tt> (elevator door), revised
 +
TomPaynePapers Digitizer Pages image1576.jpg|<tt>ELDOOR</tt> (elevator door), revised
 +
 
 +
TomPaynePapers Digitizer Pages image1567.jpg|<tt>HSPIKE</tt> (horizontal spike)
 +
TomPaynePapers Digitizer Pages image1564.jpg|<tt>VSPIKE</tt> (vertical spike)
 +
 
 +
TomPaynePapers Digitizer Pages image1550.jpg|<tt>PULLCAR</tt> (pull car)
 +
TomPaynePapers Digitizer Pages image1565.jpg|<tt>PULLCAR</tt> (pull car)
 +
 
 +
TomPaynePapers Digitizer Pages image1539.jpg|<tt>BUTTON</tt> (button), replaced with "standard" Yamaguchi version
 +
 
 +
TomPaynePapers Digitizer Pages image1256.jpg|<tt>PISTON</tt> (piston), early version, separated
 +
TomPaynePapers Digitizer Pages image1533.jpg|<tt>PISTON</tt> (piston), early version, combined
 +
TomPaynePapers Digitizer Pages image1538.jpg|<tt>PISTON</tt> (piston), revised version, combined
 +
 
 +
TomPaynePapers Digitizer Pages image1542.jpg|<tt>LAVABUB</tt> (lava bubble)
  
TomPaynePapers Digitizer Pages image1564.jpg
+
TomPaynePapers Digitizer Pages image1559.jpg|<tt>RHOMBUS</tt> (rhombus), early version, separated
TomPaynePapers Digitizer Pages image1567.jpg
+
TomPaynePapers Digitizer Pages image1577.jpg|<tt>RHOMBUS</tt> (rhombus), early version, combined
TomPaynePapers Digitizer Pages image1546.jpg
+
TomPaynePapers Digitizer Pages image1259.jpg|<tt>RHOMBUS</tt> (rhombus), revised version, separated
TomPaynePapers Digitizer Pages image1575.jpg
 
TomPaynePapers Digitizer Pages image1547.jpg
 
TomPaynePapers Digitizer Pages image1549.jpg
 
TomPaynePapers Digitizer Pages image1543.jpg
 
TomPaynePapers Digitizer Pages image1548.jpg
 
TomPaynePapers Digitizer Pages image1551.jpg
 
TomPaynePapers Digitizer Pages image1574.jpg
 
TomPaynePapers Digitizer Pages image1563.jpg
 
TomPaynePapers Digitizer Pages image1580.jpg
 
TomPaynePapers Digitizer Pages image1552.jpg
 
TomPaynePapers Digitizer Pages image1571.jpg
 
TomPaynePapers Digitizer Pages image1578.jpg
 
  
TomPaynePapers Digitizer Pages image1550.jpg
+
TomPaynePapers Digitizer Pages image1261.jpg|<tt>COLOR2</tt> (palette)
TomPaynePapers Digitizer Pages image1565.jpg
+
</gallery>
TomPaynePapers Digitizer Pages image1535.jpg
 
TomPaynePapers Digitizer Pages image1556.jpg
 
TomPaynePapers Digitizer Pages image1569.jpg
 
TomPaynePapers Digitizer Pages image1545.jpg
 
TomPaynePapers Digitizer Pages image1570.jpg
 
TomPaynePapers Digitizer Pages image1542.jpg
 
  
TomPaynePapers Digitizer Pages image1261.jpg
+
==Miscellaneous documents==
 +
<gallery>
 +
TomPaynePapers STI Notepad Loose Pages (No Order) image1419.jpg
 +
Sonic2 MD TomPayne spritelist.jpg
 
</gallery>
 
</gallery>
 +
 +
==Blocks==
 +
Work in progress blocks obtained from one of Tom Payne's floppy disks:
 +
<gallery>
 +
TomPayneDisks metropolis block000.out.png
 +
TomPayneDisks metropolis block001.out.png
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TomPayneDisks metropolis block002.out.png
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TomPayneDisks metropolis block003.out.png
 +
TomPayneDisks metropolis block004.out.png
 +
TomPayneDisks metropolis block005.out.png
 +
TomPayneDisks metropolis piston.df.png
 +
TomPayneDisks metropolis zone04.pc.png
 +
</gallery>
 +
 +
==Palettes==
 +
[[File:TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1501.jpg|320px]]
 +
{{MDPalette|----|0000|0422|0644|0A88|----|0EEE|04AC|006A|0026|0048|0004|----|----|000E|----
 +
|----|0000|0EC6|0CA0|0480|0460|0EEE|068E|046C|0028|024A|0004|0420|0200|000E|----}}
 +
 +
 +
[[File:TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1502.jpg|320px]]
 +
{{MDPalette|0000|----|0866|0ECC|0048|04AC|0EEE|068E|046C|0028|024A|0002|----|----|000E|0008
 +
|----|0000|0CE2|08C0|0480|0260|0EEE|0EE0|0AA0|0440|0660|0220|0060|0020|0008|000E}}
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 +
 +
[[File:TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1504.jpg|320px]]
 +
{{MDPalette|0000|0422|0866|0ECC|0048|0006|0ACE|----|----|0A46|0602|0200|0002|008E|000E|0008
 +
|----|0000|0CE2|08C0|0480|0260|0EEE|04AC|006A|0026|0048|0004|0020|0008|000E}}
  
 
==References==
 
==References==

Latest revision as of 12:53, 19 December 2023

Back to: Sonic the Hedgehog 2 (16-bit)/Development.

Thanks to Zone artist Tom Payne, almost the entire history of Sonic the Hedgehog 2's Metropolis Zone's development has been documented. The Zone was originally inspired on the steam-powered factories of the industrial revolution (or "Steam Age Sonic" as one piece of concept art puts it), with steam powered contraptions, furnaces and copper pipes carrying water, though much of the original vision was paired back due to technical and time restraints. It was seen as a "lighter" version of the original game's Scrap Brain Zone, but "darker" than Green Hill Zone.

Metropolis is the only Zone in the game to feature three Acts, the third Act's original map reportedly being recycled from (the later scrapped) Genocide City Zone. This decision was likely made before any art was produced, although Act 3 was seemingly always set to have unique objects not seen in the first two Acts.

Concept art

Chunks

Maps

Digitiser art

These are arranged roughly in the order of Tom Payne's listMedia:TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1474.jpg[1].

Miscellaneous documents

Blocks

Work in progress blocks obtained from one of Tom Payne's floppy disks:

Palettes

TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1501.jpg

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1502.jpg

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1504.jpg

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

References


Sonic the Hedgehog 2 (16-bit)
Sonic2 title.png

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