Difference between revisions of "Sonic the Hedgehog 2 (16-bit)/Development/Metropolis Zone"
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TomPaynePapers Level Maps (Binder Clip, Original Order) image1267.jpg|Act 1. Has diagonally slanted rotating steel drums. Only two things seem very similar to final; the general positioning of the starting area, and the short downward ramp leading to a flat area with the end sign. | TomPaynePapers Level Maps (Binder Clip, Original Order) image1267.jpg|Act 1. Has diagonally slanted rotating steel drums. Only two things seem very similar to final; the general positioning of the starting area, and the short downward ramp leading to a flat area with the end sign. | ||
TomPaynePapers Level Maps (Binder Clip, Original Order) image1268.jpg|Act 1 | TomPaynePapers Level Maps (Binder Clip, Original Order) image1268.jpg|Act 1 |
Revision as of 15:26, 18 December 2023
Thanks to Zone artist Tom Payne, almost the entire history of Sonic the Hedgehog 2's Metropolis Zone's development has been documented. The Zone was originally inspired on the steam-powered factories of the industrial revolution (or "Steam Age Sonic" as one piece of concept art puts it), with steam powered contraptions, furnaces and copper pipes carrying water, though much of the original vision was paired back due to technical and time restraints. It was seen as a "lighter" version of the original game's Scrap Brain Zone, but "darker" than Green Hill Zone.
Metropolis is the only Zone in the game to feature three Acts, the third Act's original map reportedly being recycled from (the later scrapped) Genocide City Zone. This decision was likely made before any art was produced, although Act 3 was seemingly always set to have unique objects not seen in the first two Acts.
Contents
Concept art
- Metropolis concept.jpg
An early piece of concept art for Metropolis Zone.
Chunks
- Sonic2 MD TomPayne Chunks.jpg
Maps
Act 3. Features a horizontal spike obstacle, similar to the ones removed from Marble Zone of the first game.
Digitiser art
These are arranged roughly in the order of Tom Payne's list[1].
Miscellaneous documents
Blocks
Work in progress blocks obtained from one of Tom Payne's floppy disks:
References
Sonic the Hedgehog 2 (16-bit) | |
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Main page (KiS2|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Levels: Scrapped Enemies: 2013 remake only: 2013 remake only: Knuckles in Sonic 2 Prototypes: |