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'''Adventure Fields''' are the hubworlds of ''[[Sonic Adventure]]'' and ''[[Sonic the Hedgehog (2006)]]''. These are not traditional Sonic levels, containing neither linear path(s) nor a concrete objective, but rather they connect the traditional levels ([[Action Stage]]s) to each other and the [[Chao Garden]]s, as well as being the setting for various sidequests and boss fights. In this way these titles incorporated RPG elements on top of the standard fare of high-speed platforming.
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[[File:Stationsquare.png|thumb|right|320px|[[Station Square]] from ''[[Sonic Adventure]]''.]]
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'''Adventure Fields''' (アドベンチャーフィールド{{fileref|SonicAdventure DC JP manual.pdf|page=8}}) are the hub areas of ''[[Sonic Adventure]]'' and ''[[Sonic the Hedgehog (2006)]]''. These are not traditional Sonic levels, containing neither linear path(s) nor a concrete objective, but rather they connect the traditional levels ([[Action Stage]]s) to each other and the [[Chao Garden]]s, as well as being the setting for various sidequests and boss fights. In this way these titles incorporated RPG elements on top of the standard fare of high-speed platforming.
  
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Transit between these hub worlds, and accessing different locations ''within'' them, become easier as the game progress, with [[:Category:Sonic Adventure upgrades|power-ups]] and plot events opening up more areas.
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Instead of Adventure Fields, ''[[Sonic Unleashed]]'' took a more streamlined approach, and gave every level its own hub world, where the same events could take place as they did in the Adventure Fields, but these events could now be specific to the level the hub world is with. Games from ''[[Sonic Colours]]'' onward eliminated the hubs altogether, opting for level maps instead, until the adoption of "Open Zones" in ''[[Sonic Frontiers]]''.
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==Game appearances==
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===''[[Sonic Adventure]]''===
 
There are three seperate Adventure Fields in ''Sonic Adventure'', namely:
 
There are three seperate Adventure Fields in ''Sonic Adventure'', namely:
  
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*'''[[Egg Carrier (Sonic Adventure)|Egg Carrier]]''', Eggman's vast flying fortress - leads to [[Sky Deck]] and [[Hot Shelter]]
 
*'''[[Egg Carrier (Sonic Adventure)|Egg Carrier]]''', Eggman's vast flying fortress - leads to [[Sky Deck]] and [[Hot Shelter]]
  
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===[[Sonic the Hedgehog (2006 game)|''Sonic the Hedgehog'' (2006)]]===
 
There are also three Adventure Fields in ''Sonic 06'', named '''Town Stages''':
 
There are also three Adventure Fields in ''Sonic 06'', named '''Town Stages''':
  
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*'''[[Soleanna New City|New City]]''', a new upcoming industrial area - leads to [[White Acropolis]] and [[Radical Train]]
 
*'''[[Soleanna New City|New City]]''', a new upcoming industrial area - leads to [[White Acropolis]] and [[Radical Train]]
  
Transit between these hubworlds, and accessing different locations ''within'' them, become easier as the game progress, with [[:Category:Sonic Adventure upgrades|power-ups]] and plot events opening up more areas.
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==Gallery==
 
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===''Sonic Adventure''===
Instead of Adventure Fields, ''[[Sonic Unleashed]]'' took a more streamlined approach, and gave every level its own hubworld, where the same events could take place as they did in the Adventure Fields, but these events could now be specific to the level the hubworld is with. ''[[Sonic Colours]]'' eliminated the hubs altogether, opting for level maps instead.
 
 
 
 
 
'''Sonic Adventure'''
 
 
<gallery>
 
<gallery>
 
File:Stationsquare.png|Station Square
 
File:Stationsquare.png|Station Square
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</gallery>
 
</gallery>
  
'''Sonic 06'''
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===''Sonic the Hedgehog'' (2006)===
 
<gallery>
 
<gallery>
 
File:Sol CT.jpg|Castle Town
 
File:Sol CT.jpg|Castle Town
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</gallery>
 
</gallery>
  
{{SAOmni}}
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==References==
{{Sonic2006Omni}}
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<references/>
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{{SAOmni|collapse}}
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{{Sonic2006Omni|collapse}}
 
[[Category:Levels]]
 
[[Category:Levels]]

Latest revision as of 03:34, 20 April 2023

Adventure Fields (アドベンチャーフィールドMedia:SonicAdventure DC JP manual.pdf[1]) are the hub areas of Sonic Adventure and Sonic the Hedgehog (2006). These are not traditional Sonic levels, containing neither linear path(s) nor a concrete objective, but rather they connect the traditional levels (Action Stages) to each other and the Chao Gardens, as well as being the setting for various sidequests and boss fights. In this way these titles incorporated RPG elements on top of the standard fare of high-speed platforming.

Transit between these hub worlds, and accessing different locations within them, become easier as the game progress, with power-ups and plot events opening up more areas.

Instead of Adventure Fields, Sonic Unleashed took a more streamlined approach, and gave every level its own hub world, where the same events could take place as they did in the Adventure Fields, but these events could now be specific to the level the hub world is with. Games from Sonic Colours onward eliminated the hubs altogether, opting for level maps instead, until the adoption of "Open Zones" in Sonic Frontiers.

Game appearances

Sonic Adventure

There are three seperate Adventure Fields in Sonic Adventure, namely:

Sonic the Hedgehog (2006)

There are also three Adventure Fields in Sonic 06, named Town Stages:

Gallery

Sonic Adventure

Sonic the Hedgehog (2006)

References


Sonic Adventure / Sonic Adventure DX: Director's Cut
Sonic Adventure title.png

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Sonic the Hedgehog (2006)
Sonic 2006 title screen.png

Main page
Comparisons
Achievements
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Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Hacking guide