Animals
From Sonic Retro
Animal Friends are various animals imprisoned by Dr. Eggman for use as 'organic batteries' in his badnik army. They can be freed by destroying badniks individually, and released en masse by popping open the Egg Capsules which appear at the end of many zones.
Contents
Sonic the Hedgehog (16-bit)
In this game there's always two animals per stage, one per badnik released and a large number of them released from a capsule at the end of Act 3, the latter with an exception in Scrap Brain Zone, which has no capsule.
Sonic the Hedgehog (8-bit)
In this game there's always two animals per stage like in Sonic the Hedgehog (16-bit) by they only exist in the capsule at the end of Act 3. Scrap Brain Zone and Sky Base Zone lack the animal capsule.
Sprite | Name | Level |
---|---|---|
Cucky | Bridge Zone, Jungle Zone | |
Flicky | Green Hill Zone | |
Picky | Bridge Zone | |
Pecky | Labyrinth Zone | |
Pocky | Underground Zone, Green Hill Zone | |
Ricky | Jungle Zone | |
Rocky | Labyrinth Zone |
Sonic the Hedgehog 2 (16-bit)
In this game there's always two animals per stage like in Sonic the Hedgehog (16-bit), one per badnik released and a large number of them released from a capsule but instead of Act 3 at the end of Act 2. There is also an unnamed animal in Mystic Cave Zone who looks like a rat. Sky Chase Zone and Wing Fortress Zone have no animal capsule at the end. As a curiosity, the Flickies in Aquatic Ruin Zone and Casino Night Zone are red isntead of the usual blues.
Sonic the Hedgehog 2 (8-bit)
In this game there's always two animals per stage like in Sonic the Hedgehog (16-bit) but as in the previous title, the animals are only present at the end of Act 3 capsule, which is different from the norm, an Eggman ball floating around that needs to be hit. Scrambled Egg Zone has no animal capsule.
Sonic the Hedgehog 3
In this game there's always two animals per stage like in Sonic the Hedgehog (16-bit), one per badnik released and a large number of them released from a capsule at the end of Act 2 like in Sonic the Hedgehog 2 (16-bit). As a curiosity, the Flickies in Launch Base Zone with Knuckles are red instead of the usual blues with Sonic.
Sonic & Knuckles
As expected, this game follows the formula of Sonic the Hedgehog 3. Hidden Palace has no animals whatsoever and neither Sky Sanctuary or Death Egg Zone has animal capsules - though the former Zone does see the diminutive creatures fleeing from Eggrobos inside the level's towers.
Sonic Adventure
There are 15 small animals in Sonic Adventure. Each are strictly related to raising Chao and are colour-coded according to stat. They're found when a Badnik is destroyed or at the end when the capsule is bust open, like Sonic the Hedgehog (16-bit) or any game that follows this formula. They're interactive in Sonic Adventure though, and catching them will enable using them in a Chao Garden at the end of the level. The animal is always inside a light colour sphere according to type that disappears with time, and it follows the character as long as it can.
Color | Type | Animal | Name | Level |
---|---|---|---|---|
Green | Running | Deer Kangaroo Rabbit |
Twinkle Park, Speed Highway, Final Egg, Hot Shelter Twinkle Park, Speed Highway, Final Egg Emerald Coast, Casinopolis, Twinkle Park, Speed Highway, Final Egg | |
Purple | Flying | Parrot Peacock Swallow |
Windy Valley, Casinopolis, Red Mountain, Sky Deck Windy Valley, Casinopolis, Sky Deck Windy Valley, Casinopolis, Sky Deck, Speed Highway | |
Red | Power | Elephant Gorilla Lion |
Twinkle Park, Red Mountain, Lost World Icecap, Red Mountain, Lost World, Final Egg Red Mountain, Sky Deck, Lost World | |
Yellow | Swimming | <iimg>Penguin!</iimg> <iimg>Sea Otter!</iimg> <iimg>Seal!</iimg> |
Penguin Sea Otter Seal |
Emerald Coast, Icecap, Lost World, Hot Shelter Emerald Coast, Icecap, Hot Shelter Emerald Coast, Windy Valley, Icecap, Hot Shelter |
Blue | Random | <iimg>Koala!</iimg> | Koala Mole Skunk |
Emerald Coast, Casinopolis, Twinkle Park, Speed Highway Windy Valley, Icecap, Red Mountain, Lost World, Final Egg Sky Deck, Speed Highway |
Sonic Adventure 2
There are 21 small animals in Sonic Adventure 2 and they follow the same rles as Sonic Adventure. They can be found inside Badniks like before but also scattered across the level and in the second and third Chao container. There are always four normal types in each level: animals in each badnik and second Chao container are random, while they're defined when scattered along the levels and the third Chao container always has the stage's level specific one, a rare animal.
Other appearances
- Flicky, Pecky, Pocky and Ricky appear in Sonic CD.
- Cucky, Flicky and Locky appear in the four levels of Sonic Spinball
- Ricky appear in Sonic Pocket Adventure
- Flickies are the most ubiquitous tiny critters of the games, appearing (in addition to the aforementioned) in: Tails Adventures, Sonic 3D: Flickies' Island, Sonic Jam, Sonic R, Sonic Adventure, Sonic Advance, Sonic Rush, Mario & Sonic at the Winter Olympics. (See Flicky entry for further details.)