Mirage Saloon Zone
From Sonic Retro
Revision as of 22:03, 23 August 2017 by GerbilSoft (talk | contribs) (→References: Cans of SH2. Mmm... RISC.)
Sonic Mania |
Levels |
Mirage Saloon Zone |
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Mirage Saloon Zone |
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Eighth Zone, Sonic Mania |
Number of Acts: 2 |
Level themes: desert/western, carnival/casino, sky |
Sub-boss: Mirage Saloon Zone Mini-Boss (Sonic Mania) |
Boss: Heavy Magician |
Mirage Saloon Zone is the eighth zone in Sonic Mania, which is a brand new original zone. This zone is based on the scrapped zone Desert Dazzle from the 2011 remake of Sonic CD.
This zone's theme is based on the American deserts of the old west, featuring canyons, mesas and other rock formations. The landscape also features cactus vegetation with varied forms.
The inner parts of the zone are modelled after wild west saloon bars, with swivel stools and giant piano keys, in addition to features reminiscent of casino/pinball stages such as bumpers and pinball flippers. Also littered around the indoor areas are "Wanted" posters depicting characters considered forgotten in the franchise, similar to those seen in City Escape from Sonic Generations. There is also the presence of a new gimmick: A giant revolver that, depending on the aim of the player, shoots the player to certain distances. In addition, other new gimmicks present include a giant seltzer bottle that creates a path for players to run on.
Act 1 is very different depending on your character. When playing as Sonic or Tails, the entire Act is styled like Sky Chase Zone in that the player is standing on the Tornado in an auto-scroller, surviving an onslaught of badniks summoned by the Heavy Magician and eventually boarding Eggman's freight train briefly before taking to the sky again. Knuckles, due to being knocked off the Tornado by the Heavy Magician, plays through a completely different Act 1 set in the canyons of the desert that make use of his abilities.
After defeating the boss, the player jumps into a giant revolver and is shot straight to Oil Ocean Zone.
Enemies
- Armadilloid - Armadillo-like Badniks, resembling Turtloid.
- Cactula - Spherical enemy with a small propeller that drops a spiked ball on Sonic when he moves underneath it. Based on Nebula from Sonic the Hedgehog 2's Sky Chase Zone, now with cactus camouflage.
- Roller - A fast-moving Badnik, rolling down the hills. From Sonic the Hedgehog's Spring Yard Zone but red.
- Bumpalo - A Badnik resembling a buffalo with a spring on its back.
- Vultron - An eagle-like Badnik, sitting on the cacti. When the player approaches it starts to fly.
- Rattlekiller - A green Caterkiller which twists on the columns.
References
Reference | Appears in | Source Game | Source Level |
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Roller's appearance. | Act 1 (Knuckles), Act 2 | Sonic the Hedgehog (16-bit) | Spring Yard Zone |
Rotating columns of spike balls. | Act 1 (Knuckles), Act 2 | Sonic the Hedgehog CD | Collision Chaos |
Concept base for the creation of the stage, including artwork. | Act 1, Act 2 | Sonic the Hedgehog CD (2011) | Desert Dazzle |
Bark the Polar Bear, Bean the Dynamite and Fang the Sniper "wanted" posters. | Act 1 (Knuckles), Act 2 | Sonic Generations | City Escape (Sonic Generations) |
The style of Act 1 of Sonic and Tails itself. | Act 1 (Sonic and Tails) | Sonic the Hedgehog 2 (16-bit) | Sky Chase Zone |
The aviator sunglasses used by Tails. | Act 1 (Sonic and Tails) | Sonic the Hedgehog (anime) | |
Goggles used by Sonic. | Act 1 (Sonic and Tails) | Sonic the Hedgehog (16-bit) Beta | |
Armadillo-like Badniks. Remembering the turtle couples known as Turtloids. | Act 1 (Sonic and Tails) | Sonic the Hedgehog 2 | Sky Chase Zone |
Spiker's see-saws. | Act 1 (Knuckles) | Sonic the Hedgehog 2 (16-bit) | Hill Top Zone |
Swinging vines the player can grab onto. | Act 1 (Knuckles) | Sonic the Hedgehog 3 | Angel Island Zone |
A boss fight similar to the Dangerous Ball Tower. | Act 1 (Knuckles) | Sonic Chaos | Gigapolis Zone |
The Cactula badniks based on Nebula. | Act 1 | Sonic the Hedgehog 2 (16-bit) | Sky Chase Zone |
Cans labeled SH2 in the bar sections. | Act 2 | Sega 32X, Sega Saturn |
Primary CPUs. |
Piano bumpers. | Act 2 | Sonic Advance 2 | Music Plant |
Sound effects during the fight against the Heavy Magician. | Act 2 | Sonic Triple Trouble |
Gallery
Sonic Mania / Sonic Mania Plus | |
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Main page (Plus) Manuals |
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Scrapped Enemies: Mini-Bosses:
Level Bosses: Scrapped Bosses: |