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Difference between revisions of "Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons/Chemical Plant Zone"

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(Created page with "{{back|Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons}} Chemical Plant Zone is the second stage of the Simon Wai prototype, and it's looking more healthy than it d...")
 
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| desc=These bubbles use a different sound effect - the same used for the fireballs in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''<nowiki>'</nowiki>s [[Marble Zone]].
 
| desc=These bubbles use a different sound effect - the same used for the fireballs in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''<nowiki>'</nowiki>s [[Marble Zone]].
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| game2=Final game
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| desc=Chemical Plant Zone is featured in the rolling demo, but despite changes to the layout, the scripts controlling Sonic and Tails' movements haven't been updated since the Nick Arcade build. Now you get to watch Sonic very slowly makes his way to these steps, and spend several seconds checking the walls work.
 
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==Act 2==
 
==Act 2==
 
{{Comparison
 
{{Comparison

Revision as of 12:49, 15 April 2018

Back to: Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons.

Chemical Plant Zone is the second stage of the Simon Wai prototype, and it's looking more healthy than it did in the Nick Arcade build. It's still missing enemies and a boss, but is perfectly playable.

Act 1

Notavailable.svg
Simon Wai prototype
Notavailable.svg
Final game

The loops have slanted corners.

Notavailable.svg
Simon Wai prototype
Notavailable.svg
Final game

Tails' tails can become detatched when entering tubes.

Z cp1.png
Simon Wai prototype
Notavailable.svg
Final game

These bubbles use a different sound effect - the same used for the fireballs in Sonic the Hedgehog's Marble Zone.

Sonic2SW MD Comparison CPZ Act1Demo.png
Simon Wai prototype
Notavailable.svg
Final game

Chemical Plant Zone is featured in the rolling demo, but despite changes to the layout, the scripts controlling Sonic and Tails' movements haven't been updated since the Nick Arcade build. Now you get to watch Sonic very slowly makes his way to these steps, and spend several seconds checking the walls work.

100%
Simon Wai prototype
100%
Final game


Act 2

Sonic2SW MD Comparison CPZ Act2Platforms.png
Simon Wai prototype
Notavailable.svg
Final game

These platforms are smaller in the Simon Wai build.

Notavailable.svg
Simon Wai prototype
Notavailable.svg
Final game

Many safety features were added in the final game to stop Sonic and Tails falling to their deaths. They've yet to be implemented here.

Sonic2SW MD Comparison CPZ Act2End.png
Simon Wai prototype
Notavailable.svg
Final game

No boss, just a signpost.

100%
Simon Wai prototype
100%
Final game

References


Sonic the Hedgehog 2 (16-bit)
Sonic2 title.png

Main page (KiS2|2013|3D|Ages)
Comparisons (KiS2) (2013)
Maps (KiS2) (2013)
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception
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Development
Hidden content (KiS2) (2013)
Bugs (KiS2) (2013)
Region coding
Hacking guide
Bootlegs