Difference between revisions of "Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons/Chemical Plant Zone"
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(Created page with "{{back|Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons}} Chemical Plant Zone is the second stage of the Simon Wai prototype, and it's looking more healthy than it d...") |
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| desc=These bubbles use a different sound effect - the same used for the fireballs in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''<nowiki>'</nowiki>s [[Marble Zone]]. | | desc=These bubbles use a different sound effect - the same used for the fireballs in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''<nowiki>'</nowiki>s [[Marble Zone]]. | ||
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+ | | image1=Sonic2SW MD Comparison CPZ Act1Demo.png | ||
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+ | | game1=Simon Wai prototype | ||
+ | | game2=Final game | ||
+ | | desc=Chemical Plant Zone is featured in the rolling demo, but despite changes to the layout, the scripts controlling Sonic and Tails' movements haven't been updated since the Nick Arcade build. Now you get to watch Sonic very slowly makes his way to these steps, and spend several seconds checking the walls work. | ||
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==Act 2== | ==Act 2== | ||
{{Comparison | {{Comparison |
Revision as of 12:49, 15 April 2018
Chemical Plant Zone is the second stage of the Simon Wai prototype, and it's looking more healthy than it did in the Nick Arcade build. It's still missing enemies and a boss, but is perfectly playable.
Act 1
Simon Wai prototype |
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Final game |
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The loops have slanted corners.
Simon Wai prototype |
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Final game |
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Tails' tails can become detatched when entering tubes.
Simon Wai prototype |
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Final game |
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These bubbles use a different sound effect - the same used for the fireballs in Sonic the Hedgehog's Marble Zone.
Simon Wai prototype |
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Final game |
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Chemical Plant Zone is featured in the rolling demo, but despite changes to the layout, the scripts controlling Sonic and Tails' movements haven't been updated since the Nick Arcade build. Now you get to watch Sonic very slowly makes his way to these steps, and spend several seconds checking the walls work.
Simon Wai prototype |
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Final game |
Act 2
Simon Wai prototype |
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Final game |
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These platforms are smaller in the Simon Wai build.
Simon Wai prototype |
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Final game |
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Many safety features were added in the final game to stop Sonic and Tails falling to their deaths. They've yet to be implemented here.
Simon Wai prototype |
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Final game |
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No boss, just a signpost.
Simon Wai prototype |
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Final game |
References
Sonic the Hedgehog 2 (16-bit) | |
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Main page (KiS2|2013|3D|Ages) Manuals Development |
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Scrapped Levels: Scrapped Enemies: 2013 remake only: 2013 remake only: Knuckles in Sonic 2 Prototypes: |