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Difference between revisions of "Volcanic Dunk"

From Sonic Retro

(I GUESS it's Volcanic Dunk. They never did give it a name)
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*''Second level up'': Knuckles punches the ground and creates a bigger tremor. Attack radius increases.
 
*''Second level up'': Knuckles punches the ground and creates a bigger tremor. Attack radius increases.
 
*''Third level up'': Knuckles punches the ground and fire balls come spewing out. Attack radius at maximum.
 
*''Third level up'': Knuckles punches the ground and fire balls come spewing out. Attack radius at maximum.
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If Volcanic Dunk is use while Knuckles is in a [[super transformation|Super State]], he will continuously punch the air, causing enemy damaging explosions with each punch.  This can ultimately be done for as long as the player wishes.
  
 
{{SHOmni}}
 
{{SHOmni}}
 
[[Category:Moves]]
 
[[Category:Moves]]

Revision as of 00:41, 28 August 2010

Volcanic Dunk at its final level.

Volcanic Dunk is Knuckles' version of the Circular Attack move for Team Sonic in Sonic Heroes. After firing both Sonic and Tails towards enemies with an aerial Fire Dunk, pressing B again will see the echidna break out this final radius-of-effect earthquake which is potentially Team Sonic's strongest bar Sonic Overdrive.

The strength and nature of a Volcanic Dunk depends on how many Power Cores Knuckles has collected:

  • First level up: Knuckles punches the ground and creates a slight tremor.
  • Second level up: Knuckles punches the ground and creates a bigger tremor. Attack radius increases.
  • Third level up: Knuckles punches the ground and fire balls come spewing out. Attack radius at maximum.

If Volcanic Dunk is use while Knuckles is in a Super State, he will continuously punch the air, causing enemy damaging explosions with each punch. This can ultimately be done for as long as the player wishes.


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