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Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons/Neo Green Hill Zone

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Aquatic Ruin Zone, known as "Neo Green Hill Zone" here, is the first stage of the Simon Wai prototype, and is mostly complete, save for one important issue - there are no big underwater sections. There are also no enemies here, except the arrow-shooting totems, and little mistakes can cost lives.

Act 1

Sonic2SW MD Comparison ARZ Act1Waterfall.png
Simon Wai prototype
Sonic2 MD Comparison ARZ Act1Waterfall.png
Final game

You could argue Aquatic Ruin looks better in some sections than the Simon Wai build. The underwater graphics for these waterfalls were broken before release, but they're in-tact in this prototype.

Z ngh01.png
Simon Wai prototype
Sonic2 MD Comparison ARZ Act1Splash.png
Final game

The splash graphics are corrupted in this prototype, with the game rendering half a bubble and some other garbage instead. Tails doesn't make a splash when he enters the water. The final game has its own set of issues, so it's fair to say this feature was never completely fixed.

Z ngh02.png
Simon Wai prototype
Sonic2 MD Comparison ARZ Act1Pit.png
Final game

Because there isn't a lower level, we get a row of very shallow pits. Pits aren't a feature of this zone in the final game.

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Simon Wai prototype
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Final game

Act 2

Z ngh03.png
Simon Wai prototype
Sonic2 MD Comparison ARZ Act2Swing.png
Final game

Miss this swinging platform, and Sonic is history as he falls all the way out of the edge of the screen.

Sonic2SW MD Comparison ARZ Act2Pit.png
Simon Wai prototype
Sonic2 MD Comparison ARZ Act2Pit.png
Final game

You can see where the underwater sections are meant to go, but they're not here yet.

Sonic2SW MD Comparison ARZ Act2End.png
Simon Wai prototype
Notavailable.svg
Final game

There is no boss, just a weirdly placed signpost.

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Simon Wai prototype
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Final game

References


Sonic the Hedgehog 2 (16-bit)
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