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{{Breadcrumb|noitalics=yes|Sonic the Hedgehog 2 (16-bit)|l1=''Sonic the Hedgehog 2'' (16-bit)|:Category:Sonic the Hedgehog 2 (16-bit) enemies|l2=Enemies|{{PAGENAME}}|l3=Scrapped enemies}}
|Sonic the Hedgehog 2 (16-bit)|l1=''Sonic the Hedgehog 2'' (16-bit)|:Category:Sonic the Hedgehog 2 (16-bit) enemies|l2=Enemies|{{PAGENAME}}|l3=Scrapped enemies}}
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Numerous enemies were conceived for the [[Sega Mega Drive]] game ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'', with many failing to be used in the final product. The following lists miscellaenous scrapped ''Sonic 2'' enemies, most of which were devised by [[Tom Payne]]. Others, such as [[Ball]], [[BBat]], [[BFish]], [[Bubbler]], [[Frog]], [[Gator]], [[Redz]], [[Snail]] and [[Stegway]], are discounted as they either made it into prototypes of the game, or were officially given the go-ahead by planner [[Hirokazu Yasuhara]].
{{outdated|Needs to incorporate [[:Category:Tom Payne disk sprites]], and [[Sonic the Hedgehog 2 (alpha)/Hidden content#Objects|information from the August 21st alpha]].}}
 
Numerous enemies were conceived for ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' on the [[Sega Mega Drive]], most of which were not used in the final product. The following lists the known ''Sonic 2'' enemies that were scrapped before being implemented in the game at any stage.
 
  
This list does not include six enemies that ''were'' implemented at some point; [[BBat]], [[BFish]], [[Gator]], [[Redz]], [[Snail]] and [[Stegway]]. While not seen in the final product, these six can be found in prototypes, with fully working code and graphics.
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==Concept art==
 
 
While some enemies were close to being implemented, others were little more than concept art sketches. This list is roughly ordered top-to-bottom from the closest to completion, to the least finished. Most of these enemies were created by [[Tom Payne]], with [[Hirokazu Yasuhara]] helping to decide how they were to behave in game.
 
 
 
==Enemies found in prototypes==
 
Graphics for unused enemies exist in some of the leaked ''Sonic 2'' prototypes suggesting they were close to completion, but lack any associated code.
 
 
 
===Bee/Wasp===
 
{{spriteImage|Spr fireball.gif}}
 
While the [[Buzzer]] enemy made it into the final game, the enemy was extensively worked on during development. At one point a version was capable of firing a shot that would burn the bridges of [[Emerald Hill Zone]]. The graphics for these burning bridges can be found in prototypes.
 
 
<gallery>
 
<gallery>
Sket bee.png|Hirokazu Yasuhara concepts
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1287.jpg
Sonic2 MD TomPayne Waspconcept.jpg|Tom Payne sketches
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1289.jpg|Squid, Lobster, Pterodactyl or Vulture, Dragonfly, Mole and Frog
</gallery>
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1484.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1306.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1307.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1309.jpg|Snails and other ideas
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1312.jpg|Enemies incorporating springs
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1313.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1315.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1317.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1318.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1319.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1321.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1325.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1327.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1329.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1331.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1332.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1333.jpg|Squid
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1337.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1339.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1341.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1343.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1345.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1347.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1349.jpg
  
==Enemies with incomplete artwork==
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TomPaynePapers Binder Clip 6 (Sonic 2 Enemies) (Original Order) image1708.jpg|Pigs, insects, frogs, octopus
Development floppy disks from Tom Payne suggest work began on producing sprites for the following enemies, but none are ever thought to have made it into a build of ''Sonic 2''.
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TomPaynePapers Binder Clip 6 (Sonic 2 Enemies) (Original Order) image1709.jpg
 
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TomPaynePapers Binder Clip 6 (Sonic 2 Enemies) (Original Order) image1710.jpg
===Frog===
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TomPaynePapers Binder Clip 6 (Sonic 2 Enemies) (Original Order) image1711.jpg
A frog-like enemy that, according to the concept art, would make two short hops before making a large jump which reaches roughly twice the height of Sonic. Afterwards it would make two small hops and then turn around and repeat the pattern.
 
<gallery>
 
Sket fishfrog.png|Hirokazu Yasuhara concepts
 
Sonic2 MD TomPayne badnikconcepts7.jpg|Tom Payne sketches
 
TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1296.jpg
 
TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1308.jpg
 
TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1315.jpg
 
</gallery>
 
  
==Others==
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0001.jpg
===Banper (バンパー)===
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0002.jpg
An enemy with springs designed to send Sonic flying if jumped on. The sketches suggest it was designed for "Desert Zone" and "Rock Zone". It might have become the [[Crawl]] enemy.
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0003.jpg
<gallery>
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0004.jpg
Sket banper.png
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0005.jpg
</gallery>
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0006.jpg
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0007.jpg
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0010.jpg
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0011.jpg|Pillbug
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0015.jpg
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0016.jpg|"Desert World" enemies, including exploding cacti
  
A collection of sketches produced by Tom Payne suggest plenty of other enemy ideas were on the table:
 
<gallery>
 
TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1287.jpg
 
TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1289.jpg|Squid, Lobster, Pterodactyl or Vulture, Dragonfly, Mole and Frog
 
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1484.jpg
 
Sonic2 MD TomPayne enemyconcepts18.jpg|Enemies incorporating springs
 
Sonic2 MD TomPayne enemyconcepts15.jpg|Snails and other ideas
 
 
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1445.jpg|Penguin with a spring, Porcupine
 
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1445.jpg|Penguin with a spring, Porcupine
Sonic2 MD TomPayne badnikconcepts11.jpg|Squid
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Sonic2 MD TomPayne badnikconcepts10.jpg|"Desert World" enemies, including exploding cacti
 
Sonic2 MD TomPayne enemyconcepts16.jpg
 
Sonic2 MD TomPayne pillbugconcept.jpg|Pillbug
 
Sonic2 MD TomPayne badnikconcepts6.jpg|Pigs, insects, frogs, octopus
 
 
TomPaynePapers Small Blank Notepad (Loose, No Order) image1592.jpg
 
TomPaynePapers Small Blank Notepad (Loose, No Order) image1592.jpg
 
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1479.jpg|A bonucing orb thing
 
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1479.jpg|A bonucing orb thing
Sonic2 MD TomPayne enemyconcepts13.jpg
 
Sonic2 MD TomPayne enemyconcepts20.jpg|Pillbug, mole
 
 
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1451.jpg|Desert/rock world enemy list
 
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1451.jpg|Desert/rock world enemy list
 
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1485.jpg
 
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1485.jpg
 
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1492.jpg
 
TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1492.jpg
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</gallery>
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==Digitizer artwork==
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<gallery>
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TomPayneDisks bob 2morepig.s.png
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TomPayneDisks bob blupigwh.eel.png
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TomPayneDisks bob drgnfly.png
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TomPayneDisks bob mole.png
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TomPayneDisks bob pig.png
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TomPayneDisks bob pigpage.png
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TomPayneDisks bob pigs.01.png
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TomPayneDisks bob pigwheel.s.0.png
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TomPayneDisks bob squidfly.png
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TomPayneDisks bob wheelpig.png
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TomPayneDisks bob enemies.png
 
</gallery>
 
</gallery>
  

Latest revision as of 11:51, 20 December 2023

Sonic Retro emblem.svg Sonic the Hedgehog 2 (16-bit)
»
Enemies
»
Scrapped enemies

Numerous enemies were conceived for the Sega Mega Drive game Sonic the Hedgehog 2, with many failing to be used in the final product. The following lists miscellaenous scrapped Sonic 2 enemies, most of which were devised by Tom Payne. Others, such as Ball, BBat, BFish, Bubbler, Frog, Gator, Redz, Snail and Stegway, are discounted as they either made it into prototypes of the game, or were officially given the go-ahead by planner Hirokazu Yasuhara.

Concept art

Digitizer artwork

References


Sonic the Hedgehog 2 (16-bit)
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