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Difference between revisions of "Sonic the Hedgehog 2 (16-bit) scrapped enemies"

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(Bubbler (バブラー) and Mother Bubbler (マザーバブラー))
 
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Numerous enemies were conceived for ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' on the [[Sega Mega Drive]], most of which were not used in the final product. The following lists the known ''Sonic 2'' enemies that were scrapped before being implemented in the game at any stage.
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{{Breadcrumb|noitalics=yes|Sonic the Hedgehog 2 (16-bit)|l1=''Sonic the Hedgehog 2'' (16-bit)|:Category:Sonic the Hedgehog 2 (16-bit) enemies|l2=Enemies|{{PAGENAME}}|l3=Scrapped enemies}}
 
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Numerous enemies were conceived for the [[Sega Mega Drive]] game ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'', with many failing to be used in the final product. The following lists miscellaenous scrapped ''Sonic 2'' enemies, most of which were devised by [[Tom Payne]]. Others, such as [[Ball]], [[BBat]], [[BFish]], [[Bubbler]], [[Frog]], [[Gator]], [[Redz]], [[Snail]] and [[Stegway]], are discounted as they either made it into prototypes of the game, or were officially given the go-ahead by planner [[Hirokazu Yasuhara]].
This list does not include six enemies that ''were'' implemented at some point; [[BBat]], [[BFish]], [[Gator]], [[Redz]], [[Snail]] and [[Stegway]]. While not seen in the final product, these six can be found in prototypes, with fully working code and graphics.
 
 
 
While some enemies were close to being implemented, others were little more than concept art sketches. This list is roughly ordered top-to-bottom from the closest to completion, to the least finished. Most of these enemies were created by [[Tom Payne]], with [[Hirokazu Yasuhara]] helping to decide how they were to behave in game.
 
 
 
==Enemies found in prototypes==
 
Graphics for unused enemies exist in some of the leaked ''Sonic 2'' prototypes suggesting they were close to completion, but lack any associated code.
 
 
 
===Bubbler (バブラー) and Mother Bubbler (マザーバブラー)===
 
{{spriteImage|Spr 3eyefish.png|2}} {{spriteImage|Spr bubble.gif}}
 
 
 
A three-eyed flying enemy (Mother Bubbler) which would drop smaller, exploding enemies (Bubbler) which Sonic and Tails would need to avoid. This is listed as being set to appear in "Chemical Factory" ([[Chemical Plant Zone]]).
 
  
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==Concept art==
 
<gallery>
 
<gallery>
Sket bubbler.png|Hirokazu Yasuhara concepts
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1287.jpg
Sonic2 MD Yasuhara Bubbler Annotated.jpg|Hirokazu Yasuhara concepts (annotated)
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1289.jpg|Squid, Lobster, Pterodactyl or Vulture, Dragonfly, Mole and Frog
Sonic2 MD TomPayne badnikconcepts3.jpg|Tom Payne sketches
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1484.jpg
Sonic2 MD TomPayne mbubblerconcept.jpg|Tom Payne sketches
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1306.jpg
Sonic2 MD TomPayne Bubblerconcept.jpg|Tom Payne sketches
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1307.jpg
</gallery>
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1309.jpg|Snails and other ideas
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1312.jpg|Enemies incorporating springs
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1313.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1315.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1317.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1318.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1319.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1321.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1325.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1327.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1329.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1331.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1332.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1333.jpg|Squid
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1337.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1339.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1341.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1343.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1345.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1347.jpg
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TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1349.jpg
  
===Ball===
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TomPaynePapers Binder Clip 6 (Sonic 2 Enemies) (Original Order) image1708.jpg|Pigs, insects, frogs, octopus
{{spriteImage|Spr ball.gif}}
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TomPaynePapers Binder Clip 6 (Sonic 2 Enemies) (Original Order) image1709.jpg
Perhaps more of an object than an enemy, a bouncing ball was planned that would cause Sonic to bounce off it it touched. It appears to have been redesigned at some stage.
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TomPaynePapers Binder Clip 6 (Sonic 2 Enemies) (Original Order) image1710.jpg
<gallery>
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TomPaynePapers Binder Clip 6 (Sonic 2 Enemies) (Original Order) image1711.jpg
Sket ball.png|Hirokazu Yasuhara concepts
 
Sonic2 MD TomPayne ballthingy.jpg|Tom Payne sketches
 
Sonic2 MD TomPayne ballframes.jpg|Colour information
 
</gallery>
 
  
===Bee/Wasp===
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0001.jpg
{{spriteImage|Spr fireball.gif}}
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0002.jpg
While the [[Buzzer]] enemy made it into the final game, the enemy was extensively worked on during development. At one point a version was capable of firing a shot that would burn the bridges of [[Emerald Hill Zone]]. The graphics for these burning bridges can be found in prototypes.
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0003.jpg
<gallery>
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0004.jpg
Sket bee.png|Hirokazu Yasuhara concepts
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0005.jpg
Sonic2 MD TomPayne Waspconcept.jpg|Tom Payne sketches
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0006.jpg
</gallery>
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0007.jpg
 
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0010.jpg
==Enemies with incomplete artwork==
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0011.jpg|Pillbug
Development floppy disks from Tom Payne suggest work began on producing sprites for the following enemies, but none are ever thought to have made it into a build of ''Sonic 2''.
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0015.jpg
 
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TomPaynePapers Small Blank Notepad (Bound, Original Order) 2023-04-07-0016.jpg|"Desert World" enemies, including exploding cacti
===Frog===
 
A frog-like enemy that, according to the concept art, would make two short hops before making a large jump which reaches roughly twice the height of Sonic. Afterwards it would make two small hops and then turn around and repeat the pattern.
 
<gallery>
 
Sket fishfrog.png|Hirokazu Yasuhara concepts
 
Sonic2 MD TomPayne badnikconcepts7.jpg|Tom Payne sketches
 
Sonic2 MD TomPayne frogconcept.jpg|Tom Payne sketches
 
Sonic2 MD TomPayne enemyconcepts12.jpg|Tom Payne sketches
 
</gallery>
 
  
===Snail===
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1445.jpg|Penguin with a spring, Porcupine
Early prototypes show a [[Snail]] enemy in [[Emerald Hill Zone]] which behaves similarly to a faster [[Moto Bug]] - travelling horizontally until it hits Sonic. A second snail was planned, however - this one climbs walls and when Sonic gets close, rolls into a ball and chases him. Judging from sketches, this "vertical mode" might have been developed first.
 
<gallery>
 
Sket snail.png|Hirokazu Yasuhara concepts
 
Sonic2 MD TomPayne Snailconcept.jpg|Tom Payne sketches
 
Sonic2 MD TomPayne enemyconcepts14.jpg|Tom Payne sketches
 
Sonic2 MD TomPayne badnikconcepts4.jpg|Tom Payne sketches
 
</gallery>
 
  
==Others==
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TomPaynePapers Small Blank Notepad (Loose, No Order) image1592.jpg
===Banper (バンパー)===
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1479.jpg|A bonucing orb thing
An enemy with springs designed to send Sonic flying if jumped on. The sketches suggest it was designed for "Desert Zone" and "Rock Zone". It might have become the [[Crawl]] enemy.
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1451.jpg|Desert/rock world enemy list
<gallery>
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1485.jpg
Sket banper.png
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TomPaynePapers 8.5x11 Miscellaneous Loose Pages (No Order) image1492.jpg
 
</gallery>
 
</gallery>
  
A collection of sketches produced by Tom Payne suggest plenty of other enemy ideas were on the table:
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==Digitizer artwork==
 
<gallery>
 
<gallery>
Sonic2 MD TomPayne badnikconcepts.jpg|Squid, Lobster, Pterodactyl or Vulture, Dragonfly, Mole and Frog
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TomPayneDisks bob 2morepig.s.png
Sonic2 MD TomPayne enemyconcepts18.jpg|Enemies incorporating springs
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TomPayneDisks bob blupigwh.eel.png
Sonic2 MD TomPayne enemyconcepts15.jpg|Snails and other ideas
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TomPayneDisks bob drgnfly.png
Sonic2 MD TomPayne badnikconcepts2.jpg|Penguin with a spring, Porcupine
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TomPayneDisks bob mole.png
Sonic2 MD TomPayne badnikconcepts11.jpg|Squid
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TomPayneDisks bob pig.png
Sonic2 MD TomPayne badnikconcepts10.jpg|"Desert World" enemies, including exploding cacti
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TomPayneDisks bob pigpage.png
Sonic2 MD TomPayne enemyconcepts16.jpg
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TomPayneDisks bob pigs.01.png
Sonic2 MD TomPayne pillbugconcept.jpg|Pillbug
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TomPayneDisks bob pigwheel.s.0.png
Sonic2 MD TomPayne badnikconcepts6.jpg|Pigs, insects, frogs, octopus
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TomPayneDisks bob squidfly.png
Sonic2 MD TomPayne enemyconcepts17.jpg
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TomPayneDisks bob wheelpig.png
Sonic2 MD TomPayne badnikconcepts8.jpg|A bonucing orb thing
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TomPayneDisks bob enemies.png
Sonic2 MD TomPayne enemyconcepts13.jpg
 
Sonic2 MD TomPayne enemyconcepts20.jpg|Pillbug, mole
 
 
</gallery>
 
</gallery>
  

Latest revision as of 11:51, 20 December 2023

Sonic Retro emblem.svg Sonic the Hedgehog 2 (16-bit)
»
Enemies
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Scrapped enemies

Numerous enemies were conceived for the Sega Mega Drive game Sonic the Hedgehog 2, with many failing to be used in the final product. The following lists miscellaenous scrapped Sonic 2 enemies, most of which were devised by Tom Payne. Others, such as Ball, BBat, BFish, Bubbler, Frog, Gator, Redz, Snail and Stegway, are discounted as they either made it into prototypes of the game, or were officially given the go-ahead by planner Hirokazu Yasuhara.

Concept art

Digitizer artwork

References


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