Actions

Ball

From Sonic Retro

Revision as of 12:31, 17 December 2023 by Black Squirrel (talk | contribs) (Created page with "{{Breadcrumb|noitalics=yes|Sonic the Hedgehog 2 (16-bit)|l1=''Sonic the Hedgehog 2'' (16-bit)|:Category:Sonic the Hedgehog 2 (16-bit) enemies|l2=Enemies|{{PAGENAME}}}} {{Enemy...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Sonic Retro emblem.svg Sonic the Hedgehog 2 (16-bit)
»
Enemies
»
Ball
Sonic2 MD Sprite Ball 1Frame.png
Ball
Game: Sonic the Hedgehog 2 (16-bit)

"Ball" is a scrapped enemy (or obstacle) planned for Sonic the Hedgehog 2. It is a bouncing ball, which appears to have caused Sonic to bounce off it it touched.

While the graphics for the object exist in two early prototypes of Sonic 2, the "Nick Arcade" and "Simon Wai" builds, it would not be until the "Alpha" build where code was attached. It was removed entirely in subsequent prototypes, and by extension, does not feature in the final game.

Graphics for the enemy were created by Tom Payne.

Concept art

References


Sonic the Hedgehog 2 (16-bit)
Sonic2 title.png

Main page (KiS2|2013|3D|Ages)
Comparisons (KiS2) (2013)
Maps (KiS2) (2013)
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception
Merchandise


Development
Hidden content (KiS2) (2013)
Bugs (KiS2) (2013)
Region coding
Hacking guide
Bootlegs